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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2017-04-06
DIRECTOR: Further work loading assets from D5 Movies.
stevenhoefel
2017-04-05
DIRECTOR: Fix warnings
Eugene Sandulenko
2017-04-04
DIRECTOR: Initial work to load D5 assets.
stevenhoefel
2017-04-03
DIRECTOR: Bring cast children back for D4 or higher.
stevenhoefel
2017-04-03
DIRECTOR: Use button cast when rendering button text.
stevenhoefel
2017-04-03
DIRECTOR: Pre-load Button child text members.
stevenhoefel
2017-04-02
DIRECTOR: Shorted detection tables
Eugene Sandulenko
2017-04-01
DIRECTOR: Fix Ernie detection
Eugene Sandulenko
2017-03-31
DIRECTOR: Score label names are case insensitive
Eugene Sandulenko
2017-03-30
DIRECTOR: Add detection for Arnie and its demo (#928)
Nick Renieris
2017-03-29
DIRECTOR: Lingo: Added another if statement variant
Eugene Sandulenko
2017-03-29
DIRECTOR: Lingo: Added tTHENNL token
Eugene Sandulenko
2017-03-29
DIRECTOR: Convert HFS file paths to Posix
Eugene Sandulenko
2017-03-27
DIRECTOR: Fixed processing of embedded RIFF archives
Eugene Sandulenko
2017-03-24
DIRECTOR: Fix Spaceship Warlock Mac detection
Eugene Sandulenko
2017-03-22
DIRECTOR: Fix data sizes when reading from archives
Eugene Sandulenko
2017-03-22
DIRECTOR: Added sanity check for broken score files
Eugene Sandulenko
2017-03-21
DIRECTOR: Lingo: Open '.MMM' files on Windows
Eugene Sandulenko
2017-03-21
DIRECTOR: Do not call event handler after movie is ended
Eugene Sandulenko
2017-03-21
DIRECTOR: Added sanity check to event processor
Eugene Sandulenko
2017-03-21
DIRECTOR: Fix loading from built-in movie
Eugene Sandulenko
2017-03-21
DIRECTOR: Fix loading D2 EXE
Eugene Sandulenko
2017-03-21
DIRECTOR: Dump bulit-in director file for D3
Eugene Sandulenko
2017-03-20
DIRECTOR: Fix event processing for generic events
Eugene Sandulenko
2017-03-20
DIRECTOR: Fix GCC Warnings.
D G Turner
2017-03-19
DIRECTOR: Initial code for parsing D2 win executables
Eugene Sandulenko
2017-03-18
DIRECTOR: Fix warning
Eugene Sandulenko
2017-03-18
DIRECTOR: Additional debug output for event processing
Eugene Sandulenko
2017-03-17
DIRECTOR: Lingo: Improved debug on event handling
Eugene Sandulenko
2017-03-17
DIRECTOR: The maximum cast num is H88, 512, not 513
Eugene Sandulenko
2017-03-17
DIRECTOR: More debug output for frame loading
Eugene Sandulenko
2017-03-17
DIRECTOR: Fix num to cast id for cast A11
Eugene Sandulenko
2017-03-17
DIRECTOR: More loading process debug info
Eugene Sandulenko
2017-03-17
DIRECTOR: Improved debug output for resource loading
Eugene Sandulenko
2017-03-16
DIRECTOR: Fix crash when Shared Cast is not present
Eugene Sandulenko
2017-03-15
DIRECTOR: Improvements to the event sequence
Eugene Sandulenko
2017-03-14
DIRECTOR: Execute immediate scripts on frame load
Eugene Sandulenko
2017-03-14
DIRECTOR: Detect immediate Lingo actions
Eugene Sandulenko
2017-03-13
DIRECTOR: Refactor events processor
Eugene Sandulenko
2017-03-13
DIRECTOR: Initial work on sprite dragging
Eugene Sandulenko
2017-03-13
DIRECTOR: Lingo: Implement b_moveableSprite()
Eugene Sandulenko
2017-03-13
DIRECTOR: Lingo: Improved check for REFERENCE assignment
Eugene Sandulenko
2017-03-12
DIRECTOR: Implement safety check while Shared Cast loading
Eugene Sandulenko
2017-03-12
DIRECTOR: Fix warnings
Eugene Sandulenko
2017-03-12
DIRECTOR: Lingo: Fix b_rollOver() implementation
Eugene Sandulenko
2017-03-12
DIRECTOR: Lingo: Improved stack printing for REFERENCE
Eugene Sandulenko
2017-03-12
DIRECTOR: Lingo: Implement b_rollOver()
Eugene Sandulenko
2017-03-12
DIRECTOR: Fix warning
Eugene Sandulenko
2017-03-12
JANITORIAL: Whitespace optimisations
Eugene Sandulenko
2017-03-12
DIRECTOR: pre-load cast members.
stevenhoefel
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