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path: root/engines/draci/draci.cpp
AgeCommit message (Collapse)Author
2009-06-14Renamed DraciFont class to Font to be more consistent with the rest of the ↵Denis Kasak
classes and other engines. svn-id: r41523
2009-06-14Changed DraciFont API to accept const Strings when loading fonts and added ↵Denis Kasak
constants for font types. svn-id: r41522
2009-06-14Replaced a call to getEventManager() with Engine::_eventMan.Denis Kasak
svn-id: r41518
2009-06-14Replace hackish getch() with proper event loop at end of the demo.Eugene Sandulenko
svn-id: r41513
2009-06-14Designate hack according to our conventionsEugene Sandulenko
svn-id: r41512
2009-06-14Added a Sprite class for handling sprites in the Draci format transparently. ↵Denis Kasak
Modified the test animation to use it. svn-id: r41509
2009-06-12Made DraciFont::drawString() return early if the string is too long to fit ↵Denis Kasak
on the screen. svn-id: r41475
2009-06-12Removed overflow/underflow checks from DraciFont::drawChar(). Instead, we ↵Denis Kasak
now calculate the number of pixels that can be drawn without overflowing beforehand. Also added asserts to catch any negative value passed for the coordinates. svn-id: r41471
2009-06-11Implemented font handling via the DraciFont class. Reprogrammed the test ↵Denis Kasak
animation to use the original game fonts. Removed the old drawString() hack. svn-id: r41454
2009-06-10Removed special-casing for the colour black as it's no longer needed.Denis Kasak
svn-id: r41440
2009-06-10Shifted the palette one bit to the left aft toemake the dragon animation ↵Denis Kasak
brighter. svn-id: r41439
2009-06-10Code formattingDenis Kasak
svn-id: r41438
2009-06-10Added an additional debuglevel "archiver" to facilitate displaying debug ↵Denis Kasak
info from the BAR archiver. Also adjusted numeric debug levels. svn-id: r41436
2009-06-08Adding Draci Historie engine skeleton (engine stub, BAR archiver, ↵Denis Kasak
rudimentary GPL disassembler) svn-id: r41390