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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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dm
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Author
2016-09-18
DM: Rename Creature masks, move SoundMode to sound.h
Strangerke
2016-09-18
DL: Enforce the use of CreatureType
Strangerke
2016-09-17
DM: Some renaming in group
Strangerke
2016-09-17
DM: Fix the style of some pointers in gfx, remove some implicit casts to Box
Strangerke
2016-09-16
DM: Fix some more warnings
Strangerke
2016-09-16
DM: Fix some more non-MSVC warnings, remove a useless variable
Strangerke
2016-09-16
DM: Fix some non-MSVC warnings
Strangerke
2016-09-16
DM: Clarify some assignments
Strangerke
2016-09-16
DM: Refactor Box()
Strangerke
2016-09-16
DM: More renaming in gfx enums
Strangerke
2016-09-16
DM: More renaming in Gfx enums
Strangerke
2016-09-15
DM: Fix compilation
Eugene Sandulenko
2016-09-15
DM: Renaming of enums in gfx, some refactoring
Strangerke
2016-09-15
DM: Some renaming and refactoring in Gfx
Strangerke
2016-09-14
DM: Add DoorButton enum, fix a bug in drawSquareD3C
Strangerke
2016-09-14
DM: Add DoorOrnament enum, some refactoring in drawDoorOrnament to make use ↵
Strangerke
of it
2016-09-14
DM: Add DoorState enum, make use of it
Strangerke
2016-09-14
DM: Add an enum (ViewFloor), enforce its use, fix a bug in the case of ↵
Strangerke
kDMElementTypeDoorFront
2016-09-13
DM: Rename enum values in EventMan
Strangerke
2016-09-13
DM: Silence some GCC warnings
Strangerke
2016-09-13
DM: Get rif od SquareType, rename SquareMask
Strangerke
2016-09-12
DM: more renaming in DungeonMan
Strangerke
2016-09-12
DM: Enforce the use of SoundMode
Strangerke
2016-09-12
DM: Rename some enums in DungeonMan
Strangerke
2016-09-12
DM: Change the declaration of addEvent
Strangerke
2016-09-12
DM: Enforce the use of Cell enum, some renaming
Strangerke
2016-09-12
DM: Use SensorEffect in two functions
Strangerke
2016-09-12
DM: Make use of Common::String in menusPrintSpellFailureMessage
Strangerke
2016-09-12
DM: Avoid null pointer dereferencing in unlinkThingFromList
Strangerke
2016-09-12
DM: Fix potential divide by zero
Strangerke
2016-09-12
DM: Fix a couple of string manipulations into fix-sized buffer
Strangerke
2016-09-12
DM: Rename leftover variable
Strangerke
2016-09-12
DM: Add partial fix to drawing explosions
Bendegúz Nagy
2016-09-12
DM: More renaming in DungeonMan
Strangerke
2016-09-11
DM: Fix another variable shadowing.
Eugene Sandulenko
NOTE: This affects the logic flow, so needs to be checked against original
2016-09-11
DM: Fix variable shadowing warning
Eugene Sandulenko
2016-09-11
DM: Fix comparison warnings
Eugene Sandulenko
2016-09-11
DM: Fix warning
Eugene Sandulenko
2016-09-11
DM: Fix variable clash
Eugene Sandulenko
2016-09-11
DM: Fix warning
Eugene Sandulenko
2016-09-11
JANITORIAL: Remove extra whitespaces
Eugene Sandulenko
2016-09-11
DM: Fix logical error with local variables
Eugene Sandulenko
2016-09-11
DM: Rename more constants
Strangerke
2016-09-11
DM: Start renaming constants in DungeonMan
Strangerke
2016-09-11
DM: Get rid of getBoundedValue, replace it by CLIP
Strangerke
2016-09-11
DM: Replace multiple if statements by a switch in commandMoveParty
Strangerke
2016-09-11
DM: Rework square code in commandMoveParty()
Strangerke
2016-09-11
DM: Rework functions related to Directions in order to make them consistent ↵
Strangerke
and remove redundancy
2016-09-11
DM: Make some functions private, move 2 functions to more specific classes
Strangerke
2016-09-11
DM: Move some globals to DMEngine
Strangerke
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