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2017-01-11DIRECTOR: Lingo: Improvements to me() handling in factoriesEugene Sandulenko
2017-01-11DIRECTOR: Better trace for Lingo testsEugene Sandulenko
2017-01-11DIRECTOR: Lingo: Add debug print out of immediate floatsEugene Sandulenko
2017-01-11DIRECTOR: Further work on TextCast and Button alignment.stevenhoefel
2017-01-11DIRECTOR: Round rectangles for Buttons. Improved TextCast alignment.stevenhoefel
2017-01-11DIRECTOR: Lingo: Implemented 'duplicate cast' stubEugene Sandulenko
That is yet-another deviation from clean grammar rules in origial. In order to avoid mess, two-word builtins are implemented, and 'sound <op>' are also switched to that method.
2017-01-11DIRECTOR: Lingo: Started documenting D4 keywordsEugene Sandulenko
2017-01-10DIRECTOR: Lingo: Clarify which of 'the entities' need idEugene Sandulenko
2017-01-10DIRECTOR: Lingo: Add time-related stubs. This completes D3 grammarEugene Sandulenko
All of the Director 3.0 grammar should be parseable now, albeit buggy, especially because many stubs do not push their result values which leads to a stack underflow.
2017-01-10DIRECTOR: Lingo: Implemented stub for 'the time' entityEugene Sandulenko
2017-01-10DIRECTOR: Lingo: Added sub for 'the date' entityEugene Sandulenko
2017-01-10DIRECTOR: Load Shared Cast Bitmaps (anchor point is incorrect).stevenhoefel
More Text Cast Formatting.
2017-01-10DIRECTOR: Smarter checks for 'end' clause in grammar/lexerEugene Sandulenko
2017-01-10DIRECTOR: Lingo: Added stubs for D3 Text-related syntaxEugene Sandulenko
2017-01-10DIRECTOR: Lingo: Implemented stub for char..of and char..to..ofEugene Sandulenko
2017-01-10DIRECTOR: Lingo: Implemented stubs for put..after and put..beforeEugene Sandulenko
2017-01-10DIRECTOR: Lingo: More documentation for D3 differencesEugene Sandulenko
2017-01-10DIRECTOR: Lingo: Added stub for handling symbolsEugene Sandulenko
2017-01-10DIRECTOR: Build fix whilst determining correct parameters to pass to ↵stevenhoefel
Lingo::call()
2017-01-10DIRECTOR: More work to get events triggering. Loop all frames in score.stevenhoefel
2017-01-09DIRECTOR: Lingo: Disable ID presence requirement for handlersEugene Sandulenko
It looks like they are optional. The proper grammar change will follow
2017-01-09DIRECTOR: Lingo: Allow 'me' as an argument to the handlersEugene Sandulenko
2017-01-09DIRECTOR: Lingo: Removed 'me' as lexer tokenEugene Sandulenko
2017-01-09DIRECTOR: Add sanity check to 'go to' functionsEugene Sandulenko
2017-01-09DIRECTOR: Lingo: Debug Lingo parsing only with debugchannel explicitely setEugene Sandulenko
2017-01-09DIRECTOR: Documented mouse and pointer-related D3 keywordsEugene Sandulenko
2017-01-09DIRECTOR: D4 Image Decoding, Buttons, Text, Shapes.stevenhoefel
2017-01-09DIRECTOR: System beep and Mouse Cursors.stevenhoefel
2017-01-09DIRECTOR: CASt members have Children in D4.stevenhoefel
2017-01-08DIRECTOR: Added g_director uglynessEugene Sandulenko
2017-01-08DIRECTOR: Lingo: Documented D3 menu propertiesEugene Sandulenko
2017-01-08DIRECTOR: Lingo: Added more D3 stubsEugene Sandulenko
2017-01-07DIRECTOR: Lingo: Fix arguments check for built-insEugene Sandulenko
2017-01-07DIRECTOR: Lingo: Stubbed "sound*" built-insEugene Sandulenko
2017-01-07DIRECTOR: Lingo: Added stub for 'me' keywordEugene Sandulenko
2017-01-07DIRECTOR: Lingo: Switch bison debug at runtimeEugene Sandulenko
--debugflags=lingocompile -d10
2017-01-07DIRECTOR: Lingo: Fix 'on' keyword parsingEugene Sandulenko
It requires handler name after 'end' keyword
2017-01-07DIRECTOR: Lingo: Documented catmember differences for D3Eugene Sandulenko
2017-01-06DIRECTOR: Lingo: Properly fix compilation on DreamcastEugene Sandulenko
It should originally go to lingo-lex.l, as lingo-lex.cpp is autogenerated. The fix was initially in 0da273fc8c843a6248e11f
2017-01-06DIRECTOR: Lingo: Add test for eventsEugene Sandulenko
2017-01-06DIRECTOR: Lingo: Implement 'on' statement parsingEugene Sandulenko
2016-11-24DIRECTOR: More debug output to D4 cast member loadingEugene Sandulenko
2016-11-15DIRECTOR: FUrther work on cast loading in D4Eugene Sandulenko
2016-11-13DIRECTOR: More work on Cast loading in D4Eugene Sandulenko
2016-11-10DIRECTOR: Plug memory leakEugene Sandulenko
2016-11-10DIRECTOR: Plug several leaksEugene Sandulenko
2016-11-09DIRECTOR: More debug information to CASt loadingEugene Sandulenko
2016-11-09DIRECTOR: Parse script CASt resourcesEugene Sandulenko
2016-11-08DIRECTOR: Implement D4 CASt member parsing stubEugene Sandulenko
2016-11-08DIRECTOR: Split out cast-related classes into separate fileEugene Sandulenko