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path: root/engines/drascula/detection.cpp
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2018-04-07ALL: Load savegame thumbnail only when necessaryAdrian Frühwirth
This commit introduces the following changes: 1. Graphics::loadThumbnail() Now returns a boolean and takes a new argument skipThumbnail which defaults to false. In case of true, loadThumbnail() reads past the thumbnail data in the input stream instead of actually loading the thumbnail. This simplifies savegame handling where, up until now, many engines always read the whole savegame metadata (including the thumbnail) and then threw away the thumbnail when not needed (which is in almost all cases, the most common exception being MetaEngine::querySaveMetaInfos() which is responsible for loading savegame metadata for displaying it in the GUI launcher. 2. readSavegameHeader() Engines which already implement such a method (name varies) now take a new argument skipThumbnail (default: true) which is passed through to loadThumbnail(). This means that the default case for readSavegameHeader() is now _not_ loading the thumbnail from a savegame and just reading past it. In those cases, e.g. querySaveMetaInfos(), where we actually are interested in loading the thumbnail readSavegameHeader() needs to explicitely be called with skipThumbnail == false. Engines whose readSavegameHeader() (name varies) already takes an argument loadThumbnail have been adapted to have a similar prototype and semantics. I.e. readSaveHeader(in, loadThumbnail, header) now is readSaveHeader(in, header, skipThumbnail). 3. Error handling Engines which previously did not check the return value of readSavegameHeader() (name varies) now do so ensuring that possibly broken savegames (be it a broken thumbnail or something else) don't make it into the GUI launcher list in the first place.
2018-02-21DRASCULA: Added support for Russian fan translationEugene Sandulenko
2017-02-11DRASCULA: Link speech and SFX volumesThierry Crozat
2016-11-29ALL: Remove comma before the word 'instead'Ben Castricum
2016-08-24ALL: Make simpleSaveNames() a MetaEngineFeatureAlexander Tkachev
Added it into hasFeature() of all engines which returned `true` in simpleSaveNames() before. As mentioned in #788, SCI is not always using simple names, so it doesn't have such feature now.
2016-08-24ALL: Add MetaEngine::simpleSaveNames()Alexander Tkachev
Engines with "simple" savenames would support "Run in background" in save/load dialog and gradual save slots unlocking. Other engines save/load feature would be locked until save sync is over.
2016-03-08ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.Johannes Schickel
_singleid -> _singleId _gameids -> _gameIds _guioptions -> _guiOptions
2016-02-25DRASCULA: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-01-26DRASCULA: Only request actual save slots in listSaves.Johannes Schickel
2014-12-22DRASCULA: use Common::String::format when possiblePino Toscano
Use Common::String::format instead of a MAXPATHLEN-sized char[] buffer.
2014-02-18DRASCULA: Make GPL headers consistent in themselves.Johannes Schickel
2013-05-20Revert "DRASCULA: Add detection entries for the Debian repacked versions ↵Filippos Karapetis
(bug #3612236)" This reverts commit f0071c65adf72f0fda07395b19b28a7e730b619a.
2013-05-20Revert "DRASCULA: Fix the comment of the Debian repacked Italian version"Filippos Karapetis
This reverts commit d06a6542249ae18ec4b43ffb7ac4e5273baf3fd7.
2013-05-19DRASCULA: Fix the comment of the Debian repacked Italian versionFilippos Karapetis
2013-05-19DRASCULA: Add detection entries for the Debian repacked versions (bug #3612236)Filippos Karapetis
2013-05-19DRASCULA: Reorder detection entriesFilippos Karapetis
Entries have been grouped by type (packed / unpacked) and ordered by language, alphabetically
2013-05-19DRASCULA: Add detection entries for updated unpacked French / Italian ↵Filippos Karapetis
versions (bug #3612236)
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops
"PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows.
