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2016-09-14DM: Add an enum (ViewFloor), enforce its use, fix a bug in the case of ↵Strangerke
kDMElementTypeDoorFront
2016-09-13DM: Rename enum values in EventManStrangerke
2016-09-13DM: Silence some GCC warningsStrangerke
2016-09-13DM: Get rif od SquareType, rename SquareMaskStrangerke
2016-09-12DM: more renaming in DungeonManStrangerke
2016-09-12DM: Enforce the use of SoundModeStrangerke
2016-09-12DM: Rename some enums in DungeonManStrangerke
2016-09-12DM: Change the declaration of addEventStrangerke
2016-09-12DM: Enforce the use of Cell enum, some renamingStrangerke
2016-09-12DM: Use SensorEffect in two functionsStrangerke
2016-09-12DM: Make use of Common::String in menusPrintSpellFailureMessageStrangerke
2016-09-12DM: Avoid null pointer dereferencing in unlinkThingFromListStrangerke
2016-09-12DM: Fix potential divide by zeroStrangerke
2016-09-12DM: Fix a couple of string manipulations into fix-sized bufferStrangerke
2016-09-12DM: Rename leftover variableStrangerke
2016-09-12DM: Add partial fix to drawing explosionsBendegúz Nagy
2016-09-12DM: More renaming in DungeonManStrangerke
2016-09-11DM: Fix another variable shadowing.Eugene Sandulenko
NOTE: This affects the logic flow, so needs to be checked against original
2016-09-11DM: Fix variable shadowing warningEugene Sandulenko
2016-09-11DM: Fix comparison warningsEugene Sandulenko
2016-09-11DM: Fix warningEugene Sandulenko
2016-09-11DM: Fix variable clashEugene Sandulenko
2016-09-11DM: Fix warningEugene Sandulenko
2016-09-11JANITORIAL: Remove extra whitespacesEugene Sandulenko
2016-09-11DM: Fix logical error with local variablesEugene Sandulenko
2016-09-11DM: Rename more constantsStrangerke
2016-09-11DM: Start renaming constants in DungeonManStrangerke
2016-09-11DM: Get rid of getBoundedValue, replace it by CLIPStrangerke
2016-09-11DM: Replace multiple if statements by a switch in commandMovePartyStrangerke
2016-09-11DM: Rework square code in commandMoveParty()Strangerke
2016-09-11DM: Rework functions related to Directions in order to make them consistent ↵Strangerke
and remove redundancy
2016-09-11DM: Make some functions private, move 2 functions to more specific classesStrangerke
2016-09-11DM: Move some globals to DMEngineStrangerke
2016-09-11DM Rename enum members in dm.h and dialog.hStrangerke
2016-09-11DM: Don't build by defaultWillem Jan Palenstijn
2016-09-10DM: Rename _C to _CuEugene Sandulenko
2016-09-10DM: Rename _B to _Bu to avoid name clashes on some platformsEugene Sandulenko
2016-09-10DM: Another attempt for compilation fixes on older compilersEugene Sandulenko
2016-09-10JANITORIAL: Whitespace fixesEugene Sandulenko
2016-09-10DM: Fix compilationEugene Sandulenko
2016-09-10DM: Finish the renaming in champion.hStrangerke
2016-09-10DM: Change constants into enums in champion.h, renamingStrangerke
2016-09-10DM: Rename ChampionSlot enumStrangerke
2016-09-10DM: Fix regression in 4613e8ffad84e76d06024448f9215439d5cea5e7Strangerke
2016-09-09DM: More renaming in champion.hStrangerke
2016-09-09DM: Rename enums ChampionIndex, ChampionAttribute, ChampionWound, ↵Strangerke
ChampionStatisticType, ChampionStatisticValue
2016-09-09DM: Rename IconIndice enumStrangerke
2016-09-08DM: Finish refactoring pass in TimelineStrangerke
2016-09-08DM: Check the style used for the pointers in Timeline, more renamingStrangerke
2016-09-07DM: Renaming in more functions of TimelineStrangerke