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path: root/engines/dm/dungeonman.cpp
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2016-08-26DM: Refactor f167_getObjForProjectileLaucherOrObjGenStrangerke
2016-08-26DM: Refactor f155_getStairsExitDirectionStrangerke
2016-08-26DM: Refactor f164_unlinkThingFromListStrangerke
2016-08-26DM: Remove unnecessary redirection through DMEngine membersBendegúz Nagy
2016-08-26DM: Remove GOTOs in f164_unlinkThingFromListStrangerke
2016-08-26DM: Refactor f144_getCreatureAttributes, f146_setGroupCells and f139_isCreatu...Strangerke
2016-08-26DM: Refactor f165_getDiscardThingStrangerke
2016-08-26DM: Remove two GOTOs in f165_getDiscardTHingStrangerke
2016-08-26DM: Refactoring of f163_linkThingToList, f142_getProjectileAspect and f154_ge...Strangerke
2016-08-26DM: Move 3 arrays to f168_decodeText, some refactoring in f166_getUnusedThing...Strangerke
2016-08-26DM: remove some more GOTOs in f172_setSquareAspectStrangerke
2016-08-26DM: Remove some GOTOs in f172_setSquareAspectStrangerke
2016-08-26DM: First pass of refactoring in f161_getSquareFirstThingStrangerke
2016-08-26DM: Some refactoring in dungeonman.cppStrangerke
2016-08-26DM: Improve on broken displayBendegúz Nagy
2016-08-26DM: Refactor f151_getSquareStrangerke
2016-08-26DM: Some renaming in f173_setCurrentMapStrangerke
2016-08-26DM: Debug loading savegames, add missing save loading partsBendegúz Nagy
2016-08-26DM: Refactor f318_dropAllObjects, f319_championKill and f323_unpoison. Rename...Strangerke
2016-08-26DM: refact f293_drawAllChampionStates, f283_viAltarRebirth, f327_isProjectile...Strangerke
2016-08-26DM: Add DialogManBendegúz Nagy
2016-08-26DM: Engine now correctly set's the activeGroupIndex of groupsBendegúz Nagy
2016-08-26DM: Fix setting _g309_partyMapIndex when moving between levelsBendegúz Nagy
2016-08-26DM: Add f371_commandProcessType111To115_ClickInActionArea and it's dependenciesBendegúz Nagy
2016-08-26DM: Add f370_commandProcessType100_clickInSpellAreaBendegúz Nagy
2016-08-26DM: Add f367_commandProcessTypes12to27_clickInChampionStatusBoxBendegúz Nagy
2016-08-26DM: Add warning with repeat parameterBendegúz Nagy
2016-08-26DM: Fix typo in commentStrangerke
2016-08-26DM: Remove some more extra parenthesis, remove a useless call to c_str()Strangerke
2016-08-26DM: Remove extra parenthesisStrangerke
2016-08-26DM: Some soft refactoring, in order to silent some CppCheck warningsBendegúz Nagy
2016-08-26DM: Silent some more CppCheck warningsBendegúz Nagy
2016-08-26DM: Fix several bugs realted to dungeon thing management and item handlingBendegúz Nagy
2016-08-26DM: Clean up some initializationBendegúz Nagy
2016-08-26DM: Fix some compilation errors using MSVC9Bendegúz Nagy
2016-08-26DM: Add some missing codeBendegúz Nagy
2016-08-26DM: Add missing code to several display functionsBendegúz Nagy
2016-08-26DM: Add paritial drawing of doorsBendegúz Nagy
2016-08-26DM: Rename functionsBendegúz Nagy
2016-08-26DM: Refactor DungeonManBendegúz Nagy
2016-08-26DM: More constant and global variable renamingBendegúz Nagy
2016-08-26DM: More renamingBendegúz Nagy
2016-08-26DM: More renamingBendegúz Nagy
2016-08-26DM: Massive renaming in gfx.hBendegúz Nagy
2016-08-26DM: Add dependencies for F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExp...Bendegúz Nagy
2016-08-26DM: Add GroupMan, Group, ActiveGroup, F0196_GROUP_InitializeActiveGroupsBendegúz Nagy
2016-08-26DM: Add F0142_DUNGEON_GetProjectileAspectBendegúz Nagy
2016-08-26DM: Move two global arrays to DMEngineStrangerke
2016-08-26DM: F0342_INVENTORY_DrawPanel_Object, F0031_OBJECT_LoadNamesBendegúz Nagy
2016-08-26DM: Add G0426_T_OpenChest, F0334_INVENTORY_CloseChestBendegúz Nagy