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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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score.cpp
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Author
2017-02-22
DIRECTOR: Lingo: Implemented b_field() method
Eugene Sandulenko
2017-02-22
DIRECTOR: Added more debug output
Eugene Sandulenko
2017-02-22
DIRECTOR: Simplified version checks and added more debug output
Eugene Sandulenko
2017-02-21
DIRECTOR: Properly load Movie Script for D2 and D3
Eugene Sandulenko
2017-02-20
DIRECTOR: Hid noisy debug output
Eugene Sandulenko
2017-02-20
DIRECTOR: Fix event processing
Eugene Sandulenko
2017-02-20
DIRECTOR: Added more debug output for score
Eugene Sandulenko
2017-02-17
DIRECTOR: Beutify debug output
Eugene Sandulenko
2017-02-17
DIRECTOR: Fix script references for D3 (now for real)
Eugene Sandulenko
2017-02-15
JANITORIAL: Formatting fixes
Eugene Sandulenko
2017-02-14
DIRECTOR: Lingo: Fix rest of the 'go to' family functions
Eugene Sandulenko
2017-02-14
DIRECTOR: Lingo: Fixed 'go to' functions
Eugene Sandulenko
2017-02-13
DIRECTOR: Execute movie script 0 on loading for D2-D3
Eugene Sandulenko
2017-02-11
JANITORIAL: Formatting fixes
Eugene Sandulenko
2017-02-07
DIRECTOR: Remove noisy and obsolete debug output
Eugene Sandulenko
2017-02-07
DIRECTOR: Move graphics-related code to graphics.cpp
Eugene Sandulenko
2017-02-07
DIRECTOR: More font alignment and spacing on buttons. Go to frame 0 if no lab...
stevenhoefel
2017-02-04
DIRECTOR: Implemented pausing/continuing of playback
Eugene Sandulenko
2017-01-27
DIRECTOR: Clear font mapping before loading new map
Eugene Sandulenko
2017-01-27
DIRECTOR: Register and use additional fonts
Eugene Sandulenko
2017-01-26
DIRECTOR: Plug in MacFont loading from Shared Casts
Eugene Sandulenko
2017-01-26
DIRECTOR: Improved font scaling test
Eugene Sandulenko
2017-01-25
DIRECTOR: Added test for drawing scaled MacFonts
Eugene Sandulenko
2017-01-17
DIRECTOR: Refactor Text Rendering. Use alignment of MacText. Render to tempor...
stevenhoefel
2017-01-17
DIRECTOR: Added test for font loading
Eugene Sandulenko
2017-01-16
DIRECTOR: Implement function 'marker'.
stevenhoefel
2017-01-13
DIRECTOR: Dump Cast script too
Eugene Sandulenko
2017-01-13
DIRECTOR: Implement Shape Patterns and Borders for D3.
stevenhoefel
2017-01-12
DIRECTOR: D3 frame/sprite scripts. Categorise scripts into groups.
stevenhoefel
2017-01-12
DIRECTOR: Hooks for both cast member and cast frame events.
stevenhoefel
2017-01-12
DIRECTOR: Hook Lingo events through. Tie in frame events.
stevenhoefel
2017-01-11
DIRECTOR: Process Cast scripts when dumping
Eugene Sandulenko
2017-01-11
DIRECTOR: Further work on TextCast and Button alignment.
stevenhoefel
2017-01-10
DIRECTOR: More work to get events triggering. Loop all frames in score.
stevenhoefel
2017-01-09
DIRECTOR: CASt members have Children in D4.
stevenhoefel
2016-11-24
DIRECTOR: More debug output to D4 cast member loading
Eugene Sandulenko
2016-11-15
DIRECTOR: FUrther work on cast loading in D4
Eugene Sandulenko
2016-11-13
DIRECTOR: More work on Cast loading in D4
Eugene Sandulenko
2016-11-10
DIRECTOR: Plug several leaks
Eugene Sandulenko
2016-11-09
DIRECTOR: More debug information to CASt loading
Eugene Sandulenko
2016-11-09
DIRECTOR: Parse script CASt resources
Eugene Sandulenko
2016-11-08
DIRECTOR: Implement D4 CASt member parsing stub
Eugene Sandulenko
2016-11-08
DIRECTOR: Split out cast-related classes into separate file
Eugene Sandulenko
2016-11-08
DIRECTOR: Fix string lists loading
Eugene Sandulenko
2016-11-08
DIRECTOR: Fix CASt resource parsing
Eugene Sandulenko
2016-11-08
DIRECTOR: More debug output to CASt resource loading
Eugene Sandulenko
2016-11-04
JANITORIAL: Whitespace fixes
Eugene Sandulenko
2016-10-29
DIRECTOR Implement CASt member loading
Eugene Sandulenko
2016-10-29
DIRECTOR: Mark current cast loading method as D2
Eugene Sandulenko
2016-10-29
DIRECTOR: Rework Channel data parsing
Eugene Sandulenko
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