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path: root/engines/draci/module.mk
AgeCommit message (Collapse)Author
2009-10-04Implement all boilerplate concerning Global Main Menu.Robert Špalek
All currently defined featues will be supported. I have implemented everything boilerplatish, except for the actual game saving/loading (which will come in the next commit), getting volumes from the configuration (because we don't play sounds yet), and changing subtitles. svn-id: r44583
2009-07-03Made the animation engine compile.Denis Kasak
svn-id: r42069
2009-06-27Renamed gpldisasm.* to script.* in anticipation of using it as a script ↵Denis Kasak
intepreter. svn-id: r41918
2009-06-26Added empty Game class.Denis Kasak
svn-id: r41906
2009-06-24Started work on the Mouse class.Denis Kasak
svn-id: r41840
2009-06-19Made the Surface class compile.Denis Kasak
svn-id: r41655
2009-06-17Began work on the Screen class. Modified the demo animation to use the it.Denis Kasak
svn-id: r41604
2009-06-14Added a Sprite class for handling sprites in the Draci format transparently. ↵Denis Kasak
Modified the test animation to use it. svn-id: r41509
2009-06-11Implemented font handling via the DraciFont class. Reprogrammed the test ↵Denis Kasak
animation to use the original game fonts. Removed the old drawString() hack. svn-id: r41454
2009-06-08Adding Draci Historie engine skeleton (engine stub, BAR archiver, ↵Denis Kasak
rudimentary GPL disassembler) svn-id: r41390