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AgeCommit message (Expand)Author
2010-06-15Drascula: Optimized blitting code.Eugene Sandulenko
2010-06-15Renamed getAudioCD to getAudioCDManager.Alejandro Marzini
2010-06-14Extended advancedDetector with depth parameter.Eugene Sandulenko
2010-06-09- Revised abstract AudioCDManager.Alejandro Marzini
2010-05-24Fix bug #2827172: DRASCULA: Cursor appears ontop of ending and creditsEugene Sandulenko
2010-05-24Fix crash when there is no drascula.dat fileEugene Sandulenko
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
2010-04-29Fixed a glitch when a one-word text (e.g. "TOTENKOPF" in the first room, whenTorbjörn Andersson
2010-04-28Committed my proposed fix for bug #2970211 ("DRASCULA: missing germanTorbjörn Andersson
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
2010-03-09DRASCULA: Simplify playFLI and its subroutinesMax Horn
2010-03-09DRASCULA: Simplified some code, cleanupMax Horn
2010-03-09DRASCULA: Some cleanup; turn some global C++ objects into members of Drascula...Max Horn
2010-02-09Moved text parsing to a new class.Nicola Mettifogo
2010-02-08Reduce header interdependenciesMax Horn
2010-02-08Introduce factory function makeArjArchive, hide ArjArchive class implementationMax Horn
2010-02-08Renamed variable to fix warning.Torbjörn Andersson
2010-02-08Renamed ArjFile to ArchiveMan, and _arj to _archives.Nicola Mettifogo
2010-02-08Moved ArjFile to drascula.Nicola Mettifogo
2010-02-08Let ArjFile return a SeekableReadStream instead of implementingNicola Mettifogo
2010-02-08Reduced references to _arj to the minimum. It is passed as aNicola Mettifogo
2010-02-08Pass the input stream to text parser functions.Nicola Mettifogo
2010-02-08The text parser functions can create their temporary buffers on the stack.Nicola Mettifogo
2010-02-08Close the FLI file only from the routine that opened it.Nicola Mettifogo
2010-01-30Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream.Johannes Schickel
2010-01-26Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/dec...Max Horn
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-23Reorder params to Audio::makeRawMemoryStreamMax Horn
2010-01-19Move raw audio flags from sound/mixer.h to sound/raw.hMax Horn
2010-01-19Convert more engines from Mixer::playRaw to Mixer::playInputStreamMax Horn
2010-01-19Get rid of Mixer::FLAG_AUTOFREE.Max Horn
2010-01-07The default keycolor for mouse pointers used to be 255.Marcus Comstedt
2009-12-25Consistency change: Use uniform copyright strings in getOriginalCopyright.Johannes Schickel
2009-11-24Added Doxygen comments for the various engine namespaces (currently mostly wi...Max Horn
2009-10-24Change "=" to ":=" in some module.mk files for consistency.Johannes Schickel
2009-08-18Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD au...Johannes Schickel
2009-08-04CleanupFilippos Karapetis
2009-08-04Removed the superfluous VGA buffer, replacing it with direct writes to the vi...Filippos Karapetis
2009-07-2678 bytes isn't enough for some of the longer conversation options. 128 mightTorbjörn Andersson
2009-07-25Make sure that "buf" is properly terminated. Actually, we could probably getTorbjörn Andersson
2009-07-25Don't hog the CPU while waiting for the player to pick a conversation option.Torbjörn Andersson
2009-07-25Added word-wrapping to Drascula's conversation options. Fixes bug #2826607.Torbjörn Andersson
2009-07-25Move the event recorder to its own class (EventRecoder inside common/EventRec...Johannes Schickel
2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
2009-05-19COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecate...Max Horn
2009-05-13Normalized types for several variables. FormattingEugene Sandulenko
2009-05-12Replace verb numbers with constants in selectVerb() callEugene Sandulenko
2009-03-05Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ...Jordi Vilalta Prat
2009-03-01Engines: Fused several init&go methods into a single run methodMax Horn