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path: root/engines/dm/objectman.cpp
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2016-08-26DM: Massive renameing in gfx.cppBendegúz Nagy
2016-08-26DM: Massive renaming in gfx.hBendegúz Nagy
2016-08-26DM: Add F0142_DUNGEON_GetProjectileAspectBendegúz Nagy
2016-08-26DM: Add F0295_CHAMPION_HasObjectIconInSlotBoxChanged, ↵Bendegúz Nagy
F0039_OBJECT_GetIconIndexInSlotBox
2016-08-26DM: Add F0034_OBJECT_DrawLeaderHandObjectNameBendegúz Nagy
2016-08-26DM: F0342_INVENTORY_DrawPanel_Object, F0031_OBJECT_LoadNamesBendegúz Nagy
2016-08-26DM: Fix bug in getIconIndexStrangerke
2016-08-26DM: Fix some GCC warningsStrangerke
2016-08-26DM: Move gSlotBoxes to ObjectManBendegúz Nagy
2016-08-26DM: Add standard GPLv2 headerBendegúz Nagy
2016-08-26DM: Add F0291_CHAMPION_DrawSlot, G0425_aT_ChestSlots and constructor to ↵Bendegúz Nagy
Viewport, swap some warnings for code
2016-08-26DM: Add G0030_as_Graphic562_SlotBoxes, SLOT_BOX, F0038_OBJECT_DrawIconInSlotBoxBendegúz Nagy
2016-08-26DM: Add F0386_MENUS_DrawActionIconBendegúz Nagy
2016-08-26DM: Add F0036_OBJECT_ExtractIconFromBitmap, K0077_ai_IconGraphicHeight, ↵Bendegúz Nagy
ObjectIcon indices
2016-08-26DM: Add G0026_ai_Graphic562_IconGraphicFirstIconIndexBendegúz Nagy
2016-08-26DM: Add F0033_OBJECT_GetIconIndex and several getters for object typesBendegúz Nagy
2016-08-26DM: Add G0029_auc_Graphic562_ChargeCountToTorchTypeBendegúz Nagy
2016-08-26DM: Add F0032_OBJECT_GetTypeBendegúz Nagy
2016-08-26DM: Add ObjectManBendegúz Nagy