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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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dm
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inventory.cpp
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Author
2016-08-26
DM: Start refactoring of eventMan
Strangerke
2016-08-26
DM: Some renaming, move some globals to class member
Strangerke
2016-08-26
DM: Fix regression (pressure plate), fix compilation
Strangerke
2016-08-26
DM: Clear check some warnings, complete minor functions
Bendegúz Nagy
2016-08-26
DM: Make thumbnail capture the dungeon
Bendegúz Nagy
2016-08-26
DM: Pull sound handling into a separate class
Bendegúz Nagy
2016-08-26
DM: Fix wrong global initialized in InventoryMan::initConstants()
Bendegúz Nagy
2016-08-26
DM: Correct language from GR_GRE to DE_DEU
Bendegúz Nagy
2016-08-26
DM: Add missing calls in constructors to initConstant methods
Bendegúz Nagy
2016-08-26
DM: Add localization
Bendegúz Nagy
2016-08-26
DM: Fix no food and water bar graphs
Bendegúz Nagy
2016-08-26
DM: Add missing localization warnings and query function for language
Bendegúz Nagy
2016-08-26
DM: Fix mouse when clicking on eye
Bendegúz Nagy
2016-08-26
DM: More work on globals in gfx.cpp
Strangerke
2016-08-26
DM: Remove default parameters from blitToBitmap
Bendegúz Nagy
2016-08-26
DM: Add missing code setting _g587_hideMousePointerRequestCount
Bendegúz Nagy
2016-08-26
DM: Add stub methods, clean up warnings and some comments
Bendegúz Nagy
2016-08-26
DM: Remove unnecessary redirection through DMEngine members
Bendegúz Nagy
2016-08-26
DM: Add f444_endGame and checks for Common::EVENT_QUIT
Bendegúz Nagy
2016-08-26
DM: Add f352_processCommand71_clickOnEye, setting _g597_ignoreMouseMovements ↵
Bendegúz Nagy
now prevents mouse movement
2016-08-26
DM: Add f349_processCommand70_clickOnMouth
Bendegúz Nagy
2016-08-26
DM: Remove variable redefinition in f337_setDungeonViewPalette, reduce some ↵
Strangerke
scopes
2016-08-26
DM: Reduce the scope of a couple of variables
Strangerke
2016-08-26
DM: Add f370_commandProcessType100_clickInSpellArea
Bendegúz Nagy
2016-08-26
DM: Fix a bug in drawPanelObject, fix some casts formatting
Strangerke
2016-08-26
DM: Complete main gameloop
Bendegúz Nagy
2016-08-26
DM: Add warning with repeat parameter
Bendegúz Nagy
2016-08-26
DM: Add proper keyboard input handling
Bendegúz Nagy
2016-08-26
DM: Some soft refactoring, in order to silent some CppCheck warnings
Bendegúz Nagy
2016-08-26
DM: Replace InventoryMan::f355_toggleInventory with original
Bendegúz Nagy
2016-08-26
DM: Replace ChampionMan::f292_drawChampionState with original
Bendegúz Nagy
2016-08-26
DM: Clean up some initialization
Bendegúz Nagy
2016-08-26
DM: Add some missing code
Bendegúz Nagy
2016-08-26
DM: Revert to using byteWidths where the original does so as well
Bendegúz Nagy
2016-08-26
DM: Box objects are not expected to conatain inclusive boundaries, blitting ↵
Bendegúz Nagy
and other methods adapted
2016-08-26
DM: Reorder DisplayMan::D24_clearScrenBox parameters
Bendegúz Nagy
2016-08-26
DM: Reorder blitting method parameters
Bendegúz Nagy
2016-08-26
DM: Rename functions
Bendegúz Nagy
2016-08-26
DM: Remove blitToScreen overloads
Bendegúz Nagy
2016-08-26
DM: Remove several blitting overloads
Bendegúz Nagy
2016-08-26
DM: More constant and global variable renaming
Bendegúz Nagy
2016-08-26
DM: More renaming
Bendegúz Nagy
2016-08-26
DM: More renaming
Bendegúz Nagy
2016-08-26
DM: Renaming in champion.c/h
Bendegúz Nagy
2016-08-26
DM: Massive renameing in gfx.cpp
Bendegúz Nagy
2016-08-26
DM: Massive renaming in gfx.h
Bendegúz Nagy
2016-08-26
DM: Add F0142_DUNGEON_GetProjectileAspect
Bendegúz Nagy
2016-08-26
DM: F0342_INVENTORY_DrawPanel_Object, F0031_OBJECT_LoadNames
Bendegúz Nagy
2016-08-26
DM: Add F0339_INVENTORY_DrawPanel_ArrowOrEye, G0033_s_Graphic562_Box_ArrowOrEye
Bendegúz Nagy
2016-08-26
DM: Add F0335_INVENTORY_DrawPanel_ObjectDescriptionString
Bendegúz Nagy
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