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path: root/engines/drascula/rooms.cpp
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2008-06-02loadAndDecompressPic -> loadPicFilippos Karapetis
svn-id: r32484
2008-06-01Removed the now obsolete talk_dr_dchFilippos Karapetis
Merged talk_bartender and talk_taber2 Merged talk_pen and talk_pen2 svn-id: r32481
2008-06-01Now whole game could be run from original packed files.Eugene Sandulenko
svn-id: r32475
2008-05-31Simplified calls to updateScreen()Filippos Karapetis
svn-id: r32424
2008-05-31Remove trailing spacesEugene Sandulenko
svn-id: r32422
2008-05-31updateData -> updateVisibleFilippos Karapetis
num_ejec -> currentChapter svn-id: r32417
2008-05-31tabernero -> bartenderFilippos Karapetis
anexo -> joined LimitaVGA -> adjustToVGA velas -> candles VelocidadDeFundido -> fadeSpeed anda_parriba -> walkUp anda_pabajo -> walkDown svn-id: r32409
2008-05-30- Simplified font mapping (in print_abc and print_abc_opc)Filippos Karapetis
- Moved checkFlag to rooms.cpp - x_de_letra/y_de_letra -> letterX/letterY - Made itemLocations a const - Removed loads of now unneeded letter descriptions svn-id: r32407
2008-05-30- Renamed texts.cpp to staticdata.h and moved all game static data thereFilippos Karapetis
- Simplified room_0() - Some cleanup svn-id: r32404
2008-05-30Rewrote some more room logicFilippos Karapetis
svn-id: r32400
2008-05-30- Merged loadPic and decompressPicFilippos Karapetis
- talk_pianista -> talk_pianist - Wrapped up talk_pianist, talk_wolf, talk_htel and talk_mus - Did some cleanup in room logic svn-id: r32398
2008-05-30Simplified calls to playSound()Filippos Karapetis
svn-id: r32395
2008-05-30Wrapped up talk_igor_front, talk_igor_door, talk_igor_seated and talk_igor_wigFilippos Karapetis
svn-id: r32392
2008-05-30talk_igorpuerta -> talk_igor_doorFilippos Karapetis
talk_igor_peluca -> talk_igor_wig and replaced some unneeded if statements with atoi svn-id: r32388
2008-05-30Fix compilationEugene Sandulenko
svn-id: r32386
2008-05-30Wrap up talk_taber2()Eugene Sandulenko
svn-id: r32384
2008-05-30Wrap up rest of talk() callsEugene Sandulenko
svn-id: r32383
2008-05-30diferencia -> differenceFilippos Karapetis
pos_pixel -> pixelPos hare_se_mueve -> characterMoved pixel_x/pixel_y -> pixelX/pixelY vez() -> getTime() menu_sin_volcar() -> showMenu() Removed unused function codifica() svn-id: r32380
2008-05-30anima -> animateFilippos Karapetis
leng -> dataSize, and removed it from the global variables (it's only used in animate()) svn-id: r32377
2008-05-30Changed color defines to more meaningful names in an enumFilippos Karapetis
svn-id: r32375
2008-05-30dir_dibujo -> drawSurfaceFilippos Karapetis
dir_hare_fondo -> backSurface dir_mesa -> tableSurface dir_hare_dch -> extraSurface (unsure about this one) dir_zona_pantalla -> screenSurface dir_hare_frente -> frontSurface dir_texto -> textSurface dir_pendulum -> pendulumSurface svn-id: r32374
2008-05-29Loads of Spanish translations with the help of timofonic (thanks!).Filippos Karapetis
Unified some variable styles svn-id: r32372
2008-05-27More simplifications to the talk functionsFilippos Karapetis
svn-id: r32326
2008-05-27longitud -> lengthFilippos Karapetis
respuesta -> answer objetos_que_tengo -> inventoryObjects boton -> button cuadrante -> quadrant distancia -> distance juego -> game frase -> phrase suena -> sound usado -> used responde -> response puesto -> position svn-id: r32321
2008-05-27objeto_que_lleva -> pickedObjectFilippos Karapetis
Removed the verb defines and replaced them with appropriate enums svn-id: r32320
2008-05-27Rewrote some more room logicFilippos Karapetis
svn-id: r32319
2008-05-27Every time strcmp is abused, a baby koala cries...Filippos Karapetis
Changed loads of strcmp's to integer comparisons. There might be two possible regressions (marked with a FIXME) in animation_2_1() and animation_9_6(), which need to be tested Also, fixed a silly regression I made in commit #32312 in getLine() svn-id: r32317
2008-05-27Changed roomParse to accept an array directly and rewrote some more room logicFilippos Karapetis
svn-id: r32315
2008-05-27comienza_sound -> playSoundFilippos Karapetis
fin_sound -> stopSound comienza_sound -> playSound n_puerta -> doorNum cierra_puerta -> closeDoor svn-id: r32314
2008-05-26More simplification to the talk() calls, fixed a shadowing warningFilippos Karapetis
svn-id: r32298
2008-05-26Started rewriting room logicFilippos Karapetis
svn-id: r32294
2008-05-11more translationsPaweł Kołodziejski
svn-id: r32034
2008-05-11asigna_rgb -> setRGBPaweł Kołodziejski
ActualizaPaleta -> updatePalette elige_objeto -> chooseObject datos_actuales -> currentData nombre_obj -> objName nombre_icono -> iconName agarra_objeto -> pickObject abre_puerta -> openDoor con_voces -> with_voices carga_pcx -> loadPCX graba_partida -> saveGame sin_verbo -> withoutVerb actualiza_datos -> updateData svn-id: r32014
2008-05-11ESPACIO -> SPACEPaweł Kołodziejski
AZUL_OSCURO -> DARK_BLUE VERDE_CLARO -> LIGHT_GREEN VERDE_OSCURO -> DARK_GREEN AMARILLO -> YELLOW NARANJA -> ORANGE ROJO -> RED MARRON -> MAROON MORADO -> PURPLE BLANCO -> WHITE ROSA -> PINK ALTO_PERSONAJE -> CHARACTER_HEIGHT ANCHO_PERSONAJE -> CHARACTER_WIDTH NO_PUERTA -> NO_DOOR COMPLETA -> FULL MEDIA -> HALF svn-id: r32011
2008-05-11- Move verbs to texts.cppEugene Sandulenko
- Move yet another hardcoded string to texts.cpp - Add string numbers to texts.cpp - Fixed German texts svn-id: r31998
2008-05-02First step to international version support. Moved all texts to arraysEugene Sandulenko
svn-id: r31820
2008-05-02habla[r] -> talkEugene Sandulenko
svn-id: r31814
2008-05-02Translated the action verbs:Jordi Vilalta Prat
MIRAR -> LOOK COGER -> PICK ABRIR -> OPEN CERRAR -> CLOSE HABLAR -> TALK MOVER -> MOVE svn-id: r31813
2008-05-02Move rooms_* and update_* to rooms.cppEugene Sandulenko
svn-id: r31809