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2017-08-11DIRECTOR: Lingo: Add missing break statementEugene Sandulenko
2017-07-05DIRECTOR: Make 3-ary processEvent privateTobia Tesan
2017-07-05DIRECTOR: Handle kEventPrepareMovie with 1-ary processEventTobia Tesan
2017-07-05DIRECTOR: Handle kEventNone with 1-ary processEventTobia Tesan
2017-07-05DIRECTOR: Handle kEventIdle with 1-ary processEventTobia Tesan
2017-07-05DIRECTOR: Add processSpriteEventTobia Tesan
2017-07-05DIRECTOR: Move executeImmediateScripts to lingo.cppTobia Tesan
2017-07-05DIRECTOR: Include director/frame.h and sprite.h in lingo.cppTobia Tesan
2017-07-05DIRECTOR: Add kEventStart case for processGenericEventTobia Tesan
2017-07-05DIRECTOR: Remove "primary event handler" commentTobia Tesan
According to D4 manual only mouse/key/timeout event can have primary handler
2017-07-05DIRECTOR: Handle keyDown in 1-ary processEventTobia Tesan
Might change semantics by calling the standard chain for input events. That is what the D4 docs suggest anyway.
2017-07-05DIRECTOR: Add kFrameScript callTobia Tesan
This follows from D4 docs. Changes semantics, *might* break stuff.
2017-07-05DIRECTOR: Reorder processInputEventTobia Tesan
2017-07-05DIRECTOR: Swap order of processEvent callsTobia Tesan
This appears to be the correct order from docs and makes code easier to reorder. *Might* break stuff though.
2017-07-05DIRECTOR: Call primaryEventHandler in processInputEventTobia Tesan
2017-07-05DIRECTOR: Handle kEventPrepareFrame in processFrameEventTobia Tesan
2017-07-05DIRECTOR: Move kEventMouseUp/Down handling to processInputEventTobia Tesan
2017-07-05DIRECTOR: Include sprite.h in lingo-events.cppTobia Tesan
2017-07-05DIRECTOR: Implement processFrameEventTobia Tesan
2017-07-05DIRECTOR: Add runMovieScriptTobia Tesan
2017-07-05DIRECTOR: Add Lingo::PrimaryEventHandlerTobia Tesan
2017-07-05DIRECTOR: Include frame.h in lingo-events.cppTobia Tesan
2017-07-05DIRECTOR: Add Lingo::_dontPassEventTobia Tesan
I'm not sure whether this should go here or in Director. I'm leaving it here because _dontPassEvent changes the semantics of event handling.
2017-04-17DIRECTOR: Fix event processingEugene Sandulenko
2017-04-14DIRECTOR: Lingo: Added stub for generic event handlersEugene Sandulenko
2017-03-29DIRECTOR: Lingo: Added another if statement variantEugene Sandulenko
2017-03-29DIRECTOR: Lingo: Added tTHENNL tokenEugene Sandulenko
2017-03-29DIRECTOR: Convert HFS file paths to PosixEugene Sandulenko
2017-03-21DIRECTOR: Lingo: Open '.MMM' files on WindowsEugene Sandulenko
2017-03-20DIRECTOR: Fix event processing for generic eventsEugene Sandulenko
2017-03-20DIRECTOR: Fix GCC Warnings.D G Turner
2017-03-17DIRECTOR: Lingo: Improved debug on event handlingEugene Sandulenko
2017-03-13DIRECTOR: Lingo: Implement b_moveableSprite()Eugene Sandulenko
2017-03-13DIRECTOR: Lingo: Improved check for REFERENCE assignmentEugene Sandulenko
2017-03-12DIRECTOR: Lingo: Fix b_rollOver() implementationEugene Sandulenko
2017-03-12DIRECTOR: Lingo: Improved stack printing for REFERENCEEugene Sandulenko
2017-03-12DIRECTOR: Lingo: Implement b_rollOver()Eugene Sandulenko
2017-03-12DIRECTOR: pre-load cast members.stevenhoefel
2017-03-10DIRECTOR: Lingo: Improved debug outputEugene Sandulenko
2017-03-10DIRECTOR: Lingo: Don't leak memory on restartEugene Sandulenko
2017-03-10DIRECTOR: Lingo: Reset scripts when switching moviesEugene Sandulenko
2017-03-08DIRECTOR: Lingo: More debug output to call() methodEugene Sandulenko
2017-03-07DIRECTOR: Lingo: Fix parsing D4 variant of 'on ...' clauseEugene Sandulenko
2017-03-07DIRECTOR: Lingo: Added definition for 'on' clauses without 'end'Eugene Sandulenko
2017-03-06DIRECTOR: Lingo: Split 'on ...' statement when preprocessingEugene Sandulenko
D4 scripts do not have respective 'end...' statement, which leads to syntax errors. Now we are preprocessing those as well.
2017-02-28Fix GCC Variable Range Warning.D G Turner
This was due to the greater than 0x7f being redundant for signed char.
2017-02-25DIRECTOR: Move utility functions to util.cppEugene Sandulenko
2017-02-24DIRECTOR: Lingo: Fix b_moveableSprite() stubEugene Sandulenko
2017-02-24DIRECTOR: Lingo: Clarified 'play' and 'play done' implementationsEugene Sandulenko
2017-02-24DIRECTOR: Lingo: Initial code for func_playdone()Eugene Sandulenko