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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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dm
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gfx.h
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2016-09-04
DM: Remove a variant of blitToScreen, refactor drawActionDamage
Strangerke
2016-09-03
DM: Fix the style used for some pointers and casts
Strangerke
2016-09-03
DM: Fix include headers
Bendegúz Nagy
Add DM_ prefix Add missing include guards
2016-09-03
DM: Clean up includes
Bendegúz Nagy
Swap <> to "" with scummvm files Add dm/ prefix to dm files Reorder includes to system files, dm files
2016-08-27
DM: Remove custom warning function
Strangerke
2016-08-26
DM: Rename variables and functions of DisplayMan
Strangerke
2016-08-26
DM: Fix some more GCC warnings
Strangerke
2016-08-26
DM: Complete f437_STARTEND_drawTittle
Bendegúz Nagy
2016-08-26
DM: Pull K0016_aui_Palette_FadeTemporary into a class vaiable
Bendegúz Nagy
2016-08-26
DM: Some refactoring, get rid of some more globals
Strangerke
2016-08-26
DM: Add support for LZW compresssed graphics.dat
Bendegúz Nagy
2016-08-26
DM: Get rid the last globals of gfx.cpp
Strangerke
2016-08-26
DM: More work on globals in gfx.cpp
Strangerke
2016-08-26
DM: More work on globals
Strangerke
2016-08-26
DM: Get rid of more globals
Strangerke
2016-08-26
DM: More work on globals in gfx.cpp
Strangerke
2016-08-26
DM: Move some globals in DisplayMan, renaming
Strangerke
2016-08-26
DM: Remove default parameters from blitToBitmap
Bendegúz Nagy
2016-08-26
DM: Start moving globals to DisplayMan
Strangerke
2016-08-26
DM: Add missing code related to palettes
Bendegúz Nagy
2016-08-26
DM: Complete DisplayMan::f436_STARTEND_fadeToPalette
Bendegúz Nagy
2016-08-26
DM: Deprecate DisplayMan::loadPalette
Bendegúz Nagy
2016-08-26
DM: Add partial fix of color palette
Bendegúz Nagy
2016-08-26
DM: Fill stub method f438_STARTEND_OpenEntranceDoors
Bendegúz Nagy
2016-08-26
DM: Change Box's member fields from uint16 to int16
Bendegúz Nagy
2016-08-26
DM: Add stub methods, clean up warnings and some comments
Bendegúz Nagy
2016-08-26
DM: Fix item display in the dungeon, add f480_releaseBlock
Bendegúz Nagy
2016-08-26
DM: Partially fix drawing of shrunk bitmaps
Bendegúz Nagy
2016-08-26
DM: Refactor f427_dialogDraw
Strangerke
2016-08-26
DM: Add a stub for f436_STARTEND_FadeToPalette
Bendegúz Nagy
2016-08-26
DM: Add f444_endGame and checks for Common::EVENT_QUIT
Bendegúz Nagy
2016-08-26
DM: Add f385_drawActionDamage
Bendegúz Nagy
2016-08-26
DM: refact f293_drawAllChampionStates, f283_viAltarRebirth, ↵
Strangerke
f327_isProjectileSpellCast and f326_championShootProjectile. Rename Direction.
2016-08-26
DM: Add f427_dialogDraw, f425_printCenteredChoice, f426_isMessageOnTwoLines
Bendegúz Nagy
2016-08-26
DM: Add entrance processing
Bendegúz Nagy
2016-08-26
DM: Add ChampionMan::f320_applyAndDrawPendingDamageAndWounds()
Bendegúz Nagy
2016-08-26
DM: Replace ChampionMan::f292_drawChampionState with original
Bendegúz Nagy
2016-08-26
DM: Move g186_doorFrame_D1C to DisplayMan
Strangerke
2016-08-26
DM: Add some missing code
Bendegúz Nagy
2016-08-26
DM: Add missing code to several display functions
Bendegúz Nagy
2016-08-26
DM: Add paritial drawing of doors
Bendegúz Nagy
2016-08-26
DM: Add F0108_DUNGEONVIEW_DrawFloorOrnament
Bendegúz Nagy
2016-08-26
DM: Fix some comments
Bendegúz Nagy
2016-08-26
DM: Revert to using byteWidths where the original does so as well
Bendegúz Nagy
2016-08-26
DM: Reorder fillBitmap parameters
Bendegúz Nagy
2016-08-26
DM: Reorder blitshrink parameters
Bendegúz Nagy
2016-08-26
DM: Box objects are not expected to conatain inclusive boundaries, blitting ↵
Bendegúz Nagy
and other methods adapted
2016-08-26
DM: Add default parameters to DipslayMan::f132_blitToBitmap
Bendegúz Nagy
2016-08-26
DM: Reorder DisplayMan::D24_clearScrenBox parameters
Bendegúz Nagy
2016-08-26
DM: Reorder blitting method parameters
Bendegúz Nagy
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