2013-01-04DRASCULA: Properly set the game play time when loading a saved gameFilippos Karapetis
2013-01-04DRASCULA: Add advanced savegame functionalityFilippos Karapetis
This cleans up the save/load code and resolves multiple issues with the original save/load screen. Save game timestamps and thumbnails are now implemented, together with the ability to load a game from the launcher. F7 is now mapped to the ScummVM load dialog, and F10 to the save dialog (if the user has selected to use the ScummVM save screen).
2012-11-30DRASCULA: Change loop variable to uint, rather than size_t.D G Turner
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-04-16DRASCULA: listSaves handles unsynced save indexupthorn
This is a situation that would occur when a user copies drscula save files from one device to another, without copying the corresponding index, or copies the index without all corresponding save files.
2012-04-15DRASCULA: added list saves supportupthorn
Added kSupportsListSaves to DrasculaMetaEngine::hasFeature Added working listSaves to DrasculaMetaEngine
2011-11-16LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)Strangerke
2011-10-23AD: Switched rest of the engines to new GUIOEugene Sandulenko
2011-06-20ALL: Remove trailing whitespacesMax Horn
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-14DETECTOR: Merge ADParams into AdvancedMetaEngineMax Horn
2011-06-10DRASCULA: Switch to alternate AdvancedMetaEngine, avoid ADParamsMax Horn
2011-06-10ENGINES: Change incorrect use of 'target' to 'gameid'Max Horn
2011-05-16ENGINES: Unify engine namesThierry Crozat
This unifies the engine names in MetaEngine::getName() and the credits. In particular drop "Engine" or "engine" from the names when it was present and use expanded names in credits when the MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS").
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-01-28DRASCULA: Fix for Duplicate Registering of Archive.David Turner
A warning occurs that the archive, Packet.001 has been added twice. This is due to a hack to get the detector priority listing correct. This fix prevents this causing a multiple add of the same archive. svn-id: r55580
2010-11-07DRASCULA: Add GUIO_NOLAUNCHLOAD to the detection flags.Johannes Schickel
svn-id: r54125
2010-11-07DETECTOR: Get rid of ADGF_KEEPMATCHMax Horn
Also fix some typos, and minor tweaks svn-id: r54118
2010-10-05DRASCULA: Add MD5 for improved French version of the gameThierry Crozat
svn-id: r53034
2010-06-15AdvancedDetector: Add new parameter directoryGlobs.Eugene Sandulenko
Without this parameter mass detection gave tons of false alarms. Use globbing for narrowing down the depth search. svn-id: r49788
2010-06-14Extended advancedDetector with depth parameter.Eugene Sandulenko
Now AD can search nested directories. By default it is turned off, but there is new parameter to ADParameters struct. Usually value of 2 is good enough for all purposes. svn-id: r49653
2010-04-28Committed my proposed fix for bug #2970211 ("DRASCULA: missing germanTorbjörn Andersson
translation"), after a brief discussion with Fingolfin to make sure I wasn't doing something silly. svn-id: r48833
2010-02-08Renamed ArjFile to ArchiveMan, and _arj to _archives.Nicola Mettifogo
svn-id: r48000
2009-12-25Consistency change: Use uniform copyright strings in getOriginalCopyright.Johannes Schickel
svn-id: r46543
2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
svn-id: r41272
2009-03-05Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ↵Jordi Vilalta Prat
the meaning of the returned string, as discussed some time ago in scummvm-devel svn-id: r39132
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
svn-id: r36132
2008-08-24Italian version now has properly translated verbs area as well as numerousEugene Sandulenko
fixes to object names. So new version of packet.005 was prepared. svn-id: r34124
2008-08-10Add checksums for ScummVM repacked Italian and Spanish versions.Eugene Sandulenko
svn-id: r33761
2008-06-02Simplified detection tableEugene Sandulenko
svn-id: r32500
2008-06-02Add detection for original unpacked Spanish and Italian versions.Eugene Sandulenko
svn-id: r32499
2008-06-02- Now it is possible to choose English version from original CD. Thanks toEugene Sandulenko
ADGF_KEEPMATCH - Fix detection of French version svn-id: r32498
2008-06-02Better implementation of packet games loadingEugene Sandulenko
svn-id: r32490