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AgeCommit message (Expand)Author
2011-01-27DRASCULA: Fix Memory Leaks in Rooms Table.David Turner
2010-12-07DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engineMax Horn
2010-11-08COMMON: Push #include audiocd.h in system.h out to .cpp filesMax Horn
2010-11-08BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes onlyMax Horn
2010-11-07DRASCULA: Add GUIO_NOLAUNCHLOAD to the detection flags.Johannes Schickel
2010-11-07DETECTOR: Get rid of ADGF_KEEPMATCHMax Horn
2010-10-15ENGINES: Enhance namespace comments a bitMax Horn
2010-10-15DRASCULA: Fix some code analysis warnings (bug #3087830)Eugene Sandulenko
2010-10-13OPENGL: Merged from trunk, from rev 52105 to 53396.Johannes Schickel
2010-10-05DRASCULA: Add MD5 for improved French version of the gameThierry Crozat
2010-09-23DRASCULA: Play the English "von Braun" trackTorbjörn Andersson
2010-09-21DRASCULA: Keep keyboard buffer flushed while waiting for conversationTorbjörn Andersson
2010-09-21DRASCULA: Fix bug #3069977 ("Grafic Glitches in text")Torbjörn Andersson
2010-09-21DRASCULA: Fix invalid memory access on inventory screenTorbjörn Andersson
2010-07-30Merged from trunk, from Rev 50841 to HEADAlejandro Marzini
2010-07-14Changed abs() to ABS() in a few places.Torbjörn Andersson
2010-07-13Merged from trunk, from Rev 49499 to HEADAlejandro Marzini
2010-06-15Remove unnecessary svn:executable propertiesWillem Jan Palenstijn
2010-06-15AdvancedDetector: Add new parameter directoryGlobs.Eugene Sandulenko
2010-06-15Drascula: improve responsivity during pauses and palette updates.Eugene Sandulenko
2010-06-15Drascula: Fix bug #2011470.Eugene Sandulenko
2010-06-15Drascula: Fix bug #2827166.Eugene Sandulenko
2010-06-15Drascula: Fix bug #2827169.Eugene Sandulenko
2010-06-15Drascula: add even more responsivenessEugene Sandulenko
2010-06-15Drascula: more responsiveness.Eugene Sandulenko
2010-06-15Drascula: Add responsiveness while talking.Eugene Sandulenko
2010-06-15Drascula: Move more cursor-related blits to cursorSurface.Eugene Sandulenko
2010-06-15Drascula: Plug memory leakEugene Sandulenko
2010-06-15Drascula: Fixed bug #2826608.Eugene Sandulenko
2010-06-15Drascula: Made actors animation more smooth.Eugene Sandulenko
2010-06-15Drascula: Restore cursors before automated converse responsesEugene Sandulenko
2010-06-15Drascula: Fix bug #2826610.Eugene Sandulenko
2010-06-15Drascula: ease load on backend.Eugene Sandulenko
2010-06-15Drascula: add more pic-related debug output.Eugene Sandulenko
2010-06-15Drascula: Fix bug #2929931.Eugene Sandulenko
2010-06-15Drascula: added more debug outputEugene Sandulenko
2010-06-15Drascula: Fix bug #2854303.Eugene Sandulenko
2010-06-15Drascula: Added debug console. Implemented a (buggy) room comand.Eugene Sandulenko
2010-06-15Drascula: hid room updater-related debug output to deeper levelEugene Sandulenko
2010-06-15Drascula: Added animation-related debug output.Eugene Sandulenko
2010-06-15Drascula: Optimized blitting code.Eugene Sandulenko
2010-06-15Renamed getAudioCD to getAudioCDManager.Alejandro Marzini
2010-06-14Extended advancedDetector with depth parameter.Eugene Sandulenko
2010-06-09- Revised abstract AudioCDManager.Alejandro Marzini
2010-05-24Fix bug #2827172: DRASCULA: Cursor appears ontop of ending and creditsEugene Sandulenko
2010-05-24Fix crash when there is no drascula.dat fileEugene Sandulenko
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
2010-04-29Fixed a glitch when a one-word text (e.g. "TOTENKOPF" in the first room, whenTorbjörn Andersson
2010-04-28Committed my proposed fix for bug #2970211 ("DRASCULA: missing germanTorbjörn Andersson
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn