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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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dm
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gfx.cpp
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Author
2016-08-26
DM: Refactor f111 and f112
Strangerke
2016-08-26
DM: Add missing code to command turn party
Bendegúz Nagy
2016-08-26
DM: Add warning with repeat parameter
Bendegúz Nagy
2016-08-26
DM: Silent some more CppCheck warnings
Bendegúz Nagy
2016-08-26
DM: Fix style used for pointer casts
Strangerke
2016-08-26
DM: Replace ChampionMan::f292_drawChampionState with original
Bendegúz Nagy
2016-08-26
DM: Move g186_doorFrame_D1C to DisplayMan
Strangerke
2016-08-26
DM: Make some arrays static and local
Strangerke
2016-08-26
DM: Add some missing code
Bendegúz Nagy
2016-08-26
DM: Add missing code to several display functions
Bendegúz Nagy
2016-08-26
DM: Add paritial drawing of doors
Bendegúz Nagy
2016-08-26
DM: Add F0108_DUNGEONVIEW_DrawFloorOrnament
Bendegúz Nagy
2016-08-26
DM: Revert to using byteWidths where the original does so as well
Bendegúz Nagy
2016-08-26
DM: Reorder fillBitmap parameters
Bendegúz Nagy
2016-08-26
DM: Reorder blitshrink parameters
Bendegúz Nagy
2016-08-26
DM: Box objects are not expected to conatain inclusive boundaries, blitting a...
Bendegúz Nagy
2016-08-26
DM: Add default parameters to DipslayMan::f132_blitToBitmap
Bendegúz Nagy
2016-08-26
DM: Reorder DisplayMan::D24_clearScrenBox parameters
Bendegúz Nagy
2016-08-26
DM: Reorder blitting method parameters
Bendegúz Nagy
2016-08-26
DM: Rename functions
Bendegúz Nagy
2016-08-26
DM: Remove blitToBitmap overload
Bendegúz Nagy
2016-08-26
DM: Remove blitToScreen overloads
Bendegúz Nagy
2016-08-26
DM: Remove several blitting overloads
Bendegúz Nagy
2016-08-26
DM: Add F0097_DUNGEONVIEW_DrawViewport
Bendegúz Nagy
2016-08-26
DM: Renaming stuff
Bendegúz Nagy
2016-08-26
DM: Refactor DisplayMan::_walsetBitmaps
Bendegúz Nagy
2016-08-26
DM: Refactor DungeonMan
Bendegúz Nagy
2016-08-26
DM: More constant and global variable renaming
Bendegúz Nagy
2016-08-26
DM: More renaming
Bendegúz Nagy
2016-08-26
DM: Massive renameing in gfx.cpp
Bendegúz Nagy
2016-08-26
DM: Massive renaming in gfx.h
Bendegúz Nagy
2016-08-26
DM: Add missing code to DisplayMan::drawSquareD3R (@F0117_DUNGEONVIEW_DrawSqu...
Bendegúz Nagy
2016-08-26
DM: Fix errors in DisplayMan::isDerivedBitmapInCache
Bendegúz Nagy
2016-08-26
DM: Reversing several modifications and adding missing code warninings
Bendegúz Nagy
2016-08-26
DM: Add F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExplosions_CPSEF
Bendegúz Nagy
2016-08-26
DM: Add dependencies for F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExp...
Bendegúz Nagy
2016-08-26
DM: Add creature masks/types, F0176_GROUP_GetCreatureOrdinalInCell
Bendegúz Nagy
2016-08-26
DM: Add F0142_DUNGEON_GetProjectileAspect
Bendegúz Nagy
2016-08-26
DM: Add F0114_DUNGEONVIEW_GetExplosionBitmap
Bendegúz Nagy
2016-08-26
DM: Add dummy blitBoxFilledWithMaskedBitmap and DisplayMan::drawField
Bendegúz Nagy
2016-08-26
DM: Add F0491_CACHE_IsDerivedBitmapInCache, F0492_CACHE_GetDerivedBitmap
Bendegúz Nagy
2016-08-26
DM: Continue F0460_START_InitializeGraphicData
Bendegúz Nagy
2016-08-26
DM: F0342_INVENTORY_DrawPanel_Object, F0031_OBJECT_LoadNames
Bendegúz Nagy
2016-08-26
DM: Add F0392_MENUS_BuildSpellAreaLine
Bendegúz Nagy
2016-08-26
DM: Fix unused viewport in DisplayMan::clearScreenBox
Bendegúz Nagy
2016-08-26
DM: Fix compilation on GCC
Strangerke
2016-08-26
DM: Add F0157_DUNGEON_GetSquareFirstThingData, F0377_COMMAND_ProcessType80_Cl...
Bendegúz Nagy
2016-08-26
DM: Add standard GPLv2 header
Bendegúz Nagy
2016-08-26
DM: Add F0291_CHAMPION_DrawSlot, G0425_aT_ChestSlots and constructor to View...
Bendegúz Nagy
2016-08-26
DM: Add some default statements in switches, change the scope of namespace DM...
Strangerke
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