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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2017-02-26
DIRECTOR: Fix rendering of shapes of type 16
Eugene Sandulenko
2017-02-26
DIRECTOR: More debug output on image rendering
Eugene Sandulenko
2017-02-26
DIRECTOR: Clarified and corrected movie scripts in D2/D3
Eugene Sandulenko
2017-02-26
DIRECTOR: More debug output when loading
Eugene Sandulenko
2017-02-25
DIRECTOR: Move utility functions to util.cpp
Eugene Sandulenko
2017-02-24
DIRECTOR: Lingo: Fix b_moveableSprite() stub
Eugene Sandulenko
2017-02-24
DIRECTOR: Lingo: Clarified 'play' and 'play done' implementations
Eugene Sandulenko
2017-02-24
DIRECTOR: Lingo: Initial code for func_playdone()
Eugene Sandulenko
2017-02-24
DIRECTOR: Lingo: Initial code for func_play()
Eugene Sandulenko
2017-02-24
DIRECTOR: Encapsulated _nextMovie parameters into a string
Eugene Sandulenko
2017-02-24
DIRECTOR: Lingo: Clarified compile and exec debug level messages
Eugene Sandulenko
2017-02-24
DIRECTOR: Lingo: Show execution trace at earlier debug levels
Eugene Sandulenko
2017-02-23
DIRECTOR: Lingo: Try cleaned file names only when it makes sense
Eugene Sandulenko
2017-02-23
DIRECTOR: Lingo: Clean file name of 8-bit character before loading
Eugene Sandulenko
2017-02-23
DIRECTOR: Lingo: Fix stack underflow in argument assignment
Eugene Sandulenko
2017-02-23
DIRECTOR: Lingo: Do not pollute stack in c_assign()
Eugene Sandulenko
2017-02-22
DIRECTOR: Lingo: Initial code for field assignments
Eugene Sandulenko
2017-02-22
DIRECTOR: Lingo: Implemented b_field() method
Eugene Sandulenko
2017-02-22
DIRECTOR: Added more debug output
Eugene Sandulenko
2017-02-22
DIRECTOR: Simplified version checks and added more debug output
Eugene Sandulenko
2017-02-22
DIRECTOR: Lingo: Added type2str for REFERENCE type
Eugene Sandulenko
2017-02-22
DIRECTOR: Added sanity check when drawing text
Eugene Sandulenko
2017-02-22
DIRECTOR: Lingo: Fix stack overflow when assigning 'the' entity
Eugene Sandulenko
2017-02-22
DIRECTOR: Lingo: Fixed stack underflow in handler execution
Eugene Sandulenko
2017-02-22
DIRECTOR: Lingo: Avoid pushing fake values on stack
Eugene Sandulenko
2017-02-22
DIRECTOR: Lingo: Fix when..then execution
Eugene Sandulenko
2017-02-22
DIRECTOR: Lingo: Move repeat..with, repeat..while and when to relative addresses
Eugene Sandulenko
2017-02-22
DIRECTOR: Lingo: Fixed float constants processing
Eugene Sandulenko
2017-02-22
DIRECTOR: Lingo: Turned if() statement code into relative jumps
Eugene Sandulenko
2017-02-22
DIRECTOR: Lingo: Hid another trace under lingoparse debug flag
Eugene Sandulenko
2017-02-21
DIRECTOR: Put parsing lingo debug ouptu to separate debug flag
Eugene Sandulenko
2017-02-21
DIRECTOR: Properly load Movie Script for D2 and D3
Eugene Sandulenko
2017-02-20
DIRECTOR: Hid noisy debug output
Eugene Sandulenko
2017-02-20
DIRECTOR: Fix event processing
Eugene Sandulenko
2017-02-20
DIRECTOR: Added more debug output for score
Eugene Sandulenko
2017-02-19
DIRECTOR: Hide assert() in Text Cast reading
Eugene Sandulenko
2017-02-19
DIRECTOR: Added detection for The Apartment 2.0
Eugene Sandulenko
2017-02-18
DIRECTOR: Add detection for Meet Mediaband
Eugene Sandulenko
2017-02-18
DIRECTOR: Fixed Shared cast filename setting
Eugene Sandulenko
2017-02-18
DIRECTOR: Fix CAS* reading for Windows
Eugene Sandulenko
2017-02-17
DIRECTOR: Beutify debug output
Eugene Sandulenko
2017-02-17
DIRECTOR: Fix script references for D3 (now for real)
Eugene Sandulenko
2017-02-17
DIRECTOR: Added Events debug channel, more debug output in Lingo
Eugene Sandulenko
2017-02-16
DIRECTOR: Lingo: Revert D3 script addressing modification
Eugene Sandulenko
2017-02-15
JANITORIAL: Formatting fixes
Eugene Sandulenko
2017-02-15
DIRECTOR: Lingo: Fix 'pause' implementation
Eugene Sandulenko
2017-02-14
DIRECTOR: Lingo: Fix rest of the 'go to' family functions
Eugene Sandulenko
2017-02-14
DIRECTOR: Lingo: Fixed 'go to' functions
Eugene Sandulenko
2017-02-14
DIRECTOR: Hid noisy debug output
Eugene Sandulenko
2017-02-14
DIRECTOR: Lingo: Implement b_delay()
Eugene Sandulenko
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