Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-07-16 | * Added WalkingMaps class | Denis Kasak | |
* Added DraciEngine::walkingMapsArchive * Made Game::loadRoom() read in the current walking map svn-id: r42541 | |||
2009-07-16 | Added _iconsArchive to DraciEngine and modified the Mouse class to use it. | Denis Kasak | |
svn-id: r42535 | |||
2009-07-15 | Renamed Font::setFont() to loadFont(). Removed DraciEngine::_font and added ↵ | Denis Kasak | |
_smallFont and _bigFont so each font can be handled separately. svn-id: r42514 | |||
2009-07-06 | Made _rnd member of DraciEngine public. | Denis Kasak | |
svn-id: r42190 | |||
2009-07-05 | Renaming Animation -> AnimationManager and AnimObj -> Animation in light of ↵ | Denis Kasak | |
the new API change. svn-id: r42133 | |||
2009-07-04 | Added _animationsArchive member to DraciEngine. | Denis Kasak | |
svn-id: r42091 | |||
2009-07-03 | Enabled loading room number 1 as a test. | Denis Kasak | |
svn-id: r42071 | |||
2009-07-03 | Added two more debug levels (logic and animation). | Denis Kasak | |
svn-id: r42065 | |||
2009-07-02 | Added rooms and overlays archives. | Denis Kasak | |
svn-id: r42035 | |||
2009-07-02 | DraciEngine now opens and stores pointers to essential archives. Changed ↵ | Denis Kasak | |
code that used those archives to use that instead of opening them manually. Replaced BArchive::operator[] functionality with BArchive::getFile() to prevent ugliness when accessing archives via pointers. svn-id: r42031 | |||
2009-06-27 | Added Script instance to DraciEngine. Restored disassembling of a demo ↵ | Denis Kasak | |
script on engine startup (previously via gpldisasm(), now via _script->run()). svn-id: r41921 | |||
2009-06-27 | Added Game's constructor. Added the Person struct and made Game constructor ↵ | Denis Kasak | |
read in the list of persons from INIT.DFW. Added Game instance to DraciEngine. svn-id: r41907 | |||
2009-06-24 | Started work on the Mouse class. | Denis Kasak | |
svn-id: r41840 | |||
2009-06-18 | Changed _screenWidth and _screenHeight from member variables to constants ↵ | Denis Kasak | |
because the screen size doesn't change. svn-id: r41620 | |||
2009-06-17 | Changed the _font DraciEngine member from a Font instance to a pointer to an ↵ | Denis Kasak | |
instance. This way the default constructor is invoked in DraciEngine::init() and can properly initialize the fonts because the game data paths are set. svn-id: r41612 | |||
2009-06-17 | Began work on the Screen class. Modified the demo animation to use the it. | Denis Kasak | |
svn-id: r41604 | |||
2009-06-14 | Added a Font _font variable to the engine instance. Fixed font colour ↵ | Denis Kasak | |
handling by replacing the appropriate colours before drawing. Added Font::setColour() method for changing the current font colour. Added include guards to draci/font.h. Moved kFontBig and kFontSmall constants to draci/font.cpp to prevent redefinition errors. svn-id: r41524 | |||
2009-06-10 | Added an additional debuglevel "archiver" to facilitate displaying debug ↵ | Denis Kasak | |
info from the BAR archiver. Also adjusted numeric debug levels. svn-id: r41436 | |||
2009-06-08 | Adding Draci Historie engine skeleton (engine stub, BAR archiver, ↵ | Denis Kasak | |
rudimentary GPL disassembler) svn-id: r41390 |