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2017-05-02DIRECTOR: Use CachedMacText for renderingTobia Tesan
2017-05-02DIRECTOR: Add CachedMacText to TextCastTobia Tesan
2017-05-02DIRECTOR: Add CachedMacTextTobia Tesan
2017-05-02DIRECTOR: Add TextCast::importStxtTobia Tesan
2017-05-02DIRECTOR: Remove now-useless textId parameter from renderButtonTobia Tesan
2017-05-02DIRECTOR: Use text from textCastsTobia Tesan
2017-05-02DIRECTOR: Init textCasts with Stxts in ScoreTobia Tesan
2017-05-02DIRECTOR: Equip textCast with _ftextTobia Tesan
2017-05-02GRAPHICS: Pass interlinear as constructor argument to MacTextTobia Tesan
2017-05-02DIRECTOR: Add stxt.cppTobia Tesan
2017-05-02DIRECTOR: Delete Stxts in ~ScoreTobia Tesan
2017-05-02DIRECTOR: Use preloaded Stxt for renderingTobia Tesan
2017-05-02DIRECTOR: Preload Stxts in ScoreTobia Tesan
2017-05-02DIRECTOR: Add _loadedStxts member to ScoreTobia Tesan
2017-05-02DIRECTOR: Add Stxt.hTobia Tesan
2017-04-30DIRECTOR: clean up renderText: separate reading & actual renderingTobia Tesan
2017-04-30DIRECTOR: remove redundant/ineffective assignments to widthTobia Tesan
2017-04-30DIRECTOR: clean up renderText: move warning block downTobia Tesan
This changes slightly the semantics of the method; however, I assume we want to print (or not) the warning based on the width/height values that will in fact be used *in* the method.
2017-04-30DIRECTOR: consolidate font, width instructions in renderTextTobia Tesan
2017-04-30GRAPHICS: Delete MacFont in MacTextTobia Tesan
2017-04-30GRAPHICS: Use MacFont in lieu of Graphics::Font in MacTextTobia Tesan
2017-04-25DIRECTOR: Fix Various Compiler Warnings.D G Turner
2017-04-17DIRECTOR: Fix event processingEugene Sandulenko
2017-04-14DIRECTOR: Lingo: Added stub for generic event handlersEugene Sandulenko
2017-04-13DIRECTOR: D5 Shared Cast loading.stevenhoefel
2017-04-09DIRECTOR: Remove pointless comparison.Eugene Sandulenko
size is a byte, so it is always < 2048.
2017-04-06DIRECTOR: Further work loading assets from D5 Movies.stevenhoefel
2017-04-05DIRECTOR: Fix warningsEugene Sandulenko
2017-04-04DIRECTOR: Initial work to load D5 assets.stevenhoefel
2017-04-03DIRECTOR: Bring cast children back for D4 or higher.stevenhoefel
2017-04-03DIRECTOR: Use button cast when rendering button text.stevenhoefel
2017-04-03DIRECTOR: Pre-load Button child text members.stevenhoefel
2017-04-02DIRECTOR: Shorted detection tablesEugene Sandulenko
2017-04-01DIRECTOR: Fix Ernie detectionEugene Sandulenko
2017-03-31DIRECTOR: Score label names are case insensitiveEugene Sandulenko
2017-03-30DIRECTOR: Add detection for Arnie and its demo (#928)Nick Renieris
DIRECTOR: Add detection for Arnie and its demo
2017-03-29DIRECTOR: Lingo: Added another if statement variantEugene Sandulenko
2017-03-29DIRECTOR: Lingo: Added tTHENNL tokenEugene Sandulenko
2017-03-29DIRECTOR: Convert HFS file paths to PosixEugene Sandulenko
2017-03-27DIRECTOR: Fixed processing of embedded RIFF archivesEugene Sandulenko
2017-03-24DIRECTOR: Fix Spaceship Warlock Mac detectionEugene Sandulenko
2017-03-22DIRECTOR: Fix data sizes when reading from archivesEugene Sandulenko
2017-03-22DIRECTOR: Added sanity check for broken score filesEugene Sandulenko
2017-03-21DIRECTOR: Lingo: Open '.MMM' files on WindowsEugene Sandulenko
2017-03-21DIRECTOR: Do not call event handler after movie is endedEugene Sandulenko
2017-03-21DIRECTOR: Added sanity check to event processorEugene Sandulenko
2017-03-21DIRECTOR: Fix loading from built-in movieEugene Sandulenko
2017-03-21DIRECTOR: Fix loading D2 EXEEugene Sandulenko
2017-03-21DIRECTOR: Dump bulit-in director file for D3Eugene Sandulenko
2017-03-20DIRECTOR: Fix event processing for generic eventsEugene Sandulenko