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path: root/engines/director/score.cpp
AgeCommit message (Collapse)Author
2016-08-26DIRECTOR: Reworked event loop, so the mouse is more responsiveEugene Sandulenko
2016-08-26DIRECTOR: Execute proper script on frames. This fixes the playbackEugene Sandulenko
2016-08-26DIRECTOR: Fix object initializationEugene Sandulenko
2016-08-26DIRECTOR: Slow down execution and hid noisy warningEugene Sandulenko
2016-08-25DIRECTOR: Do not try to compile all text resources except first oneEugene Sandulenko
2016-08-25DIRECTOR: Fix warningEugene Sandulenko
2016-08-25DIRECTOR: Fix font parameter readingEugene Sandulenko
2016-08-25DIRECTOR: Fix numerous crashes on destructionEugene Sandulenko
2016-08-24DIRECTOR: Implemented uncompressed 1bpp pictures. Works sometimesEugene Sandulenko
2016-08-23DIRECTOR: Further reduction of include dependencyEugene Sandulenko
2016-08-23DIRECTOR: Reduce header dependencyEugene Sandulenko
2016-08-23DIRECTOR: Split score.cpp file into classesEugene Sandulenko
2016-08-22DIRECTOR: Improvements to the BITD renderingEugene Sandulenko
2016-08-21DIRECTOR: Stub for 1bpp bitmap decoderEugene Sandulenko
2016-08-21DIRECTOR: Added image dumping at debugEugene Sandulenko
2016-08-17DIRECTOR: Fix another double freeEugene Sandulenko
2016-08-17DIRECTOR: Fix memory overrideEugene Sandulenko
2016-08-17DIRECTOR: Add missing break in switch statementEugene Sandulenko
2016-08-17DIRECTOR: Fix crashes on object destructionEugene Sandulenko
2016-08-08DIRECTOR: Fix crash during test executionEugene Sandulenko
2016-08-07JANITORIAL: Compactify a bit built-in paletteEugene Sandulenko
2016-08-06DIRECTOR: Fix some image rendering seg faultsDmitry Iskrich
2016-08-06DIRECTOR: Change sprite typeDmitry Iskrich
2016-08-04DIRECTOR: Fix warningsEugene Sandulenko
2016-08-03DIRECTOR: Update font generationEugene Sandulenko
2016-08-03DIRECTOR: Switch Mac font loading to the common codeEugene Sandulenko
2016-08-03DIRECTOR: More debug outputEugene Sandulenko
2016-08-03DIRECTOR: Add extra fields for spritesDmitry Iskrich
The presence of these fields depends on the type of sprite
2016-08-03DIRECTOR: Lingo: Do not error out on non-existent sprites/castsEugene Sandulenko
2016-08-03DIRECTOR: Added default Mac paletteEugene Sandulenko
2016-08-03DIRECTOR: Unify dumpScript() signatureEugene Sandulenko
2016-08-03DIRECTOR: Dump scripts before execution, not afterEugene Sandulenko
2016-08-03DIRECTOR: Lingo: Made addCode() accept const char *Eugene Sandulenko
2016-08-03DIRECTOR: Add modified flag, Lingo: Handle some common cast fieldsDmitry Iskrich
2016-08-03DIRECTOR: Add sprite controlling fieldsDmitry Iskrich
2016-08-03DIRECTOR: Lingo: Set/Get common sprite fieldsDmitry Iskrich
2016-08-03DIRECTOR: Render checkbox and button rectanglesDmitry Iskrich
2016-08-03DIRECTOR: Fix image resource checkingDmitry Iskrich
2016-08-03DIRECTOR: Handle text gutter/border boxDmitry Iskrich
2016-08-03DIRECTOR: Fix another crash on exitEugene Sandulenko
2016-08-03DIRECTOR: Draw string with mac fontsDmitry Iskrich
2016-08-03DIRECTOR: Assignment some TextCast unknowsDmitry Iskrich
2016-08-03DIRECTOR: Loading Classic Mac fontsDmitry Iskrich
2016-08-03DIRECTOR: Free memory, fix render text IDDmitry Iskrich
2016-08-03DIRECTOR: Simple text renderingDmitry Iskrich
2016-08-03DIRECTOR: Calculate values for text renderingDmitry Iskrich
2016-08-03DIRECTOR: Fix rendering resource, loading shared BMPDmitry Iskrich
2016-08-03DIRECTOR: Fix warningEugene Sandulenko
2016-08-03DIRECTOR: Render bitmapsDmitry Iskrich
2016-08-03DIRECTOR: Handle some differences beetwen D1-3 and D4-6Dmitry Iskrich