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path: root/engines/dm/champion.h
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2016-08-26DM: Add missing code to command move partyBendegúz Nagy
2016-08-26DM: Fix several bugs realted to dungeon thing management and item handlingBendegúz Nagy
2016-08-26DM: Clean up some initializationBendegúz Nagy
2016-08-26DM: Add some missing codeBendegúz Nagy
2016-08-26DM: Add missing code to several display functionsBendegúz Nagy
2016-08-26DM: Revert to using byteWidths where the original does so as wellBendegúz Nagy
2016-08-26DM: Rename functionsBendegúz Nagy
2016-08-26DM: Renaming in champion.c/hBendegúz Nagy
2016-08-26DM: Massive renaming in gfx.hBendegúz Nagy
2016-08-26DM: Add F0142_DUNGEON_GetProjectileAspectBendegúz Nagy
2016-08-26DM: Add F0301_CHAMPION_AddObjectInSlotBendegúz Nagy
2016-08-26DM: Add F0296_CHAMPION_DrawChangedObjectIconsBendegúz Nagy
2016-08-26DM: Add F0295_CHAMPION_HasObjectIconInSlotBoxChanged, ↵Bendegúz Nagy
F0039_OBJECT_GetIconIndexInSlotBox
2016-08-26DM: Add F0299_CHAMPION_ApplyObjectModifiersToStatisticsBendegúz Nagy
2016-08-26DM: F0342_INVENTORY_DrawPanel_Object, F0031_OBJECT_LoadNamesBendegúz Nagy
2016-08-26DM: Add F0303_CHAMPION_GetSkillLevelBendegúz Nagy
2016-08-26DM: Add F0393_MENUS_DrawSpellAreaControlsBendegúz Nagy
2016-08-26DM: Add renameChampion stub, fix wrong inputArray ↵Bendegúz Nagy
EventManager::commandProcess81ClickInPanel
2016-08-26DM: Add F0282_CHAMPION_ProcessCommands160To162_ClickInResurrectReincarnatePanelBendegúz Nagy
2016-08-26DM: Add standard GPLv2 headerBendegúz Nagy
2016-08-26DM: Add F0291_CHAMPION_DrawSlot, G0425_aT_ChestSlots and constructor to ↵Bendegúz Nagy
Viewport, swap some warnings for code
2016-08-26DM: Add several functions realted to text displayBendegúz Nagy
Add F0290_CHAMPION_DrawHealthStaminaManaValues, F0289_CHAMPION_DrawHealthOrStaminaOrManaValue, F0288_CHAMPION_GetStringFromInteger, F0052_TEXT_PrintToViewport, swap warning for real code, expand viewport fields with width, height, remove self-inclusion in dungeonman.h, remove extra black line when loading fonts, fix alignment error in TextMan::printTextToBitmap
2016-08-26DM: Silent some CppCheck warningsStrangerke
2016-08-26DM: Fix some more GCC warningsStrangerke
2016-08-26DM: Add F0292_CHAMPION_DrawState, G0407_s_Party, M26_CHAMPION_ICON_INDEX, ↵Bendegúz Nagy
several graphic indices, fix missing kPanelResurectReincaranteIndice value
2016-08-26DM: Add F0309_CHAMPION_GetMaximumLoadBendegúz Nagy
2016-08-26DM: Add F0306_CHAMPION_GetStaminaAdjustedValueBendegúz Nagy
2016-08-26DM: Add F0287_CHAMPION_DrawBarGraphBendegúz Nagy
2016-08-26DM: Add PARTY and SCENT typesBendegúz Nagy
2016-08-26DM: Add champion reset, fix ChampionMan::addCandidateChampionToPart while ↵Bendegúz Nagy
loop condition
2016-08-26DM: Add F0280_CHAMPION_AddCandidateChampionToPartyBendegúz Nagy
2016-08-26DM: Add F0386_MENUS_DrawActionIconBendegúz Nagy
2016-08-26DM: Add IconIndex enum, F0278_CHAMPION_ResetDataToStartGame, related global ↵Bendegúz Nagy
variables
2016-08-26DM: Add several global variables, add code to F0462_START_StartGame_CPSFBendegúz Nagy
2016-08-26DM: Some renamingStrangerke
2016-08-26DM: Add F0368_COMMAND_SetLeader, G0411_i_LeaderIndex, ↵Bendegúz Nagy
G0299_ui_CandidateChampionOrdinal
2016-08-26DM: Add F0279_CHAMPION_GetDecodedValue, M27_PORTRAIT_X, M28_PORTRAIT_YBendegúz Nagy
2016-08-26DM: Add getIndexInCell function in ChampionManBendegúz Nagy
2016-08-26DM: Add initialization related to F0435_STARTEND_LoadGame_CPSFBendegúz Nagy
2016-08-26DM: Add champion POD and it's enumsBendegúz Nagy