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2017-01-10DIRECTOR: More work to get events triggering. Loop all frames in score.stevenhoefel
2017-01-09DIRECTOR: Lingo: Disable ID presence requirement for handlersEugene Sandulenko
It looks like they are optional. The proper grammar change will follow
2017-01-09DIRECTOR: Lingo: Allow 'me' as an argument to the handlersEugene Sandulenko
2017-01-09DIRECTOR: Lingo: Removed 'me' as lexer tokenEugene Sandulenko
2017-01-09DIRECTOR: Add sanity check to 'go to' functionsEugene Sandulenko
2017-01-09DIRECTOR: Lingo: Debug Lingo parsing only with debugchannel explicitely setEugene Sandulenko
2017-01-09DIRECTOR: Documented mouse and pointer-related D3 keywordsEugene Sandulenko
2017-01-09DIRECTOR: D4 Image Decoding, Buttons, Text, Shapes.stevenhoefel
2017-01-09DIRECTOR: System beep and Mouse Cursors.stevenhoefel
2017-01-09DIRECTOR: CASt members have Children in D4.stevenhoefel
2017-01-08DIRECTOR: Added g_director uglynessEugene Sandulenko
2017-01-08DIRECTOR: Lingo: Documented D3 menu propertiesEugene Sandulenko
2017-01-08DIRECTOR: Lingo: Added more D3 stubsEugene Sandulenko
2017-01-07DIRECTOR: Lingo: Fix arguments check for built-insEugene Sandulenko
2017-01-07DIRECTOR: Lingo: Stubbed "sound*" built-insEugene Sandulenko
2017-01-07DIRECTOR: Lingo: Added stub for 'me' keywordEugene Sandulenko
2017-01-07DIRECTOR: Lingo: Switch bison debug at runtimeEugene Sandulenko
--debugflags=lingocompile -d10
2017-01-07DIRECTOR: Lingo: Fix 'on' keyword parsingEugene Sandulenko
It requires handler name after 'end' keyword
2017-01-07DIRECTOR: Lingo: Documented catmember differences for D3Eugene Sandulenko
2017-01-06DIRECTOR: Lingo: Properly fix compilation on DreamcastEugene Sandulenko
It should originally go to lingo-lex.l, as lingo-lex.cpp is autogenerated. The fix was initially in 0da273fc8c843a6248e11f
2017-01-06DIRECTOR: Lingo: Add test for eventsEugene Sandulenko
2017-01-06DIRECTOR: Lingo: Implement 'on' statement parsingEugene Sandulenko
2016-11-24DIRECTOR: More debug output to D4 cast member loadingEugene Sandulenko
2016-11-15DIRECTOR: FUrther work on cast loading in D4Eugene Sandulenko
2016-11-13DIRECTOR: More work on Cast loading in D4Eugene Sandulenko
2016-11-10DIRECTOR: Plug memory leakEugene Sandulenko
2016-11-10DIRECTOR: Plug several leaksEugene Sandulenko
2016-11-09DIRECTOR: More debug information to CASt loadingEugene Sandulenko
2016-11-09DIRECTOR: Parse script CASt resourcesEugene Sandulenko
2016-11-08DIRECTOR: Implement D4 CASt member parsing stubEugene Sandulenko
2016-11-08DIRECTOR: Split out cast-related classes into separate fileEugene Sandulenko
2016-11-08DIRECTOR: Fix string lists loadingEugene Sandulenko
2016-11-08DIRECTOR: Fix CASt resource parsingEugene Sandulenko
2016-11-08DIRECTOR: More debug output to CASt resource loadingEugene Sandulenko
2016-11-07DIRECTOR: Fixed CASt resource loading in RIFX archivesEugene Sandulenko
2016-11-04JANITORIAL: Whitespace fixesEugene Sandulenko
2016-10-31DIRECTOR: More debug ouptut to RIFX parsingEugene Sandulenko
2016-10-30DIRECTOR: More debug output on resource loadingEugene Sandulenko
2016-10-29DIRECTOR Implement CASt member loadingEugene Sandulenko
2016-10-29DIRECTOR: Mark current cast loading method as D2Eugene Sandulenko
2016-10-29DIRECTOR: Fix D4+ score readingEugene Sandulenko
2016-10-29DIRECTOR: Rework Channel data parsingEugene Sandulenko
2016-10-29DIRECTOR: Added more debug output to cast readingEugene Sandulenko
2016-10-29DIRECTOR: Fix crash when there is no shared casts presentEugene Sandulenko
2016-10-29DIRECTOR: Fixing Score reading in RIFX formatEugene Sandulenko
2016-10-27DIRECTOR: Fix RIFX resource loadingEugene Sandulenko
2016-10-27DIRECTOR: More debug output to RIFX archive readerEugene Sandulenko
2016-10-26DIRECTOR: Skip header in VWLB resource for D4+Eugene Sandulenko
For some reason the pointer in D4 movies points to the header instead of data. Perhaps there is a flag which indicates that. In the meanwhile, adding a hack to skip it so we could proceed with development.
2016-10-26DIRECTOR: Renamed resource/archive files to better reflect realityEugene Sandulenko
2016-10-26DIRECTOR: Skipping useless movie scanning.Eugene Sandulenko
We can easily rely on the FS path resolving.