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path: root/engines/dm/champion.cpp
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2016-08-26DM: Add F0296_CHAMPION_DrawChangedObjectIconsBendegúz Nagy
2016-08-26DM: Add F0295_CHAMPION_HasObjectIconInSlotBoxChanged, ↵Bendegúz Nagy
F0039_OBJECT_GetIconIndexInSlotBox
2016-08-26DM: Add F0299_CHAMPION_ApplyObjectModifiersToStatisticsBendegúz Nagy
2016-08-26DM: Add F0303_CHAMPION_GetSkillLevelBendegúz Nagy
2016-08-26DM: Add F0393_MENUS_DrawSpellAreaControlsBendegúz Nagy
2016-08-26DM: Add renameChampion stub, fix wrong inputArray ↵Bendegúz Nagy
EventManager::commandProcess81ClickInPanel
2016-08-26DM: Add missing load display in ChampionMan::drawChampionStateBendegúz Nagy
2016-08-26DM: Add ↵Bendegúz Nagy
F0390_MENUS_RefreshActionAreaAndSetChampionDirectionMaximumDamageReceived
2016-08-26DM: Add F0282_CHAMPION_ProcessCommands160To162_ClickInResurrectReincarnatePanelBendegúz Nagy
2016-08-26DM: Fix some GCC warningsStrangerke
2016-08-26DM: Fix compilation on GCCStrangerke
2016-08-26DM: Move gSlotBoxes to ObjectManBendegúz Nagy
2016-08-26DM: Add standard GPLv2 headerBendegúz Nagy
2016-08-26DM: Add F0291_CHAMPION_DrawSlot, G0425_aT_ChestSlots and constructor to ↵Bendegúz Nagy
Viewport, swap some warnings for code
2016-08-26DM: Add several functions realted to text displayBendegúz Nagy
Add F0290_CHAMPION_DrawHealthStaminaManaValues, F0289_CHAMPION_DrawHealthOrStaminaOrManaValue, F0288_CHAMPION_GetStringFromInteger, F0052_TEXT_PrintToViewport, swap warning for real code, expand viewport fields with width, height, remove self-inclusion in dungeonman.h, remove extra black line when loading fonts, fix alignment error in TextMan::printTextToBitmap
2016-08-26DM: Initialize some variablesBendegúz Nagy
2016-08-26DM: Fix code formattingStrangerke
2016-08-26DM: Add missing code setting champion mana in ↵Bendegúz Nagy
ChampionMan::addCandidateChampionToParty
2016-08-26DM: Fix several inclusive boundary errors with Box typesBendegúz Nagy
2016-08-26DM: Fix box coordinates in drawChampionStateBendegúz Nagy
2016-08-26DM: Add F0292_CHAMPION_DrawState, G0407_s_Party, M26_CHAMPION_ICON_INDEX, ↵Bendegúz Nagy
several graphic indices, fix missing kPanelResurectReincaranteIndice value
2016-08-26DM: Some renamingStrangerke
2016-08-26DM: Add F0309_CHAMPION_GetMaximumLoadBendegúz Nagy
2016-08-26DM: Add F0306_CHAMPION_GetStaminaAdjustedValueBendegúz Nagy
2016-08-26DM: Add F0287_CHAMPION_DrawBarGraphBendegúz Nagy
2016-08-26DM: Add G0048_s_Graphic562_Box_Mouth, G0049_s_Graphic562_Box_Eye, ↵Bendegúz Nagy
G0054_ai_Graphic562_Box_ChampionIcons, G0046_auc_Graphic562_ChampionColor
2016-08-26DM: Add champion reset, fix ChampionMan::addCandidateChampionToPart while ↵Bendegúz Nagy
loop condition
2016-08-26DM: Some renamingBendegúz Nagy
2016-08-26DM: Add dummy test code for chmpion selectionBendegúz Nagy
2016-08-26DM: Add F0280_CHAMPION_AddCandidateChampionToPartyBendegúz Nagy
2016-08-26DM: Fix compilation, fix typos and some comment alignementStrangerke
2016-08-26DM: Add G0234_ai_Graphic559_DirectionToStepNorthCount, ↵Bendegúz Nagy
G0233_ai_Graphic559_DirectionToStepEastCount, G0047_s_Graphic562_Box_ChampionPortrait
2016-08-26DM: Add IconIndex enum, F0278_CHAMPION_ResetDataToStartGame, related global ↵Bendegúz Nagy
variables
2016-08-26DM: Add F0368_COMMAND_SetLeader, G0411_i_LeaderIndex, ↵Bendegúz Nagy
G0299_ui_CandidateChampionOrdinal
2016-08-26DM: Add F0279_CHAMPION_GetDecodedValue, M27_PORTRAIT_X, M28_PORTRAIT_YBendegúz Nagy
2016-08-26DM: Add getIndexInCell function in ChampionManBendegúz Nagy
2016-08-26DM: Add initialization related to F0435_STARTEND_LoadGame_CPSFBendegúz Nagy
2016-08-26DM: Add champion POD and it's enumsBendegúz Nagy