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path: root/engines/dm/dm.h
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2016-09-03DM: Fix the style used for some pointers and castsStrangerke
2016-09-03DM: Fix include headersBendegúz Nagy
Add DM_ prefix Add missing include guards
2016-09-03DM: Clean up includesBendegúz Nagy
Swap <> to "" with scummvm files Add dm/ prefix to dm files Reorder includes to system files, dm files
2016-08-27DM: More renaming in DungeonMan, move some arraysStrangerke
2016-08-27DM: Rework fuseSequenceStrangerke
2016-08-27DM: Remove custom warning functionStrangerke
2016-08-26DM: Fix GCC errors in detection.cppBendegúz Nagy
2016-08-26DM: Rename functions of DMEngine and DialogManStrangerke
2016-08-26DM: Add target and original platform to save filesBendegúz Nagy
2016-08-26DM: Add proper save headerBendegúz Nagy
2016-08-26DM: Remove some warningsBendegúz Nagy
2016-08-26DM: Add file error checking for save gameBendegúz Nagy
2016-08-26DM: Complete f437_STARTEND_drawTittleBendegúz Nagy
2016-08-26DM: Fix some GCC warningsStrangerke
2016-08-26DM: Add loading from gameBendegúz Nagy
2016-08-26DM: Make ScummVM's save dialog open up when savingBendegúz Nagy
2016-08-26DM: Make thumbnail capture the dungeonBendegúz Nagy
2016-08-26DM: Add support for loading from launcherBendegúz Nagy
2016-08-26DM: Pull sound handling into a separate classBendegúz Nagy
2016-08-26DM: Add missing localization warnings and query function for languageBendegúz Nagy
2016-08-26DM: Add entrance creditsBendegúz Nagy
2016-08-26DM: Add DMEngine::f446_STARTEND_fuseSequnce()Bendegúz Nagy
2016-08-26DM: Add DMEngine::f445_STARTEND_fuseSequenceUpdateBendegúz Nagy
2016-08-26DM: Add gimme debug command spawning itemsBendegúz Nagy
2016-08-26DM: Add debug command .posBendegúz Nagy
2016-08-26DM: Add debugger consoleBendegúz Nagy
2016-08-26DM: Fix dungon not drawn behind entrance doorsBendegúz Nagy
2016-08-26DM: Fill stub method f438_STARTEND_OpenEntranceDoorsBendegúz Nagy
2016-08-26DM: Swap some warnings to stub methodsBendegúz Nagy
Stub methods: f362_commandHighlightBoxEnable, f442_SARTEND_processCommand202_entranceDrawCredits, f437_STARTEND_drawTittle
2016-08-26DM: Add f064_SOUND_RequestPlay_CPSD, f65_playPendingSound, f505_soundGetVolumeBendegúz Nagy
2016-08-26DM: Add f60_playSoundBendegúz Nagy
2016-08-26DM: Some renaming, add a couple of STUBSStrangerke
2016-08-26DM: Add sound loadingBendegúz Nagy
2016-08-26DM: Add f444_endGame and checks for Common::EVENT_QUITBendegúz Nagy
2016-08-26DM: Revert from using DisplayMan::_bitmaps directlyBendegúz Nagy
2016-08-26DM: Move DMEngine::_rnd to private, fix erroneous ranges with random number ↵Bendegúz Nagy
generations
2016-08-26DM: Refactor f318_dropAllObjects, f319_championKill and f323_unpoison. ↵Strangerke
Rename _moveSens
2016-08-26DM: refact f293_drawAllChampionStates, f283_viAltarRebirth, ↵Strangerke
f327_isProjectileSpellCast and f326_championShootProjectile. Rename Direction.
2016-08-26DM: Add DialogManBendegúz Nagy
2016-08-26DM: Refactor f322_championPoison, f284_setPartyDirection, f316_deleteScent, ↵Strangerke
f317_addScentStrength, f310_getMovementTicks and f294_isAmmunitionCompatibleWithWeapon
2016-08-26DM: Refactor f304_addSkillExperience, change _g313_gameTime to int32Strangerke
2016-08-26DM: Properly stub f064_SOUND_RequestPlay_CPSDStrangerke
2016-08-26DM: Add code for loading the save filesBendegúz Nagy
2016-08-26DM: Add entrance processingBendegúz Nagy
2016-08-26DM: Add savegame functionsBendegúz Nagy
2016-08-26DM: Clean up f380_processCommandQueue, add ↵Bendegúz Nagy
_g318_waitForInputMaxVerticalBlankCount
2016-08-26DM: Add f248_timelineProcessEvent6_squareWallBendegúz Nagy
2016-08-26DM: Add f220_explosionProcessEvent25_explosionBendegúz Nagy
2016-08-26DM: Add warning with repeat parameterBendegúz Nagy
2016-08-26DM: Fix several bugs realted to dungeon thing management and item handlingBendegúz Nagy