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path: root/engines/dm/menus.cpp
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2016-08-26DM: refact f293_drawAllChampionStates, f283_viAltarRebirth, f327_isProjectile...Strangerke
2016-08-26DM: Rename f325_decrementStamina, refactor f300_getObjectRemovedFromSlot and ...Strangerke
2016-08-26DM: Fix some more CppCheck warningsStrangerke
2016-08-26DM: Properly stub f064_SOUND_RequestPlay_CPSDStrangerke
2016-08-26DM: Add f371_commandProcessType111To115_ClickInActionArea and it's dependenciesBendegúz Nagy
2016-08-26DM: Add f370_commandProcessType100_clickInSpellAreaBendegúz Nagy
2016-08-26DM: Add warning with repeat parameterBendegúz Nagy
2016-08-26DM: Replace ChampionMan::f292_drawChampionState with originalBendegúz Nagy
2016-08-26DM: Clean up some initializationBendegúz Nagy
2016-08-26DM: Add some missing codeBendegúz Nagy
2016-08-26DM: Revert to using byteWidths where the original does so as wellBendegúz Nagy
2016-08-26DM: Reorder fillBitmap parametersBendegúz Nagy
2016-08-26DM: Reorder blitshrink parametersBendegúz Nagy
2016-08-26DM: Box objects are not expected to conatain inclusive boundaries, blitting a...Bendegúz Nagy
2016-08-26DM: Reorder DisplayMan::D24_clearScrenBox parametersBendegúz Nagy
2016-08-26DM: Reorder blitting method parametersBendegúz Nagy
2016-08-26DM: Rename functionsBendegúz Nagy
2016-08-26DM: Remove blitToScreen overloadsBendegúz Nagy
2016-08-26DM: Remove several blitting overloadsBendegúz Nagy
2016-08-26DM: Renaming stuffBendegúz Nagy
2016-08-26DM: More constant and global variable renamingBendegúz Nagy
2016-08-26DM: More renamingBendegúz Nagy
2016-08-26DM: Renaming in champion.c/hBendegúz Nagy
2016-08-26DM: Massive renaming in gfx.hBendegúz Nagy
2016-08-26DM: Add F0142_DUNGEON_GetProjectileAspectBendegúz Nagy
2016-08-26DM: Add G0426_T_OpenChest, F0334_INVENTORY_CloseChestBendegúz Nagy
2016-08-26DM: Fix possible bug in MenuMan::setMagicCasterAndDrawSpellAreaBendegúz Nagy
2016-08-26DM: Add MenuMan::setMagicCasterAndDrawSpellAreaBendegúz Nagy
2016-08-26DM: Add F0392_MENUS_BuildSpellAreaLineBendegúz Nagy
2016-08-26DM: Add F0393_MENUS_DrawSpellAreaControlsBendegúz Nagy
2016-08-26DM: Add F0387_MENUS_DrawActionAreaBendegúz Nagy
2016-08-26DM: Add F0390_MENUS_RefreshActionAreaAndSetChampionDirectionMaximumDamageRece...Bendegúz Nagy
2016-08-26DM: Fix compilation on GCCStrangerke
2016-08-26DM: Add standard GPLv2 headerBendegúz Nagy
2016-08-26DM: Initialize some variablesBendegúz Nagy
2016-08-26DM: Add missing F0292_CHAMPION_DrawState functions, fix error in toggleInventoryBendegúz Nagy
2016-08-26DM: Add F0280_CHAMPION_AddCandidateChampionToPartyBendegúz Nagy
2016-08-26DM: Add F0456_START_DrawDisabledMenusBendegúz Nagy
2016-08-26DM: Add F0386_MENUS_DrawActionIconBendegúz Nagy
2016-08-26DM: Add G0498_auc_Graphic560_PaletteChanges_ActionAreaObjectIconBendegúz Nagy
2016-08-26DM: Add F0388_MENUS_ClearActingChampionBendegúz Nagy
2016-08-26DM: Some more renamingStrangerke
2016-08-26DM: Add mouse input processing and display for movement arrowsBendegúz Nagy