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path: root/engines/director/frame.h
AgeCommit message (Collapse)Author
2017-07-05DIRECTOR: Move #define CHANNEL_COUNT to director.hTobia Tesan
2017-05-02DIRECTOR: Reduce header dependencyEugene Sandulenko
2017-05-02DIRECTOR: Fix #include pathsEugene Sandulenko
2017-05-02DIRECTOR: Remove now-useless textId parameter from renderButtonTobia Tesan
2017-05-02DIRECTOR: Use text from textCastsTobia Tesan
2017-05-02DIRECTOR: Use preloaded Stxt for renderingTobia Tesan
2017-04-30DIRECTOR: clean up renderText: separate reading & actual renderingTobia Tesan
2017-03-14DIRECTOR: Execute immediate scripts on frame loadEugene Sandulenko
2017-03-12DIRECTOR: Lingo: Fix b_rollOver() implementationEugene Sandulenko
2017-03-02DIRECTOR: Janitorial: Fix code formattingEugene Sandulenko
2017-02-06DIRECTOR: Use Text rect for buttons. Adjust sizing appropriately.stevenhoefel
2017-01-17DIRECTOR: Refactor Text Rendering. Use alignment of MacText. Render to ↵stevenhoefel
temporary surface to allow ink blitting.
2017-01-15DIRECTOR: Utilise MacText class to provide Text Wrapping.stevenhoefel
2017-01-13DIRECTOR: Implement Shape Patterns and Borders for D3.stevenhoefel
2017-01-12DIRECTOR: Hooks for both cast member and cast frame events.stevenhoefel
2017-01-09DIRECTOR: D4 Image Decoding, Buttons, Text, Shapes.stevenhoefel
2016-11-04JANITORIAL: Whitespace fixesEugene Sandulenko
2016-10-29DIRECTOR: Rework Channel data parsingEugene Sandulenko
2016-09-03JANITORIAL: Make GPL headers uniformEugene Sandulenko
2016-08-24DIRECTOR: Implemented uncompressed 1bpp pictures. Works sometimesEugene Sandulenko
2016-08-23DIRECTOR: Reduce header dependencyEugene Sandulenko
2016-08-23DIRECTOR: Split score.cpp file into classesEugene Sandulenko