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path: root/engines/director/lingo/lingo-events.cpp
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2019-12-18DIRECTOR: LINGO: Remove unnecessary global referencesEugene Sandulenko
2019-12-18DIRECTOR: LINGO: Properly process dontPassEvent flagEugene Sandulenko
2019-12-18DIRECTOR: LINGO: Rename dontPassEvent and simplify codeEugene Sandulenko
2019-12-18DIRECTOR: LINGO: Process specific event in sprite script for D3Eugene Sandulenko
2019-12-18DIRECTOR: LINGO: Hid more noise warningsEugene Sandulenko
2019-12-10DIRECTOR: LINGO: Moved event-related debug messages to proper channelEugene Sandulenko
2019-11-28DIRECTOR: LINGO: Improved debug outputEugene Sandulenko
2019-11-17DIRECTOR: Fix code formatting.Scott Percival
2019-11-17DIRECTOR: Add ScriptContext struct to track all attributes of the current ↵Scott Percival
script.
2019-11-17DIRECTOR: Add more debug stubsScott Percival
2017-08-11DIRECTOR: Lingo: Add missing break statementEugene Sandulenko
2017-07-05DIRECTOR: Handle kEventPrepareMovie with 1-ary processEventTobia Tesan
2017-07-05DIRECTOR: Handle kEventNone with 1-ary processEventTobia Tesan
2017-07-05DIRECTOR: Handle kEventIdle with 1-ary processEventTobia Tesan
2017-07-05DIRECTOR: Add processSpriteEventTobia Tesan
2017-07-05DIRECTOR: Add kEventStart case for processGenericEventTobia Tesan
2017-07-05DIRECTOR: Remove "primary event handler" commentTobia Tesan
According to D4 manual only mouse/key/timeout event can have primary handler
2017-07-05DIRECTOR: Handle keyDown in 1-ary processEventTobia Tesan
Might change semantics by calling the standard chain for input events. That is what the D4 docs suggest anyway.
2017-07-05DIRECTOR: Add kFrameScript callTobia Tesan
This follows from D4 docs. Changes semantics, *might* break stuff.
2017-07-05DIRECTOR: Reorder processInputEventTobia Tesan
2017-07-05DIRECTOR: Swap order of processEvent callsTobia Tesan
This appears to be the correct order from docs and makes code easier to reorder. *Might* break stuff though.
2017-07-05DIRECTOR: Call primaryEventHandler in processInputEventTobia Tesan
2017-07-05DIRECTOR: Handle kEventPrepareFrame in processFrameEventTobia Tesan
2017-07-05DIRECTOR: Move kEventMouseUp/Down handling to processInputEventTobia Tesan
2017-07-05DIRECTOR: Include sprite.h in lingo-events.cppTobia Tesan
2017-07-05DIRECTOR: Implement processFrameEventTobia Tesan
2017-07-05DIRECTOR: Add runMovieScriptTobia Tesan
2017-07-05DIRECTOR: Add Lingo::PrimaryEventHandlerTobia Tesan
2017-07-05DIRECTOR: Include frame.h in lingo-events.cppTobia Tesan
2017-04-17DIRECTOR: Fix event processingEugene Sandulenko
2017-04-14DIRECTOR: Lingo: Added stub for generic event handlersEugene Sandulenko