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path: root/engines/dm/eventman.cpp
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2016-08-26DM: Rename f325_decrementStamina, refactor f300_getObjectRemovedFromSlot and ...Strangerke
2016-08-26DM: Properly stub f064_SOUND_RequestPlay_CPSDStrangerke
2016-08-26DM: Silent some CppCheck warnings in eventman.cppStrangerke
2016-08-26DM: Fix footprints everywhereBendegúz Nagy
2016-08-26DM: Add entrance processingBendegúz Nagy
2016-08-26DM: Add ChampionMan::f320_applyAndDrawPendingDamageAndWounds()Bendegúz Nagy
2016-08-26DM: Add f371_commandProcessType111To115_ClickInActionArea and it's dependenciesBendegúz Nagy
2016-08-26DM: Add f370_commandProcessType100_clickInSpellAreaBendegúz Nagy
2016-08-26DM: Add f70_mouseProcessCommands125To128_clickOnChampionIconBendegúz Nagy
2016-08-26DM: Add f367_commandProcessTypes12to27_clickInChampionStatusBoxBendegúz Nagy
2016-08-26DM: Clean up f380_processCommandQueue, add _g318_waitForInputMaxVerticalBlank...Bendegúz Nagy
2016-08-26DM: Add missing code to command turn partyBendegúz Nagy
2016-08-26DM: Add missing code to command move partyBendegúz Nagy
2016-08-26DM: Add warning with repeat parameterBendegúz Nagy
2016-08-26DM: Add proper keyboard input handlingBendegúz Nagy
2016-08-26DM: Some soft refactoring, in order to silent some CppCheck warningsBendegúz Nagy
2016-08-26DM: Silent some more CppCheck warningsBendegúz Nagy
2016-08-26DM: Fix several bugs realted to dungeon thing management and item handlingBendegúz Nagy
2016-08-26DM: Replace ChampionMan::f292_drawChampionState with originalBendegúz Nagy
2016-08-26DM: Clean up some initializationBendegúz Nagy
2016-08-26DM: Add some missing codeBendegúz Nagy
2016-08-26DM: Box objects are not expected to conatain inclusive boundaries, blitting a...Bendegúz Nagy
2016-08-26DM: Reorder DisplayMan::D24_clearScrenBox parametersBendegúz Nagy
2016-08-26DM: Rename functionsBendegúz Nagy
2016-08-26DM: Refactor DungeonManBendegúz Nagy
2016-08-26DM: More constant and global variable renamingBendegúz Nagy
2016-08-26DM: More renamingBendegúz Nagy
2016-08-26DM: More renamingBendegúz Nagy
2016-08-26DM: Renaming in champion.c/hBendegúz Nagy
2016-08-26DM: Massive renaming in gfx.hBendegúz Nagy
2016-08-26DM: Add F0142_DUNGEON_GetProjectileAspectBendegúz Nagy
2016-08-26DM: Move two global arrays to DMEngineStrangerke
2016-08-26DM: Add F0296_CHAMPION_DrawChangedObjectIconsBendegúz Nagy
2016-08-26DM: Remove extra semi-columnStrangerke
2016-08-26DM: Fix a GCC warning, fix code alignment in hasPendingClickStrangerke
2016-08-26DM: Reduce scope of a couple of variables, simplify a couple of linesStrangerke
2016-08-26DM: Fix and simplify commandProcessType80ClickInDungeonViewTouchFrontWall()Strangerke
2016-08-26DM: Add MenuMan::setMagicCasterAndDrawSpellAreaBendegúz Nagy
2016-08-26DM: Add F0393_MENUS_DrawSpellAreaControlsBendegúz Nagy
2016-08-26DM: Add renameChampion stub, fix wrong inputArray EventManager::commandProces...Bendegúz Nagy
2016-08-26DM: Add F0378_COMMAND_ProcessType81_ClickInPanelBendegúz Nagy
2016-08-26DM: Add F0282_CHAMPION_ProcessCommands160To162_ClickInResurrectReincarnatePanelBendegúz Nagy
2016-08-26DM: Fix some GCC warningsStrangerke
2016-08-26DM: Fix compilation on GCCStrangerke
2016-08-26DM: Add F0157_DUNGEON_GetSquareFirstThingData, F0377_COMMAND_ProcessType80_Cl...Bendegúz Nagy
2016-08-26DM: Add F0372_COMMAND_ProcessType80_ClickInDungeonView_TouchFrontWallBendegúz Nagy
2016-08-26DM: Add standard GPLv2 headerBendegúz Nagy
2016-08-26DM: Initialize some variablesBendegúz Nagy
2016-08-26DM: Add missing F0292_CHAMPION_DrawState functions, fix error in toggleInventoryBendegúz Nagy
2016-08-26DM: Add dummy test code for chmpion selectionBendegúz Nagy