index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
draci
/
draci.cpp
Age
Commit message (
Expand
)
Author
2009-07-17
* Added Game::loop()
Denis Kasak
2009-07-16
* Added WalkingMaps class
Denis Kasak
2009-07-16
Added _iconsArchive to DraciEngine and modified the Mouse class to use it.
Denis Kasak
2009-07-16
Added proper cursor state handling (when in rooms that don't use the mouse). ...
Denis Kasak
2009-07-15
Renamed Font::setFont() to loadFont(). Removed DraciEngine::_font and added _...
Denis Kasak
2009-07-08
Made the engine clear some more caches when it changes rooms (room, sprites a...
Denis Kasak
2009-07-05
Renaming Animation -> AnimationManager and AnimObj -> Animation in light of t...
Denis Kasak
2009-07-04
* Added Game::init() and moved some functionality from Game::Game to it (load...
Denis Kasak
2009-07-04
Added _animationsArchive member to DraciEngine.
Denis Kasak
2009-07-04
Restructured Script so I can start adding callbacks to GPL commands (added Dr...
Denis Kasak
2009-07-03
Enabled loading room number 1 as a test.
Denis Kasak
2009-07-03
Added two more debug levels (logic and animation).
Denis Kasak
2009-07-03
Removed demo code so I can start working on the real intro.
Denis Kasak
2009-07-02
Added rooms and overlays archives.
Denis Kasak
2009-07-02
DraciEngine now opens and stores pointers to essential archives. Changed code...
Denis Kasak
2009-07-01
Made Text objects calculate their widths and heights properly.
Denis Kasak
2009-07-01
Made coordinate specification mandatory when constructing objects of type Spr...
Denis Kasak
2009-07-01
Modified Sprite, Text and Drawable to handle data hiding properly since they'...
Denis Kasak
2009-07-01
Added Text::setText() and Text::setColour() methods. Changed demo animation t...
Denis Kasak
2009-07-01
Changed intro animation to render text via the new Text class.
Denis Kasak
2009-06-28
Changed Script::run() to accept a GPL2Program struct instead of a byte pointe...
Denis Kasak
2009-06-28
Removed disassembling of the GPL script for the first game location from Drac...
Denis Kasak
2009-06-27
Added Script instance to DraciEngine. Restored disassembling of a demo script...
Denis Kasak
2009-06-27
Put all GPL interpreter related routines inside a Script class.
Denis Kasak
2009-06-27
Added Game's constructor. Added the Person struct and made Game constructor r...
Denis Kasak
2009-06-25
Made the DraciEngine destructor free _font and _mouse.
Denis Kasak
2009-06-25
Renamed *cursorNum identifiers in Mouse to *cursorType for consistency.
Denis Kasak
2009-06-25
Implemented some more methods in Mouse so all mouse-related events are handle...
Denis Kasak
2009-06-24
Started work on the Mouse class.
Denis Kasak
2009-06-22
Replaced return values with Common::k*Error constants.
Denis Kasak
2009-06-19
Updated the demo animation to use the new Surface features (transparency, dir...
Denis Kasak
2009-06-18
Changed _screenWidth and _screenHeight from member variables to constants bec...
Denis Kasak
2009-06-17
Added kNumColours constant and replaced magic numbers with it.
Denis Kasak
2009-06-17
Changed the _font DraciEngine member from a Font instance to a pointer to an ...
Denis Kasak
2009-06-17
Began work on the Screen class. Modified the demo animation to use the it.
Denis Kasak
2009-06-15
Submitting changes to DraciEngine::go() mentioned in the last commit but omit...
Denis Kasak
2009-06-15
Added support for DFW format archives. Rewrote some BArchive methods to be ab...
Denis Kasak
2009-06-14
Added a Font _font variable to the engine instance. Fixed font colour handlin...
Denis Kasak
2009-06-14
Renamed DraciFont class to Font to be more consistent with the rest of the cl...
Denis Kasak
2009-06-14
Changed DraciFont API to accept const Strings when loading fonts and added co...
Denis Kasak
2009-06-14
Replaced a call to getEventManager() with Engine::_eventMan.
Denis Kasak
2009-06-14
Replace hackish getch() with proper event loop at end of the demo.
Eugene Sandulenko
2009-06-14
Designate hack according to our conventions
Eugene Sandulenko
2009-06-14
Added a Sprite class for handling sprites in the Draci format transparently. ...
Denis Kasak
2009-06-12
Made DraciFont::drawString() return early if the string is too long to fit on...
Denis Kasak
2009-06-12
Removed overflow/underflow checks from DraciFont::drawChar(). Instead, we now...
Denis Kasak
2009-06-11
Implemented font handling via the DraciFont class. Reprogrammed the test anim...
Denis Kasak
2009-06-10
Removed special-casing for the colour black as it's no longer needed.
Denis Kasak
2009-06-10
Shifted the palette one bit to the left aft toemake the dragon animation brig...
Denis Kasak
2009-06-10
Code formatting
Denis Kasak
[prev]
[next]