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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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lingo
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lingo-the.cpp
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Author
2016-08-05
DIRECTOR: Lingo: Revert adding prefix 'v' to all Symbol types.
Eugene Sandulenko
2016-08-04
DIRECTOR: Lingo: Add prefix 'v' to all Symbol types.
Eugene Sandulenko
2016-08-04
DIRECTOR: Lingo: Fix WinCE compilation.
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Added stub fot 'the keycode' entity
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Add extra sprite and string fields to "the entities"
Dmitry Iskrich
2016-08-03
DIRECTOR: Lingo: Distinguish same name the fields for different the entities
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Better error handling for 'the' entities
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Do not error out on non-existent sprites/casts
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Implement setting the entity fields
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Implement getting the entity fields
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Process simple 'the' entities
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Initial code for 'the' entity handling
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Added more 'the' entities. Implemented the floatPrecision en...
Eugene Sandulenko
2016-08-03
DIRECTOR: Add modified flag, Lingo: Handle some common cast fields
Dmitry Iskrich
2016-08-03
DIRECTOR: Lingo: Change hasID to int
Dmitry Iskrich
2016-08-03
DIRECTOR: Add sprite controlling fields
Dmitry Iskrich
2016-08-03
DIRECTOR: Lingo: Optimise 'the' setters and getters.
Eugene Sandulenko
2016-08-03
DIRECTOR: Lingo: Set/Get common sprite fields
Dmitry Iskrich
2016-08-03
DIRECTOR: Lingo: Add Menu, MenuItem, key, script entity enum
Dmitry Iskrich
2016-08-03
DIRECTOR: Lingo: Add Cast, Window, Sprite fields enum
Dmitry Iskrich
2016-08-03
DIRECTOR: Lingo: Added stub for 'the' entities
Eugene Sandulenko
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