Age | Commit message (Collapse) | Author |
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svn-id: r32537
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this case
svn-id: r32536
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c_mirar -> curExcuseLook
c_poder -> curExcuseAction
sentido -> trackCharacter
mirar_t -> lookExcuses
poder_t -> actionExcuses
svn-id: r32535
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nivel_osc -> palLevel
Simplified calls to loadPic()
svn-id: r32533
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talk_sinc -> talk_sync
n_ejec2 -> savedChapter
Removed updatePalette()
Simplified enterNewRoom()
Merged para_cargar() and loadGame()
Slight cleanup to withoutVerb()
Removed set_dac and set_dacSSN
svn-id: r32528
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pon_hare -> moveCharacters
hare_oscuro -> setDarkPalette
hare_claro -> setBrightPalette
funde_hare -> setPaletteBase
conta_blind_vez -> savedTime
paleta_hare -> assignDefaultPalette
paleta_hare_claro -> assignBrightPalette
paleta_hare_oscuro -> assignDarkPalette
distance_x/distance_y -> distanceX/distanceY
palHare -> defaultPalette
palHareClaro -> brightPalette
palHareOscuro -> darkPalette
pos_murci -> batPos
murci_x/murci_y -> batX/batY
blind_x/blind_y -> blindX/blindY
svn-id: r32526
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svn-id: r32518
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sentido_dr -> trackDrascula
sentido_hare -> trackProtagonist
sentido_final -> trackFinal
lleva_al_hare -> gotoObject
pon_vb/sentido_vb -> moveVB/trackVB
hay_seleccion -> selectionMade
suelo -> floor
obj_salir -> objIsExit
sitio_x/sitio_y -> roomX/roomY
fundido -> fade
cuanto -> duration (in pause())
pos_hare -> curPos
nom_fich -> fileName
sitiobj_x/sitiobj_y -> roomObjX/roomObjY
sentidobj -> trackObj
cirio -> candle
pianista -> pianist
suma_1_pixel -> talkOffset
sincronia -> syncChar
svn-id: r32512
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ancho_hare -> curWidth
alto_hare -> curHeight
direccion_hare -> curDirection
Some slight cleanup
svn-id: r32508
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svn-id: r32502
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svn-id: r32494
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svn-id: r32484
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Merged talk_bartender and talk_taber2
Merged talk_pen and talk_pen2
svn-id: r32481
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svn-id: r32475
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svn-id: r32424
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svn-id: r32422
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num_ejec -> currentChapter
svn-id: r32417
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anexo -> joined
LimitaVGA -> adjustToVGA
velas -> candles
VelocidadDeFundido -> fadeSpeed
anda_parriba -> walkUp
anda_pabajo -> walkDown
svn-id: r32409
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- Moved checkFlag to rooms.cpp
- x_de_letra/y_de_letra -> letterX/letterY
- Made itemLocations a const
- Removed loads of now unneeded letter descriptions
svn-id: r32407
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- Simplified room_0()
- Some cleanup
svn-id: r32404
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svn-id: r32400
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- talk_pianista -> talk_pianist
- Wrapped up talk_pianist, talk_wolf, talk_htel and talk_mus
- Did some cleanup in room logic
svn-id: r32398
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svn-id: r32395
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svn-id: r32392
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talk_igor_peluca -> talk_igor_wig
and replaced some unneeded if statements with atoi
svn-id: r32388
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svn-id: r32386
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svn-id: r32384
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svn-id: r32383
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pos_pixel -> pixelPos
hare_se_mueve -> characterMoved
pixel_x/pixel_y -> pixelX/pixelY
vez() -> getTime()
menu_sin_volcar() -> showMenu()
Removed unused function codifica()
svn-id: r32380
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leng -> dataSize, and removed it from the global variables (it's only used in animate())
svn-id: r32377
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svn-id: r32375
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dir_hare_fondo -> backSurface
dir_mesa -> tableSurface
dir_hare_dch -> extraSurface (unsure about this one)
dir_zona_pantalla -> screenSurface
dir_hare_frente -> frontSurface
dir_texto -> textSurface
dir_pendulum -> pendulumSurface
svn-id: r32374
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Unified some variable styles
svn-id: r32372
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svn-id: r32326
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respuesta -> answer
objetos_que_tengo -> inventoryObjects
boton -> button
cuadrante -> quadrant
distancia -> distance
juego -> game
frase -> phrase
suena -> sound
usado -> used
responde -> response
puesto -> position
svn-id: r32321
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Removed the verb defines and replaced them with appropriate enums
svn-id: r32320
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svn-id: r32319
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Changed loads of strcmp's to integer comparisons. There might be two possible regressions (marked with a FIXME) in animation_2_1() and animation_9_6(), which need to be tested
Also, fixed a silly regression I made in commit #32312 in getLine()
svn-id: r32317
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svn-id: r32315
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fin_sound -> stopSound
comienza_sound -> playSound
n_puerta -> doorNum
cierra_puerta -> closeDoor
svn-id: r32314
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svn-id: r32298
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svn-id: r32294
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svn-id: r32034
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ActualizaPaleta -> updatePalette
elige_objeto -> chooseObject
datos_actuales -> currentData
nombre_obj -> objName
nombre_icono -> iconName
agarra_objeto -> pickObject
abre_puerta -> openDoor
con_voces -> with_voices
carga_pcx -> loadPCX
graba_partida -> saveGame
sin_verbo -> withoutVerb
actualiza_datos -> updateData
svn-id: r32014
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AZUL_OSCURO -> DARK_BLUE
VERDE_CLARO -> LIGHT_GREEN
VERDE_OSCURO -> DARK_GREEN
AMARILLO -> YELLOW
NARANJA -> ORANGE
ROJO -> RED
MARRON -> MAROON
MORADO -> PURPLE
BLANCO -> WHITE
ROSA -> PINK
ALTO_PERSONAJE -> CHARACTER_HEIGHT
ANCHO_PERSONAJE -> CHARACTER_WIDTH
NO_PUERTA -> NO_DOOR
COMPLETA -> FULL
MEDIA -> HALF
svn-id: r32011
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- Move yet another hardcoded string to texts.cpp
- Add string numbers to texts.cpp
- Fixed German texts
svn-id: r31998
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svn-id: r31820
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svn-id: r31814
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MIRAR -> LOOK
COGER -> PICK
ABRIR -> OPEN
CERRAR -> CLOSE
HABLAR -> TALK
MOVER -> MOVE
svn-id: r31813
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svn-id: r31809
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