Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-07-14 | Changed abs() to ABS() in a few places. | Torbjörn Andersson | |
svn-id: r50890 | |||
2010-06-15 | Drascula: add even more responsiveness | Eugene Sandulenko | |
svn-id: r49718 | |||
2010-06-15 | Drascula: Made actors animation more smooth. | Eugene Sandulenko | |
svn-id: r49712 | |||
2008-09-12 | - Moved more animation data inside drascula.dat | Filippos Karapetis | |
- Merged copyRect and copyRectClip - Added enums for all the possible character directions and removed duplicate directions - Extended the talk sequence commands a bit - Removed unnecessary buffer faceBuffer and the unneeded casts between byte * and char * that were used svn-id: r34503 | |||
2008-09-09 | Cleanup | Filippos Karapetis | |
svn-id: r34462 | |||
2008-06-09 | - drascula.dat is now read completely | Filippos Karapetis | |
- Removed the rest of the game static data (staticdata.h) - Some naming convention fixes (added underscore to some shared variables) - Renamed objeto -> object svn-id: r32628 | |||
2008-06-08 | Cleanup | Filippos Karapetis | |
svn-id: r32609 | |||
2008-06-07 | Shuffled around more code. Now the files look more manageable. | Eugene Sandulenko | |
svn-id: r32599 |