Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-09-15 | Remove a workaround in textFitsCentered(). The blind man's dialog is a bit ↵ | Filippos Karapetis | |
better placed now svn-id: r34560 | |||
2008-09-15 | Fixed the phrase told by the protagonist when he talks to the blind man the ↵ | Filippos Karapetis | |
second time svn-id: r34559 | |||
2008-09-15 | Rewrote the very confusing centerText() function into something that makes ↵ | Filippos Karapetis | |
more sense, and matches the way that the original printed text on screen (in most cases) Fixes bugs #2102657 - "DRASCULA: Crash when talking to the piano player" and #2111820 - "DRASCULA: Dialog texts too long" svn-id: r34558 | |||
2008-09-14 | Big patch changing semantics of ReadStream::eos(): | Willem Jan Palenstijn | |
eos() now only returns true _after_ trying to read past the end of the stream. This has a large potential for regressions. Please test! svn-id: r34549 | |||
2008-09-14 | Slight cleanup of centerText() | Filippos Karapetis | |
svn-id: r34531 | |||
2008-09-14 | Fix for bug #2110375 - "DRASCULA: Mouse visible in screen saver", a ↵ | Filippos Karapetis | |
regression from moving mouse handling to OSystem svn-id: r34526 | |||
2008-09-13 | Indentation. | Torbjörn Andersson | |
svn-id: r34513 | |||
2008-09-12 | - Moved more animation data inside drascula.dat | Filippos Karapetis | |
- Merged copyRect and copyRectClip - Added enums for all the possible character directions and removed duplicate directions - Extended the talk sequence commands a bit - Removed unnecessary buffer faceBuffer and the unneeded casts between byte * and char * that were used svn-id: r34503 | |||
2008-09-11 | Cleanup | Filippos Karapetis | |
svn-id: r34494 | |||
2008-09-11 | - Merged openDoor() and closeDoor() | Filippos Karapetis | |
- Cleaned up updateDoor() - Bugfixes to exitRoom() and gotoObject() - Moved cursor-related functions to interface.cpp - alapuertakeva -> roomExits svn-id: r34493 | |||
2008-09-11 | Code optimizations from Fingolfin | Filippos Karapetis | |
svn-id: r34491 | |||
2008-09-11 | Cleanup | Filippos Karapetis | |
svn-id: r34490 | |||
2008-09-11 | Fixed the hotspot for the crosshair cursor | Filippos Karapetis | |
svn-id: r34489 | |||
2008-09-11 | - The game's cursor is now handled via ScummVM's cursor manager, instead of ↵ | Filippos Karapetis | |
the game itself (this means that there might be regressions where the cursor is visible when it shouldn't be) - Removed the textSurface pointer, which was used in the Spanish version. Non-Spanish versions of the game hold the font data in the tableSurface buffer (which contains picture 96). The font data for Spanish versions is in picture 974. Now both versions load their font data from the tableSurface buffer - hay_que_load -> loadedDifferentChapter - Merged withoutVerb() and selectVerb() This is a big change, it might lead to regressions! svn-id: r34488 | |||
2008-09-10 | Removed the unused variable changeColor | Filippos Karapetis | |
svn-id: r34480 | |||
2008-09-10 | Merged all the methods to assign and set default palettes | Filippos Karapetis | |
svn-id: r34479 | |||
2008-09-10 | Reduced game memory usage by about 400KB by only loading the current ↵ | Filippos Karapetis | |
language strings, not all strings svn-id: r34472 | |||
2008-09-09 | - Cleanup and simplification | Filippos Karapetis | |
- Moved several simple animations out of animation.cpp - Moved some animations with talk sequences inside drascula.dat - A new version of drascula.dat is needed (will be uploaded shortly) svn-id: r34464 | |||
2008-09-09 | Cleanup of exitRoom() | Filippos Karapetis | |
svn-id: r34463 | |||
2008-09-09 | Cleanup | Filippos Karapetis | |
svn-id: r34462 | |||
2008-09-09 | Cleanup. Simplified converse() | Filippos Karapetis | |
svn-id: r34460 | |||
