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path: root/engines/dm/module.mk
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2016-08-26DM: Add LZW decompressorBendegúz Nagy
2016-08-26DM: Add debugger consoleBendegúz Nagy
2016-08-26DM: Add sound loadingBendegúz Nagy
2016-08-26DM: Add DialogManBendegúz Nagy
2016-08-26DM: Add some missing codeBendegúz Nagy
2016-08-26DM: Add dependencies for ↵Bendegúz Nagy
F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExplosions_CPSEF
2016-08-26DM: Add GroupMan, Group, ActiveGroup, F0196_GROUP_InitializeActiveGroupsBendegúz Nagy
2016-08-26DM: Move two global arrays to DMEngineStrangerke
2016-08-26DM: Reorder files in MK fileStrangerke
2016-08-26DM: Add MovesensManBendegúz Nagy
2016-08-26DM: Add standard GPLv2 headerBendegúz Nagy
2016-08-26DM: Fix linkStrangerke
2016-08-26DM: Add InventoryMan, G0041_s_Graphic562_Box_ViewportFloppyZzzCrossBendegúz Nagy
2016-08-26DM: Add ObjectManBendegúz Nagy
2016-08-26DM: Add initialization related to F0435_STARTEND_LoadGame_CPSFBendegúz Nagy
2016-08-26DM: Add champion POD and it's enumsBendegúz Nagy
2016-08-26DM: Add mouse input processing and display for movement arrowsBendegúz Nagy
2016-08-26DM: Add event managerBendegúz Nagy
2016-08-26DM: Add dungeonman.o to module.mk, fix _bitmaps memory leakWinterGrascph
2016-08-26DM: Create DisplayMan, add support parsing IMG0 filesWinterGrascph
Add display manager named DisplayMan with functions: setUpScreens(), loadGraphics() (which loads graphics from the graphics.dat file), setPalette(..), loadIntoBitmap(..) which loads the requested image into a bitmap and blitToScreen(..)
2016-08-26DM: Create engine and detection with dummy dataWinterGrascph