Age | Commit message (Expand) | Author |
2009-08-05 | Fixed second call to Surface::centerOnX() (should have been centerOnY()). | Denis Kasak |
2009-08-04 | Refactored Script::talk() to use the new centering methods. | Denis Kasak |
2009-08-03 | Fixed bug in the math expression evaluator; when evaluating operators, operan... | Denis Kasak |
2009-08-02 | Implemented the Talk GPL command. | Denis Kasak |
2009-07-31 | * Added Game::runGateProgram() | Denis Kasak |
2009-07-29 | Removed some garbage I accidentally pasted into a comment. | Denis Kasak |
2009-07-29 | * Removed some code I forgot to remove in Game::startPlay() (a call to Animat... | Denis Kasak |
2009-07-29 | * Implemented the StartPlay and Play GPL commands properly | Denis Kasak |
2009-07-29 | * Implemented GPL function ActPhase (as Script::funcActPhase()) | Denis Kasak |
2009-07-25 | * Moved walking code to Game::walkHero(). | Denis Kasak |
2009-07-25 | Made Script::run() manually mark the last animation index before it executes ... | Denis Kasak |
2009-07-25 | Implemented ExecUse, ExecLook and ExecInit GPL commands. | Denis Kasak |
2009-07-25 | * Added DraciEngine::_initArchive and made Game use it. Fixes a memory bug be... | Denis Kasak |
2009-07-25 | * Added handlers for the ObjStat and ObjStat_On GPL commands | Denis Kasak |
2009-07-24 | Temporary mapped GPL command StartPlay to handler for Start and reenabled gat... | Denis Kasak |
2009-07-24 | * Added tracking and deleting animations by index (which represents the order... | Denis Kasak |
2009-07-17 | * Added Game::loop() | Denis Kasak |
2009-07-15 | * Changed Game members _numMasks, _init, _look, _use and _canUse from uint16 ... | Denis Kasak |
2009-07-13 | * Implemented the following GPL functions: IsIcoOn, IcoStat, IsObjOn, IsObjOf... | Denis Kasak |
2009-07-12 | Fixed bug in the GPL math evaluator (GPL function results were not pushed ont... | Denis Kasak |
2009-07-08 | Made Script::run() seek in SEEK_CUR mode when jumping instead of the default ... | Denis Kasak |
2009-07-08 | * Implemented GPL jumps | Denis Kasak |
2009-07-07 | * Made Game::_variables private and, instead, added Game::{get,set}Variable()... | Denis Kasak |
2009-07-07 | Implementend F_Not GPL function. | Denis Kasak |
2009-07-07 | * From Game::GameObject removed the following _idxSeq, _numSeq, _animObj, _se... | Denis Kasak |
2009-07-07 | * Changed Game::_variables to public since the GPL interpreter needs to use i... | Denis Kasak |
2009-07-07 | Made GPL interpreter exit on both gplend and exit instructions. | Denis Kasak |
2009-07-07 | Added enum constant for the dragon object (kDragonObject) and made Script::st... | Denis Kasak |
2009-07-06 | Removed two variables that were committed by mistake. | Denis Kasak |
2009-07-06 | Implemented Script::funcRandom (GPL function). | Denis Kasak |
2009-07-06 | Set up GPL functions properly (the math evaluator now calls the handler if it... | Denis Kasak |
2009-07-06 | Fixed bug where the GPL interpreter left parameters from previous commands on... | Denis Kasak |
2009-07-06 | Implemented Script::play() GPL opcode. | Denis Kasak |
2009-07-06 | Implemented GPL operators. | Denis Kasak |
2009-07-04 | Implemented handler for the Load instruction. Removed Script::dummy(). | Denis Kasak |
2009-07-04 | Restructured Script so I can start adding callbacks to GPL commands (added Dr... | Denis Kasak |
2009-06-28 | Added an offset parameter to Script::run() so we can specify where to start t... | Denis Kasak |
2009-06-28 | Changed Script::run() to accept a GPL2Program struct instead of a byte pointe... | Denis Kasak |
2009-06-27 | Renamed Script::gpldisasm() to Script::run(). | Denis Kasak |
2009-06-27 | Put all GPL interpreter related routines inside a Script class. | Denis Kasak |
2009-06-27 | Renamed gpldisasm.* to script.* in anticipation of using it as a script intep... | Denis Kasak |