Age | Commit message (Collapse) | Author |
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svn-id: r32546
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shown in the selected game slot
svn-id: r32545
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(since delay() waits for double the time internally)
svn-id: r32544
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svn-id: r32541
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c_mirar -> curExcuseLook
c_poder -> curExcuseAction
sentido -> trackCharacter
mirar_t -> lookExcuses
poder_t -> actionExcuses
svn-id: r32535
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svn-id: r32534
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nivel_osc -> palLevel
Simplified calls to loadPic()
svn-id: r32533
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svn-id: r32532
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Added debug output when entering/exiting rooms
svn-id: r32530
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talk_sinc -> talk_sync
n_ejec2 -> savedChapter
Removed updatePalette()
Simplified enterNewRoom()
Merged para_cargar() and loadGame()
Slight cleanup to withoutVerb()
Removed set_dac and set_dacSSN
svn-id: r32528
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sentido_igor -> trackIgor
sentido_bj -> trackBJ
svn-id: r32527
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pon_hare -> moveCharacters
hare_oscuro -> setDarkPalette
hare_claro -> setBrightPalette
funde_hare -> setPaletteBase
conta_blind_vez -> savedTime
paleta_hare -> assignDefaultPalette
paleta_hare_claro -> assignBrightPalette
paleta_hare_oscuro -> assignDarkPalette
distance_x/distance_y -> distanceX/distanceY
palHare -> defaultPalette
palHareClaro -> brightPalette
palHareOscuro -> darkPalette
pos_murci -> batPos
murci_x/murci_y -> batX/batY
blind_x/blind_y -> blindX/blindY
svn-id: r32526
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sentido_dr -> trackDrascula
sentido_hare -> trackProtagonist
sentido_final -> trackFinal
lleva_al_hare -> gotoObject
pon_vb/sentido_vb -> moveVB/trackVB
hay_seleccion -> selectionMade
suelo -> floor
obj_salir -> objIsExit
sitio_x/sitio_y -> roomX/roomY
fundido -> fade
cuanto -> duration (in pause())
pos_hare -> curPos
nom_fich -> fileName
sitiobj_x/sitiobj_y -> roomObjX/roomObjY
sentidobj -> trackObj
cirio -> candle
pianista -> pianist
suma_1_pixel -> talkOffset
sincronia -> syncChar
svn-id: r32512
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ancho_hare -> curWidth
alto_hare -> curHeight
direccion_hare -> curDirection
Some slight cleanup
svn-id: r32508
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comprueba -> verify1
x_barra -> verbBarX
conta_vez -> startTime
diff_vez -> timeDiff
Some cleanup
svn-id: r32507
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PASO_HARE_X/PASO_HARE_Y -> STEP_X/STEP_Y
PIES_HARE -> FEET_HEIGHT
ALTO_TALK_HARE -> TALK_HEIGHT
ANCHO_TALK_HARE -> TALK_WIDTH
salgo -> roomExit
num_cara -> faceBuffer
pantalla -> curScreen
svn-id: r32503
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svn-id: r32490
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svn-id: r32489
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svn-id: r32484
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not to attempt and reopen the ARJ file)
svn-id: r32483
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Multilingual English/German/French CD of Drascula
svn-id: r32478
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svn-id: r32477
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svn-id: r32475
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svn-id: r32473
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Will break your game unless you put packet.001 into game directory.
Not everything has been hooked and files fallback and detection is not
yet implemented
svn-id: r32461
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svn-id: r32445
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svn-id: r32444
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talk_dr_izq -> talk_drascula
Merged talk_drascula and talk_dr_dch
svn-id: r32425
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svn-id: r32424
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svn-id: r32423
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svn-id: r32422
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y_de_signos -> signY
pos_texto -> textPos
svn-id: r32421
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svn-id: r32418
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num_ejec -> currentChapter
svn-id: r32417
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svn-id: r32416
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svn-id: r32410
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anexo -> joined
LimitaVGA -> adjustToVGA
velas -> candles
VelocidadDeFundido -> fadeSpeed
anda_parriba -> walkUp
anda_pabajo -> walkDown
svn-id: r32409
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svn-id: r32408
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- Moved checkFlag to rooms.cpp
- x_de_letra/y_de_letra -> letterX/letterY
- Made itemLocations a const
- Removed loads of now unneeded letter descriptions
svn-id: r32407
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svn-id: r32406
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- Simplified room_0()
- Some cleanup
svn-id: r32404
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svn-id: r32403
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soundIsActive returns a boolean value now
svn-id: r32402
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- confirma_salir -> confirmExit
- Used CLIP instead of if's
svn-id: r32399
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- talk_pianista -> talk_pianist
- Wrapped up talk_pianist, talk_wolf, talk_htel and talk_mus
- Did some cleanup in room logic
svn-id: r32398
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svn-id: r32395
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Some cleanup
dir_escritura -> targetSurface
targetScreen -> targetSurface
plt (in decompressPic) -> colorCount
funcion -> function
svn-id: r32394
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definitions for the escape and F1-F10 keys
svn-id: r32391
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svn-id: r32386
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svn-id: r32383
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