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path: root/engines/draci/draci.cpp
AgeCommit message (Expand)Author
2009-10-01Clean up room changing code and support returning from the map.Robert Špalek
2009-09-30Remove trailing whitespacesMax Horn
2009-09-30- Adapt parts of the Draci code to match our code formatting guidelinesJohannes Schickel
2009-09-30Implemented the map room, entered when 'm' is pressed.Robert Špalek
2009-09-28Make getFile() return a const pointer and clean-up all uses of it.Robert Špalek
2009-09-25Make engines/draci/ compilable after merging from a branchRobert Špalek
2009-08-17Enabled hotkey 'i' for accessing or exiting the inventory.Denis Kasak
2009-08-15Removed _roomChange hack since it's no longer needed.Denis Kasak
2009-08-11Added dialogue support.Denis Kasak
2009-08-06Fixed the 'ESC room' feature to work as intended.Denis Kasak
2009-08-05* Made some type changes to struct/class members in game.cpp (uint -> int and...Denis Kasak
2009-08-05* Implemented the "escape room" feature of the original engine which lets a u...Denis Kasak
2009-08-02Added the strings archive to DraciEngine.Denis Kasak
2009-08-01Added archives for item descriptions and images.Denis Kasak
2009-07-29* Moved event handling to DraciEngine::handleEvents()Denis Kasak
2009-07-27Fixed segfault when the screen is deleted before animations (the Animation de...Denis Kasak
2009-07-25* Added DraciEngine::_initArchive and made Game use it. Fixes a memory bug be...Denis Kasak
2009-07-22Check whether the walking map overlay is already in the desired state so we d...Denis Kasak
2009-07-20Made 'show walking map overlay' setting persist when changing rooms.Denis Kasak
2009-07-18* Added support for "walking" with the hero (i.e. moving the sprite to locati...Denis Kasak
2009-07-18Removed room switching hack from Mouse and re-added it to DraciEngine::go() (...Denis Kasak
2009-07-17Added sanity checks for all archives (whether opening succeeded).Denis Kasak
2009-07-17* Added Game::loop()Denis Kasak
2009-07-16* Added WalkingMaps classDenis Kasak
2009-07-16Added _iconsArchive to DraciEngine and modified the Mouse class to use it.Denis Kasak
2009-07-16Added proper cursor state handling (when in rooms that don't use the mouse). ...Denis Kasak
2009-07-15Renamed Font::setFont() to loadFont(). Removed DraciEngine::_font and added _...Denis Kasak
2009-07-08Made the engine clear some more caches when it changes rooms (room, sprites a...Denis Kasak
2009-07-05Renaming Animation -> AnimationManager and AnimObj -> Animation in light of t...Denis Kasak
2009-07-04* Added Game::init() and moved some functionality from Game::Game to it (load...Denis Kasak
2009-07-04Added _animationsArchive member to DraciEngine.Denis Kasak
2009-07-04Restructured Script so I can start adding callbacks to GPL commands (added Dr...Denis Kasak
2009-07-03Enabled loading room number 1 as a test.Denis Kasak
2009-07-03Added two more debug levels (logic and animation).Denis Kasak
2009-07-03Removed demo code so I can start working on the real intro.Denis Kasak
2009-07-02Added rooms and overlays archives.Denis Kasak
2009-07-02DraciEngine now opens and stores pointers to essential archives. Changed code...Denis Kasak
2009-07-01Made Text objects calculate their widths and heights properly.Denis Kasak
2009-07-01Made coordinate specification mandatory when constructing objects of type Spr...Denis Kasak
2009-07-01Modified Sprite, Text and Drawable to handle data hiding properly since they'...Denis Kasak
2009-07-01Added Text::setText() and Text::setColour() methods. Changed demo animation t...Denis Kasak
2009-07-01Changed intro animation to render text via the new Text class.Denis Kasak
2009-06-28Changed Script::run() to accept a GPL2Program struct instead of a byte pointe...Denis Kasak
2009-06-28Removed disassembling of the GPL script for the first game location from Drac...Denis Kasak
2009-06-27Added Script instance to DraciEngine. Restored disassembling of a demo script...Denis Kasak
2009-06-27Put all GPL interpreter related routines inside a Script class.Denis Kasak
2009-06-27Added Game's constructor. Added the Person struct and made Game constructor r...Denis Kasak
2009-06-25Made the DraciEngine destructor free _font and _mouse.Denis Kasak
2009-06-25Renamed *cursorNum identifiers in Mouse to *cursorType for consistency.Denis Kasak
2009-06-25Implemented some more methods in Mouse so all mouse-related events are handle...Denis Kasak