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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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dm
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Author
2016-08-26
DM: Add ChampionMan::f331_applyTimeEffects
Bendegúz Nagy
2016-08-26
DM: Add ChampionMan::f320_applyAndDrawPendingDamageAndWounds()
Bendegúz Nagy
2016-08-26
DM: Add input timeout and fix movement after throwing a projectile
Bendegúz Nagy
2016-08-26
DM: Fix broken ChampionMan::f303_getSkillLevel
Bendegúz Nagy
2016-08-26
DM: Fix Timeline _g370_events initialization
Bendegúz Nagy
2016-08-26
DM: Add f371_commandProcessType111To115_ClickInActionArea and it's dependencies
Bendegúz Nagy
2016-08-26
DM: Add f370_commandProcessType100_clickInSpellArea
Bendegúz Nagy
2016-08-26
DM: Add f70_mouseProcessCommands125To128_clickOnChampionIcon
Bendegúz Nagy
2016-08-26
DM: Add f367_commandProcessTypes12to27_clickInChampionStatusBox
Bendegúz Nagy
2016-08-26
DM: Clean up f380_processCommandQueue, add _g318_waitForInputMaxVerticalBlank...
Bendegúz Nagy
2016-08-26
DM: Fix up main loop
Bendegúz Nagy
2016-08-26
DM: Add f255_timelineProcessEvent13_ViAltarRebirth
Bendegúz Nagy
2016-08-26
DM: Add f260_timelineRefreshAllChampionStatusBoxes
Bendegúz Nagy
2016-08-26
DM: Add f257_timelineProcessEvent70_light
Bendegúz Nagy
2016-08-26
DM: Add f254_timelineProcessEvent12_hideDamageReceived
Bendegúz Nagy
2016-08-26
DM: Add f259_timelineProcessEvent11Part2_moveWeaponFromQuiverToSlot
Bendegúz Nagy
2016-08-26
DM: Add f253_timelineProcessEvent11Part1_enableChampionAction
Bendegúz Nagy
2016-08-26
DM: Add f246_timelineProcesEvent65_enableGroupGenerator
Bendegúz Nagy
2016-08-26
DM: Add f252_timelineProcessEvents60to61_moveGroup
Bendegúz Nagy
2016-08-26
DM: Add f245_timlineProcessEvent5_squareCorridor
Bendegúz Nagy
2016-08-26
DM: Fix a bug in drawPanelObject, fix some casts formatting
Strangerke
2016-08-26
DM: Refactor f111 and f112
Strangerke
2016-08-26
DM: Add f248_timelineProcessEvent6_squareWall
Bendegúz Nagy
2016-08-26
DM: Add f250_timelineProcessEvent8_squareTeleporter
Bendegúz Nagy
2016-08-26
DM: Add f251_timelineProcessEvent9_squarePit
Bendegúz Nagy
2016-08-26
DM: Clear some warnings
Bendegúz Nagy
2016-08-26
DM: Add f244_timelineProcessEvent10_squareDoor
Bendegúz Nagy
2016-08-26
DM: Add f243_timelineProcessEvent2_doorDestruction
Bendegúz Nagy
2016-08-26
DM: Add f242_timelineProcessEvent7_squareFakewall
Bendegúz Nagy
2016-08-26
DM: Add f220_explosionProcessEvent25_explosion
Bendegúz Nagy
2016-08-26
DM: Add f241_timelineProcessEvent1_doorAnimation
Bendegúz Nagy
2016-08-26
DM: Add f219_processEvents48To49_projectile
Bendegúz Nagy
2016-08-26
DM: Complete main gameloop
Bendegúz Nagy
2016-08-26
DM: Add F0239_TIMELINE_ExtractFirstEvent
Bendegúz Nagy
2016-08-26
DM: Fix broken display of the leftmost champion
Bendegúz Nagy
2016-08-26
DM: Add missing code to command turn party
Bendegúz Nagy
2016-08-26
DM: Add missing code to command move party
Bendegúz Nagy
2016-08-26
DM: Add warning with repeat parameter
Bendegúz Nagy
2016-08-26
DM: Add proper keyboard input handling
Bendegúz Nagy
2016-08-26
DM: Fix typo in comment
Strangerke
2016-08-26
DM: Remove some more extra parenthesis, remove a useless call to c_str()
Strangerke
2016-08-26
DM: Remove extra parenthesis
Strangerke
2016-08-26
DM: Reduce some variable scopes, silent CppCheck warnings
Strangerke
2016-08-26
DM: Some soft refactoring, in order to silent some CppCheck warnings
Bendegúz Nagy
2016-08-26
DM: Some rework in group.cpp
Strangerke
2016-08-26
DM: Silent some more CppCheck warnings
Bendegúz Nagy
2016-08-26
DM: Some soft refactoring in champion.cpp
Bendegúz Nagy
2016-08-26
DM: Fix style used for pointer casts
Strangerke
2016-08-26
DM: Fix compilation using MSVC9
Strangerke
2016-08-26
DM: Fix several bugs realted to dungeon thing management and item handling
Bendegúz Nagy
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