Age | Commit message (Expand) | Author |
2016-08-26 | DM: Add SoundMan_Atari | Bendegúz Nagy |
2016-08-26 | DM: Pull sound handling into a separate class | Bendegúz Nagy |
2016-08-26 | DM: Correct language from GR_GRE to DE_DEU | Bendegúz Nagy |
2016-08-26 | DM: Fix compilation, some renaming | Strangerke |
2016-08-26 | DM: Add localization | Bendegúz Nagy |
2016-08-26 | DM: Add missing localization warnings and query function for language | Bendegúz Nagy |
2016-08-26 | DM: Minor adjustment to fuseSequence timing | Bendegúz Nagy |
2016-08-26 | DM: More work on globals in gfx.cpp | Strangerke |
2016-08-26 | DM: Add entrance credits | Bendegúz Nagy |
2016-08-26 | DM: Remove default parameters from blitToBitmap | Bendegúz Nagy |
2016-08-26 | DM: Make DMEngine::f22_delay call EventMan::processInput() | Bendegúz Nagy |
2016-08-26 | DM: Remove trashing input from DMEngine::f22_delay | Bendegúz Nagy |
2016-08-26 | DM: Add missing code related to palettes | Bendegúz Nagy |
2016-08-26 | DM: Add partial fix of color palette | Bendegúz Nagy |
2016-08-26 | DM: Add DMEngine::f446_STARTEND_fuseSequnce() | Bendegúz Nagy |
2016-08-26 | DM: Add DMEngine::f445_STARTEND_fuseSequenceUpdate | Bendegúz Nagy |
2016-08-26 | DM: Make DMEngine::f22_delay and DMEngine::f444_endGame more responsive | Bendegúz Nagy |
2016-08-26 | DM: Add debug command .pos | Bendegúz Nagy |
2016-08-26 | DM: Add debug command godmode | Bendegúz Nagy |
2016-08-26 | DM: Fix entrance door placement | Bendegúz Nagy |
2016-08-26 | DM: Reorder MenuMan::f392_buildSpellAreaLine, add MenuMan::_gK73_bitmapSpellA... | Bendegúz Nagy |
2016-08-26 | DM: Fix double delete[] of DMEngine::_savedScreenForOpenEntranceDoor | Bendegúz Nagy |
2016-08-26 | DM: Fix dungon not drawn behind entrance doors | Bendegúz Nagy |
2016-08-26 | DM: Fill stub method f438_STARTEND_OpenEntranceDoors | Bendegúz Nagy |
2016-08-26 | DM: Swap warnings to stub method f363_highlightBoxDisable | Bendegúz Nagy |
2016-08-26 | DM: Swap some warnings to stub methods | Bendegúz Nagy |
2016-08-26 | DM: Add f064_SOUND_RequestPlay_CPSD, f65_playPendingSound, f505_soundGetVolume | Bendegúz Nagy |
2016-08-26 | DM: Refactor f439_drawEntrance | Strangerke |
2016-08-26 | DM: Refactor f444_endGame | Strangerke |
2016-08-26 | DM: Apply coding conventions to a couple of oneliner functions, remove a GOTO | Strangerke |
2016-08-26 | DM: Some renaming, add a couple of STUBS | Strangerke |
2016-08-26 | DM: Fix compilation using MSVC9 | Strangerke |
2016-08-26 | DM: Add sound loading | Bendegúz Nagy |
2016-08-26 | DM: Add f444_endGame and checks for Common::EVENT_QUIT | Bendegúz Nagy |
2016-08-26 | DM: Adjust idle delay when renaming champion | Bendegúz Nagy |
2016-08-26 | DM: Debug loading savegames, add missing save loading parts | Bendegúz Nagy |
2016-08-26 | DM: Rename mapTime in dm.cpp | Strangerke |
2016-08-26 | DM: Refactor f318_dropAllObjects, f319_championKill and f323_unpoison. Rename... | Strangerke |
2016-08-26 | DM: refact f293_drawAllChampionStates, f283_viAltarRebirth, f327_isProjectile... | Strangerke |
2016-08-26 | DM: Add DialogMan | Bendegúz Nagy |
2016-08-26 | DM: Refactor f304_addSkillExperience, change _g313_gameTime to int32 | Strangerke |
2016-08-26 | DM: Fix compilation using MSVC9 | Strangerke |
2016-08-26 | DM: Add code for loading the save files | Bendegúz Nagy |
2016-08-26 | DM: Add entrance processing | Bendegúz Nagy |
2016-08-26 | DM: Add savegame functions | Bendegúz Nagy |
2016-08-26 | DM: Fix pressure plate on level 0 | Bendegúz Nagy |
2016-08-26 | DM: Fix missing messages at the bottom of the screen | Bendegúz Nagy |
2016-08-26 | DM: Add ChampionMan::f331_applyTimeEffects | Bendegúz Nagy |
2016-08-26 | DM: Add ChampionMan::f320_applyAndDrawPendingDamageAndWounds() | Bendegúz Nagy |
2016-08-26 | DM: Add input timeout and fix movement after throwing a projectile | Bendegúz Nagy |