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path: root/engines/dm/dm.cpp
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2017-11-10ALL: Fix misuse of comma operatorColin Snover
2017-10-07ENGINES: Remove default1x scaler flagColin Snover
This flag is removed for a few reasons: * Engines universally set this flag to true for widths > 320, which made it redundant everywhere; * This flag functioned primarily as a "force 1x scaler" flag, since its behaviour was almost completely undocumented and users would need to figure out that they'd need an explicit non-default scaler set to get a scaler to operate at widths > 320; * (Most importantly) engines should not be in the business of deciding how the backend may choose to render its virtual screen. The choice of rendering behaviour belongs to the user, and the backend, in that order. A nearby future commit restores the default1x scaler behaviour in the SDL backend code for the moment, but in the future it is my hope that there will be a better configuration UI to allow users to specify how they want scaling to work for high resolutions.
2017-01-31DM: Fix GCC warningsStrangerke
2016-10-11DM: Handle demo dungeon fileStrangerke
2016-09-24DM: Fix styleStrangerke
2016-09-21DM: Rename GraphicIndice membersStrangerke
2016-09-20DM: Initialize some variablesStrangerke
2016-09-19DM: Fix 2 GCC warnings, some renamingStrangerke
2016-09-19DM: Some more renamingStrangerke
2016-09-19DM: Change the definition of setMapAndTime, move SoundIndex enum to SoundManStrangerke
2016-09-19DM: Rename members of SoundIndexStrangerke
2016-09-18DM: Rename members of Behavior, some more renamingStrangerke
2016-09-17DM: Some renaming in groupStrangerke
2016-09-16DM: Fix some more non-MSVC warnings, remove a useless variableStrangerke
2016-09-16DM: Refactor Box()Strangerke
2016-09-16DM: More renaming in gfx enumsStrangerke
2016-09-15DM: Some renaming and refactoring in GfxStrangerke
2016-09-13DM: Rename enum values in EventManStrangerke
2016-09-13DM: Get rif od SquareType, rename SquareMaskStrangerke
2016-09-12DM: more renaming in DungeonManStrangerke
2016-09-12DM: Enforce the use of SoundModeStrangerke
2016-09-12DM: Fix a couple of string manipulations into fix-sized bufferStrangerke
2016-09-11DM: Rename more constantsStrangerke
2016-09-11DM: Start renaming constants in DungeonManStrangerke
2016-09-11DM: Rework functions related to Directions in order to make them consistent ↵Strangerke
and remove redundancy
2016-09-11DM: Make some functions private, move 2 functions to more specific classesStrangerke
2016-09-11DM: Move some globals to DMEngineStrangerke
2016-09-11DM Rename enum members in dm.h and dialog.hStrangerke
2016-09-09DM: More renaming in champion.hStrangerke
2016-09-09DM: Rename enums ChampionIndex, ChampionAttribute, ChampionWound, ↵Strangerke
ChampionStatisticType, ChampionStatisticValue
2016-09-09DM: Rename IconIndice enumStrangerke
2016-09-03DM: Replace _vm->_system with g_systemBendegúz Nagy
2016-09-03DM: Use delayMillis(10) in mainLoopBendegúz Nagy
2016-09-03DM: Clean up includesBendegúz Nagy
Swap <> to "" with scummvm files Add dm/ prefix to dm files Reorder includes to system files, dm files
2016-08-27DM: More renaming in DungeonMan, move some arraysStrangerke
2016-08-27DM: Remove a couple of GOTOs in fuseSequence()Strangerke
2016-08-27DM: Rewrite 3 for loopsStrangerke
2016-08-27DM: Rework fuseSequenceStrangerke
2016-08-27DM: Remove custom warning functionStrangerke
2016-08-27DM: Janitorial - Fix the style of some pointersStrangerke
2016-08-26DM: Rework processEntrance() and drawTittle()Strangerke
2016-08-26DM: Finish the renaming of class membersStrangerke
2016-08-26DM: Rename ObjectMan and ProjExpl membersStrangerke
2016-08-26DM: Rename class members of MovesensManStrangerke
2016-08-26DM: Renaming in MenuMan definitionStrangerke
2016-08-26DM: Rename members of InventoryManStrangerke
2016-08-26DM: Rename functions and class members of GroupManStrangerke
2016-08-26DM: Rename variables and functions of DisplayManStrangerke
2016-08-26DM: Rename class members in EventManagerStrangerke
2016-08-26DM: Rename DungeonMan class membersStrangerke