Age | Commit message (Expand) | Author |
2016-08-26 | DM: Continue F0460_START_InitializeGraphicData | Bendegúz Nagy |
2016-08-26 | DM: F0342_INVENTORY_DrawPanel_Object, F0031_OBJECT_LoadNames | Bendegúz Nagy |
2016-08-26 | DM: Add renameChampion stub, fix wrong inputArray EventManager::commandProces... | Bendegúz Nagy |
2016-08-26 | DM: Add F0390_MENUS_RefreshActionAreaAndSetChampionDirectionMaximumDamageRece... | Bendegúz Nagy |
2016-08-26 | DM: Add F0282_CHAMPION_ProcessCommands160To162_ClickInResurrectReincarnatePanel | Bendegúz Nagy |
2016-08-26 | DM: Fix compilation on GCC | Strangerke |
2016-08-26 | DM: Add MovesensMan | Bendegúz Nagy |
2016-08-26 | DM: Add standard GPLv2 header | Bendegúz Nagy |
2016-08-26 | DM: Initialize some variables | Bendegúz Nagy |
2016-08-26 | Add: TextMan, font loading and basic text display | Bendegúz Nagy |
2016-08-26 | DM: Add fix gDungeonViewport, some comments | Bendegúz Nagy |
2016-08-26 | DM: Remove demo code from ToggleInventory, add dummy code setting _inventory... | Bendegúz Nagy |
2016-08-26 | DM: Some renaming | Bendegúz Nagy |
2016-08-26 | DM: Add dummy test code for chmpion selection | Bendegúz Nagy |
2016-08-26 | DM: Add F0280_CHAMPION_AddCandidateChampionToParty | Bendegúz Nagy |
2016-08-26 | DM: Add G0234_ai_Graphic559_DirectionToStepNorthCount, G0233_ai_Graphic559_Di... | Bendegúz Nagy |
2016-08-26 | DM: Add InventoryMan, G0041_s_Graphic562_Box_ViewportFloppyZzzCross | Bendegúz Nagy |
2016-08-26 | DM: Add ObjectMan to DMEngine | Bendegúz Nagy |
2016-08-26 | DM: Fix missing else in DMEngine::startGame() | Bendegúz Nagy |
2016-08-26 | DM: Change some comments to warnings | Strangerke |
2016-08-26 | DM: Add IconIndex enum, F0278_CHAMPION_ResetDataToStartGame, related global v... | Bendegúz Nagy |
2016-08-26 | DM: Add F0003_MAIN_ProcessNewPartyMap_CPSE | Bendegúz Nagy |
2016-08-26 | DM: Add several global variables, add code to F0462_START_StartGame_CPSF | Bendegúz Nagy |
2016-08-26 | DM: Some more renaming, remove extra semi-column | Strangerke |
2016-08-26 | DM: Rearrange main parts to better align with the original | Bendegúz Nagy |
2016-08-26 | DM: Add initialization related to F0435_STARTEND_LoadGame_CPSF | Bendegúz Nagy |
2016-08-26 | DM: Fix some CppCheck warnings | Strangerke |
2016-08-26 | DM: Add mouse input processing and display for movement arrows | Bendegúz Nagy |
2016-08-26 | DM: Add mouseclick processing | Bendegúz Nagy |
2016-08-26 | DM: Add commands | Bendegúz Nagy |
2016-08-26 | DM: Add dummy cursor display | Bendegúz Nagy |
2016-08-26 | DM: Add event manager | Bendegúz Nagy |
2016-08-26 | DM: Add dummy movement code for testing | WinterGrascph |
2016-08-26 | DM: Add wall flipping display | WinterGrascph |
2016-08-26 | DM: getSquareAspect(..) is complete | WinterGrascph |
2016-08-26 | DM: Add the partial drawing of dungeonwalls | WinterGrascph |
2016-08-26 | DM: Add flipped wall bitmaps | WinterGrascph |
2016-08-26 | DM: Fix file loading dependancy | WinterGrascph |
2016-08-26 | DM: Fix bug with uninitialized _currMap.index and file loading order | Bendegúz Nagy |
2016-08-26 | DM: Add some draw dungeon dependencies | WinterGrascph |
2016-08-26 | DM: Add loadWallSet(..) and loadFloorSet(..) | WinterGrascph |
2016-08-26 | DM: Implement F0173_DUNGEON_SetCurrentMap | WinterGrascph |
2016-08-26 | DM: Fix constant and global variable names according to coding conventions | WinterGrascph |
2016-08-26 | DM: Rewrite blitting methods, revise FRAME POD | WinterGrascph |
2016-08-26 | DM: Refactor DisplayMan::DrawFrame and Frame POD | WinterGrascph |
2016-08-26 | DM: Add support for drawing portions of bitmaps | WinterGrascph |
2016-08-26 | DM: Add the original palettes, edit palette loading accordingly | WinterGrascph |
2016-08-26 | DM: Fix typos and whitespace | WinterGrascph |
2016-08-26 | DM: Fix memory leak in dm.cpp and gfx.cpp | WinterGrascph |
2016-08-26 | DM: Add support for Dungeon.dat uncompression | WinterGrascph |