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2010-01-23Reorder params to Audio::makeRawMemoryStreamMax Horn
svn-id: r47492
2010-01-19Move raw audio flags from sound/mixer.h to sound/raw.hMax Horn
svn-id: r47395
2010-01-19Convert more engines from Mixer::playRaw to Mixer::playInputStreamMax Horn
svn-id: r47377
2010-01-19Get rid of Mixer::FLAG_AUTOFREE.Max Horn
Also fix several recently introduced new/delete vs. malloc/free mismatches. svn-id: r47369
2010-01-07The default keycolor for mouse pointers used to be 255.Marcus Comstedt
This makes sense as a default for CLUT8 modes, but not really for anything else. As part of the gsoc2009-16bit merge, the default was changed to "all ones", with extra code in the SDL backend to truncate this to the depth of the mode. However, "all ones" (white) still isn't a very useful default for RGB modes. So rather than jumping through hoops to provide a bad default, it's better to remove the default altogether. Engines which relied on the old default of 255 have been updated to specify it explicitly. svn-id: r47118
2009-12-25Consistency change: Use uniform copyright strings in getOriginalCopyright.Johannes Schickel
svn-id: r46543
2009-11-24Added Doxygen comments for the various engine namespaces (currently mostly ↵Max Horn
without details; help filling these out is welcome) svn-id: r46128
2009-10-24Change "=" to ":=" in some module.mk files for consistency.Johannes Schickel
svn-id: r45364
2009-08-18Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD ↵Johannes Schickel
audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files) svn-id: r43512
2009-08-04CleanupFilippos Karapetis
svn-id: r43056
2009-08-04Removed the superfluous VGA buffer, replacing it with direct writes to the ↵Filippos Karapetis
video buffer svn-id: r43048
2009-07-2678 bytes isn't enough for some of the longer conversation options. 128 mightTorbjörn Andersson
not be enough either, but at least it fixes bug #2827170 ("DRASCULA: Conversation error"). svn-id: r42801
2009-07-25Make sure that "buf" is properly terminated. Actually, we could probably getTorbjörn Andersson
rid of "buf" completely, and replace it with face = syncChar[p] - '0', assuming that syncChar only contains digits. But for now, let's make a minimal change. This might fix bug #2826611 ("DRASCULA: Crash when smashing church window"). svn-id: r42776
2009-07-25Don't hog the CPU while waiting for the player to pick a conversation option.Torbjörn Andersson
svn-id: r42757
2009-07-25Added word-wrapping to Drascula's conversation options. Fixes bug #2826607.Torbjörn Andersson
svn-id: r42755
2009-07-25Move the event recorder to its own class (EventRecoder inside ↵Johannes Schickel
common/EventRecorder.[h/cpp]). svn-id: r42751
2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
svn-id: r41272
2009-05-19COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are ↵Max Horn
deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses) svn-id: r40725
2009-05-13Normalized types for several variables. FormattingEugene Sandulenko
svn-id: r40521
2009-05-12Replace verb numbers with constants in selectVerb() callEugene Sandulenko
svn-id: r40476
2009-03-05Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ↵Jordi Vilalta Prat
the meaning of the returned string, as discussed some time ago in scummvm-devel svn-id: r39132
2009-03-01Engines: Fused several init&go methods into a single run methodMax Horn
svn-id: r39003
2009-03-01Merged Engine::go() and ::init() into a new run() method (currently ↵Max Horn
implemented by calling the existing init&go methods; to be cleaned up by engine authors svn-id: r39002
2009-02-15- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.Johannes Schickel
- Update BaseBackend and DC port to properly implement OSystem::fillScreen (now only PalmOS has to be updated). - Update all client code which relied on OSystem::clearScreen so far. svn-id: r38304
2009-02-14ignore any keypresses in the volume control dialogWillem Jan Palenstijn
svn-id: r38183
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
svn-id: r36132
2009-01-29A ton of code formatting fixes; also fixed warnings about single line loops ↵Max Horn
like 'while(cond);' by inserting newlines svn-id: r36127
2009-01-05Got rid of updateAnim2()Filippos Karapetis
svn-id: r35747
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-12-03Removed unused variable.Torbjörn Andersson
svn-id: r35223
2008-12-03Applied wjpalenstijn's patch to fix bug #2111826 - "DRASCULA: Inserting save ↵Filippos Karapetis
game names lags" svn-id: r35221
2008-12-03Make sure that savegame names are 0-terminatedFilippos Karapetis
svn-id: r35220
2008-12-03Simplify line reading with the simpler readLine(), instead of readLine_NEWFilippos Karapetis
svn-id: r35216
2008-12-03readLine_OLD -> readLine_NEWFilippos Karapetis
svn-id: r35213
2008-11-16Fixed various g++ warnings ("format not a string literal and no format ↵Johannes Schickel
arguments"). svn-id: r35096
2008-11-14Committed my patch #2123680 "SDL: Backend transaction / rollback support".Johannes Schickel
svn-id: r35062
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
svn-id: r34916
2008-09-28Use better "silence" without clicks when speech is disabled.Eugene Sandulenko
svn-id: r34676
2008-09-28- Renamed withVoices to _subtitlesDisabled as it reflect the true meaning.Eugene Sandulenko
- Allowed to disable subtitles from options dialogs including RTL. svn-id: r34675
2008-09-28Fix bug #2043489: DRASCULA: Cannot disable speechEugene Sandulenko
svn-id: r34674
2008-09-16Removed tons of unused 'length' variables, to silence compiler warningsMax Horn
svn-id: r34585
2008-09-16- Moved some includes away from drascula.hFilippos Karapetis
- Moved grr() to talk.cpp - Removed the unnecessary parameter length from isTalkFinished() svn-id: r34577
2008-09-16Fixed some glitches in the last part of Von Braun's storyFilippos Karapetis
svn-id: r34575
2008-09-16Cleaned up and fixed the cutscene with Von Braun's story. Fixes bugs ↵Filippos Karapetis
#2111804 - "DRASCULA: Cut scene bugs" and #2059648 - "DRASCULA: VonBraun's song" svn-id: r34574
2008-09-16Removed the confirmation speech when a game is saved - it's "99.als" instead ↵Filippos Karapetis
of "s99.als", but the main problem is that it's not translated in the English version and it's in Spanish (plus it's creepy and annoying...) svn-id: r34573
2008-09-16Assign _lang to the appropriate enum valuesFilippos Karapetis
svn-id: r34572
2008-09-16Added a workaround to skip the silence in the beginning and end of file ↵Filippos Karapetis
3.als. Fixes bug #2111815 - "DRASCULA: Voice delayed" svn-id: r34571
2008-09-16- Fixed centerText() to print text at the correct heightFilippos Karapetis
- Removed some duplicate code svn-id: r34569
2008-09-15Fixed compiler warningsMax Horn
svn-id: r34567
2008-09-15Show the blind man's dialog text at a bit better placeFilippos Karapetis
svn-id: r34561