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path: root/engines/dm/dungeonman.cpp
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2016-08-26DM: Add DialogManBendegúz Nagy
2016-08-26DM: Engine now correctly set's the activeGroupIndex of groupsBendegúz Nagy
2016-08-26DM: Fix setting _g309_partyMapIndex when moving between levelsBendegúz Nagy
2016-08-26DM: Add f371_commandProcessType111To115_ClickInActionArea and it's dependenciesBendegúz Nagy
2016-08-26DM: Add f370_commandProcessType100_clickInSpellAreaBendegúz Nagy
2016-08-26DM: Add f367_commandProcessTypes12to27_clickInChampionStatusBoxBendegúz Nagy
2016-08-26DM: Add warning with repeat parameterBendegúz Nagy
2016-08-26DM: Fix typo in commentStrangerke
2016-08-26DM: Remove some more extra parenthesis, remove a useless call to c_str()Strangerke
2016-08-26DM: Remove extra parenthesisStrangerke
2016-08-26DM: Some soft refactoring, in order to silent some CppCheck warningsBendegúz Nagy
2016-08-26DM: Silent some more CppCheck warningsBendegúz Nagy
2016-08-26DM: Fix several bugs realted to dungeon thing management and item handlingBendegúz Nagy
2016-08-26DM: Clean up some initializationBendegúz Nagy
2016-08-26DM: Fix some compilation errors using MSVC9Bendegúz Nagy
2016-08-26DM: Add some missing codeBendegúz Nagy
2016-08-26DM: Add missing code to several display functionsBendegúz Nagy
2016-08-26DM: Add paritial drawing of doorsBendegúz Nagy
2016-08-26DM: Rename functionsBendegúz Nagy
2016-08-26DM: Refactor DungeonManBendegúz Nagy
2016-08-26DM: More constant and global variable renamingBendegúz Nagy
2016-08-26DM: More renamingBendegúz Nagy
2016-08-26DM: More renamingBendegúz Nagy
2016-08-26DM: Massive renaming in gfx.hBendegúz Nagy
2016-08-26DM: Add dependencies for ↵Bendegúz Nagy
F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExplosions_CPSEF
2016-08-26DM: Add GroupMan, Group, ActiveGroup, F0196_GROUP_InitializeActiveGroupsBendegúz Nagy
2016-08-26DM: Add F0142_DUNGEON_GetProjectileAspectBendegúz Nagy
2016-08-26DM: Move two global arrays to DMEngineStrangerke
2016-08-26DM: F0342_INVENTORY_DrawPanel_Object, F0031_OBJECT_LoadNamesBendegúz Nagy
2016-08-26DM: Add G0426_T_OpenChest, F0334_INVENTORY_CloseChestBendegúz Nagy
2016-08-26DM: Add F0163_DUNGEON_LinkThingToListBendegúz Nagy
2016-08-26DM: Add F0282_CHAMPION_ProcessCommands160To162_ClickInResurrectReincarnatePanelBendegúz Nagy
2016-08-26DM: Fix some GCC warningsStrangerke
2016-08-26DM: Fix compilation on GCCStrangerke
2016-08-26DM: Add F0157_DUNGEON_GetSquareFirstThingData, ↵Bendegúz Nagy
F0377_COMMAND_ProcessType80_ClickInDungeonView Also add ElementType enum and G0462_as_Graphic561_Box_ObjectPiles, refactor DungeonMan::_dungeonViewClickableBoxes into Box type
2016-08-26DM: Add standard GPLv2 headerBendegúz Nagy
2016-08-26DM: Add several functions realted to text displayBendegúz Nagy
Add F0290_CHAMPION_DrawHealthStaminaManaValues, F0289_CHAMPION_DrawHealthOrStaminaOrManaValue, F0288_CHAMPION_GetStringFromInteger, F0052_TEXT_PrintToViewport, swap warning for real code, expand viewport fields with width, height, remove self-inclusion in dungeonman.h, remove extra black line when loading fonts, fix alignment error in TextMan::printTextToBitmap
2016-08-26DM: Move junkInfo to getObjectWeight, make it static and const.Strangerke
2016-08-26DM: Some renamingBendegúz Nagy
2016-08-26DM: Add dummy test code for chmpion selectionBendegúz Nagy
2016-08-26DM: Fix compilation, fix typos and some comment alignementStrangerke
2016-08-26DM: Replace WeaponClass enum with #definesBendegúz Nagy
2016-08-26DM: Add G0237_as_Graphic559_ObjectInfoBendegúz Nagy
2016-08-26DM: Add F0141_DUNGEON_GetObjectInfoIndex, getType for ContainerBendegúz Nagy
2016-08-26DM: Some more renaming, remove extra semi-columnStrangerke
2016-08-26DM: Some renamingStrangerke
2016-08-26DM: Add F0140_DUNGEON_GetObjectWeight and types for Potions, Armour, Weapons ↵Bendegúz Nagy
and Junk
2016-08-26DM: Add G0241_auc_Graphic559_JunkInfoBendegúz Nagy
2016-08-26DM: Add G0239_as_Graphic559_ArmourInfoBendegúz Nagy
2016-08-26DM: Add gWeaponInfoBendegúz Nagy