2008-09-03 | Renamed SeekableReadStream::readLine to SeekableReadStream::readLine_OLD; ↵ | Max Horn | |
added a new alternate SeekableReadStream::readLine() instead svn-id: r34315 | |||
2008-08-27 | Document some animations | Filippos Karapetis | |
svn-id: r34190 | |||
2008-08-26 | Removed some unneeded sanity checks that have been introduced with the ↵ | Filippos Karapetis | |
latest cleanups svn-id: r34183 | |||
2008-08-26 | talk_dr_grande -> talk_drascula_big | Filippos Karapetis | |
talk_baul -> talk_trunk svn-id: r34182 | |||
2008-08-26 | Simplified several calls to copyBackground() | Filippos Karapetis | |
svn-id: r34181 | |||
2008-08-26 | Merged talk_vonBraun and talk_vonBraunpuerta | Filippos Karapetis | |
svn-id: r34180 | |||
2008-08-26 | Cleanup | Filippos Karapetis | |
svn-id: r34179 | |||
2008-08-25 | Fix for original game bug with the wall plug in chapter 5. | Filippos Karapetis | |
Fixes bug #2059621 - DRASCULA: Plug bug svn-id: r34160 | |||
2008-08-25 | Fix for bug #2062024 - "DRASCULA: Error talking with blind man" | Filippos Karapetis | |
svn-id: r34154 | |||
2008-08-24 | Italian version now has properly translated verbs area as well as numerous | Eugene Sandulenko | |
fixes to object names. So new version of packet.005 was prepared. svn-id: r34124 | |||
2008-08-24 | Fix inventory. | Eugene Sandulenko | |
svn-id: r34122 | |||
2008-08-19 | Fix for bug #2057664 - "DRASCULA: No GUI warning when playing from CD" | Filippos Karapetis | |
svn-id: r34030 | |||
2008-08-19 | Fixed regression from commit #33576. Fixes bug #2056282 - "DRASCULA: can't ↵ | Filippos Karapetis | |
use inventory objects" svn-id: r34028 | |||
2008-08-17 | Patch #2045543: Possible fix for Drascula's decodeRLE() | Eugene Sandulenko | |
svn-id: r33973 | |||
2008-08-10 | Fixed a bunch of Valgrind warnings (mostly uninitialised variables, but also an | Torbjörn Andersson | |
invalid free()), so that I can start and quit the game without any unexpected warnings. (The obvious next step, of course, would be to actually *play* the game for a bit...) svn-id: r33766 | |||
2008-08-10 | Add checksums for ScummVM repacked Italian and Spanish versions. | Eugene Sandulenko | |
svn-id: r33761 | |||
2008-08-10 | address the ignored events and bad inventory screen handling 'features' | Kostas Nakos | |
svn-id: r33758 | |||
2008-08-10 | hint the backend to show the VK | Kostas Nakos | |
svn-id: r33756 | |||
2008-08-03 | Fix bug #2011470: "DRASCULA: slowdown when you hold mouse buttons" | Eugene Sandulenko | |
svn-id: r33576 | |||
2008-08-03 | Fix bug #2017432: "DRASCULA: Typing is slow when you save a game" | Eugene Sandulenko | |
svn-id: r33574 | |||
2008-08-03 | Fixed #2021902 ("DRASCULA: Can't adjust the volume inside the game"). I can't | Torbjörn Andersson | |
verify that this matches the original behaviour, but at least it's better now. svn-id: r33558 | |||
2008-08-02 | Fix bug #2007170: "DRASCULA: No Spaces in SaveGames Names" | Eugene Sandulenko | |
svn-id: r33541 | |||
2008-08-02 | Fix crash when drascula.dat file is missing | Eugene Sandulenko | |
svn-id: r33537 | |||
2008-07-01 | Fixed unitialized variables | Max Horn | |
svn-id: r32865 | |||
2008-06-25 | Added patch from bug report #2001189 - "DRASCULA: Wrong intro music in ↵ | Filippos Karapetis | |
Spanish version" svn-id: r32783 | |||
2008-06-25 | Possible fix for (for the drascula engine) for bug #2001583 - "WINCE: CRUISE ↵ | Filippos Karapetis | |
and DRASCULA engines can not be compiled" svn-id: r32777 | |||
2008-06-17 | Possible fix for bug #1979086 - "DRASCULA: Wrong language detection(?) and ↵ | Filippos Karapetis | |
crash" svn-id: r32728 | |||
2008-06-17 | Removed duplicate code | Filippos Karapetis | |
svn-id: r32727 | |||
2008-06-10 | Pressing enter when entering the name of a save game should save that game | Filippos Karapetis | |
svn-id: r32661 |