Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-04 | DRASCULA: Properly set the game play time when loading a saved game | Filippos Karapetis | |
2013-01-04 | DRASCULA: Add advanced savegame functionality | Filippos Karapetis | |
This cleans up the save/load code and resolves multiple issues with the original save/load screen. Save game timestamps and thumbnails are now implemented, together with the ability to load a game from the launcher. F7 is now mapped to the ScummVM load dialog, and F10 to the save dialog (if the user has selected to use the ScummVM save screen). | |||
2012-11-30 | DRASCULA: Change loop variable to uint, rather than size_t. | D G Turner | |
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//' | |||
2012-04-16 | DRASCULA: listSaves handles unsynced save index | upthorn | |
This is a situation that would occur when a user copies drscula save files from one device to another, without copying the corresponding index, or copies the index without all corresponding save files. | |||
2012-04-15 | DRASCULA: added list saves support | upthorn | |
Added kSupportsListSaves to DrasculaMetaEngine::hasFeature Added working listSaves to DrasculaMetaEngine | |||
2011-11-16 | LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE) | Strangerke | |
2011-10-23 | AD: Switched rest of the engines to new GUIO | Eugene Sandulenko | |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-06-14 | DETECTOR: Merge ADParams into AdvancedMetaEngine | Max Horn | |
2011-06-10 | DRASCULA: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-06-10 | ENGINES: Change incorrect use of 'target' to 'gameid' | Max Horn | |
2011-05-16 | ENGINES: Unify engine names | Thierry Crozat | |
This unifies the engine names in MetaEngine::getName() and the credits. In particular drop "Engine" or "engine" from the names when it was present and use expanded names in credits when the MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS"). | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-01-28 | DRASCULA: Fix for Duplicate Registering of Archive. | David Turner | |
A warning occurs that the archive, Packet.001 has been added twice. This is due to a hack to get the detector priority listing correct. This fix prevents this causing a multiple add of the same archive. svn-id: r55580 | |||
2010-11-07 | DRASCULA: Add GUIO_NOLAUNCHLOAD to the detection flags. | Johannes Schickel | |
svn-id: r54125 | |||
2010-11-07 | DETECTOR: Get rid of ADGF_KEEPMATCH | Max Horn | |
Also fix some typos, and minor tweaks svn-id: r54118 | |||
2010-10-05 | DRASCULA: Add MD5 for improved French version of the game | Thierry Crozat | |
svn-id: r53034 | |||
2010-06-15 | AdvancedDetector: Add new parameter directoryGlobs. | Eugene Sandulenko | |
Without this parameter mass detection gave tons of false alarms. Use globbing for narrowing down the depth search. svn-id: r49788 | |||
2010-06-14 | Extended advancedDetector with depth parameter. | Eugene Sandulenko | |
Now AD can search nested directories. By default it is turned off, but there is new parameter to ADParameters struct. Usually value of 2 is good enough for all purposes. svn-id: r49653 | |||
2010-04-28 | Committed my proposed fix for bug #2970211 ("DRASCULA: missing german | Torbjörn Andersson | |
translation"), after a brief discussion with Fingolfin to make sure I wasn't doing something silly. svn-id: r48833 | |||
2010-02-08 | Renamed ArjFile to ArchiveMan, and _arj to _archives. | Nicola Mettifogo | |
svn-id: r48000 | |||
2009-12-25 | Consistency change: Use uniform copyright strings in getOriginalCopyright. | Johannes Schickel | |
svn-id: r46543 | |||
2009-06-06 | Added game GUI options to advancedDetector and updated all engines | Eugene Sandulenko | |
svn-id: r41272 | |||
2009-03-05 | Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ↵ | Jordi Vilalta Prat | |
the meaning of the returned string, as discussed some time ago in scummvm-devel svn-id: r39132 | |||
2009-01-29 | Moved AdvancedDetector from common/ to engines/ | Max Horn | |
svn-id: r36132 | |||
2008-08-24 | Italian version now has properly translated verbs area as well as numerous | Eugene Sandulenko | |
fixes to object names. So new version of packet.005 was prepared. svn-id: r34124 | |||
2008-08-10 | Add checksums for ScummVM repacked Italian and Spanish versions. | Eugene Sandulenko | |
svn-id: r33761 | |||
2008-06-02 | Simplified detection table | Eugene Sandulenko | |
svn-id: r32500 | |||
2008-06-02 | Add detection for original unpacked Spanish and Italian versions. | Eugene Sandulenko | |
svn-id: r32499 | |||
2008-06-02 | - Now it is possible to choose English version from original CD. Thanks to | Eugene Sandulenko | |
ADGF_KEEPMATCH - Fix detection of French version svn-id: r32498 | |||
2008-06-02 | Better implementation of packet games loading | Eugene Sandulenko | |
svn-id: r32490 | |||
2008-06-02 | Proper detection for packed German and French versions. Removed unneeded code. | Eugene Sandulenko | |
svn-id: r32489 | |||
2008-06-01 | Add MD5's and packed file overrides for original packed files of the ↵ | Filippos Karapetis | |
Multilingual English/German/French CD of Drascula svn-id: r32478 | |||
2008-05-26 | Disable Drascula's and MADE's dummy fallbackDetect. | Jordi Vilalta Prat | |
svn-id: r32297 | |||
2008-05-24 | - Move more texts to strings | Eugene Sandulenko | |
- Add support for international versions - More differences for Spanish version - Fix font position for Spanish version - Added accented characters rendering - Bring save names to ScummVM scheme. Original saves aren't read anymore - Made mouse more responsive at save/load screen - Couple fixes for game texts svn-id: r32256 | |||
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat | |
svn-id: r31888 | |||
2008-04-05 | Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, ↵ | Max Horn | |
kADFlagDontAugmentPreferredTarget (since all AdvDetector engines except Kyra used kADFlagAugmentPreferredTarget, it seems reasonable to assume that as default) svn-id: r31413 | |||
2008-03-15 | Got rid of EncapsulatedADGameDesc | Max Horn | |
svn-id: r31130 | |||
2008-03-14 | Started to get rid of Common::EncapsulatedADGameDesc (using plain ↵ | Max Horn | |
Common::ADGameDescription instead) svn-id: r31121 | |||
2008-03-14 | Advanced Detector: Changed fallback detector from a callback function ↵ | Max Horn | |
pointer to an overrideable method of AdvancedMetaEngine svn-id: r31119 | |||
2008-02-08 | Initial support for plugin types | Jordi Vilalta Prat | |
svn-id: r30825 | |||
2008-02-03 | Revised Engine plugin API to only provide a single func which returns a ↵ | Max Horn | |
MetaEngine instance. Used this to simplify the rest of the plugin system svn-id: r30780 | |||
2008-02-03 | Changed "COMPATIBLITY" to "COMPATIBILITY". | Torbjörn Andersson | |
svn-id: r30754 | |||
2008-02-02 | Moved AdvancedMetaEngine to namespace Common | Max Horn | |
svn-id: r30736 | |||
2008-02-02 | Converted the remaining engines to use MetaEngine | Jordi Vilalta Prat | |
svn-id: r30728 | |||
2007-11-14 | Improved the game desc naming in the drascula detection code | Max Horn | |
svn-id: r29503 | |||
2007-11-03 | Patch #1825276: "DETECTION: advanced detector engine simplification" | Eugene Sandulenko | |
svn-id: r29386 | |||
2007-10-11 | disable spanish version for now | Paweł Kołodziejski | |
svn-id: r29185 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 |