Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-06-08 | Grouped all the different draw buffers/pointers together | Filippos Karapetis | |
svn-id: r32612 | |||
2008-06-08 | Use _system->quit() instead of exit(0). | Torbjörn Andersson | |
svn-id: r32611 | |||
2008-06-08 | Cleanup | Filippos Karapetis | |
svn-id: r32609 | |||
2008-06-08 | Initialize _charMap to avoid crash when drascula.dat doesn't exist | Filippos Karapetis | |
svn-id: r32607 | |||
2008-06-07 | Add stubs for .dat file loading | Eugene Sandulenko | |
svn-id: r32605 | |||
2008-06-07 | WIP of drascula.dat loading. | Eugene Sandulenko | |
DISCLAIMER: this is too far from finished. From now drascula.dat is required to run the game, but in the meantime you have to make it by yourself. Do not update DRASCULA_DAT_VER as I want it to be version 1 once all loading will be implemented, but that may lead to some changes similar to r32602. svn-id: r32603 | |||
2008-06-07 | Add new files to makefile. | Eugene Sandulenko | |
svn-id: r32600 | |||
2008-06-07 | Shuffled around more code. Now the files look more manageable. | Eugene Sandulenko | |
svn-id: r32599 | |||
2008-06-07 | Another fix, now to German texts. | Eugene Sandulenko | |
svn-id: r32597 | |||
2008-06-07 | Ooops. Several missing colons in the texts which lead to wrong messages were ↵ | Eugene Sandulenko | |
spotted and fixed. svn-id: r32596 | |||
2008-06-07 | Patch #1986992: "DRASCULA: correcting errors" | Eugene Sandulenko | |
svn-id: r32592 | |||
2008-06-07 | Cleanup | Filippos Karapetis | |
estanteria -> bookcase svn-id: r32591 | |||
2008-06-07 | Fixed regression from last commit | Filippos Karapetis | |
svn-id: r32590 | |||
2008-06-07 | Used enums for igor talker types | Filippos Karapetis | |
Merged a lot of code of talk_pianist, talk_drunk, talk_werewolf and talk_mus svn-id: r32589 | |||
2008-06-07 | Simplified talk_hacker | Filippos Karapetis | |
svn-id: r32588 | |||
2008-06-06 | Fix apostrophe rendering in conversation texts. | Eugene Sandulenko | |
svn-id: r32587 | |||
2008-06-06 | Another English fix from sanguineh | Eugene Sandulenko | |
svn-id: r32586 | |||
2008-06-06 | Slighly modified patch #1985341: "DRASCULA: Hopefully my last batch of ↵ | Eugene Sandulenko | |
english updates" svn-id: r32585 | |||
2008-06-06 | Partially reverted the changes to for loops in my last commit. It's not wise ↵ | Filippos Karapetis | |
to call strlen() on each loop iteration... svn-id: r32584 | |||
2008-06-06 | - Cleanup | Filippos Karapetis | |
- Removed the unneeded AuxBuffLast buffer (this one is really not necessary :) ) - Simplified some more room actions svn-id: r32583 | |||
2008-06-06 | Move more room code into roomActions[]. | Eugene Sandulenko | |
svn-id: r32582 | |||
2008-06-06 | Partially reverted r32580. That surface is used by Spanish version. | Eugene Sandulenko | |
svn-id: r32581 | |||
2008-06-06 | Removed the useless textSurface buffer | Filippos Karapetis | |
frame_x -> frameX candleX, candleY, pianistX and drunkX are used in more than one place svn-id: r32580 | |||
2008-06-06 | Initialize roomNumber correctly | Filippos Karapetis | |
svn-id: r32579 | |||
2008-06-06 | - Cleaned up the code that makes the in-game screensaver pop up | Filippos Karapetis | |
- Grouped all the frame_* variables - Removed the unused mouseY_ant variable Renamed: x_dr/y_dr -> drasculaX/drasculaY x_bj/y_bj -> bjX/bjY vb -> VonBraun wolf -> werewolf pos_cabina -> cabinPos dir_lectura -> pal plt -> colorCount palNegra -> blackPalette cont_sv -> framesWithoutAction svn-id: r32577 | |||
2008-06-06 | Cleanup | Filippos Karapetis | |
svn-id: r32574 | |||
2008-06-06 | Simplified the room preupdaters and updaters | Filippos Karapetis | |
svn-id: r32573 | |||
2008-06-06 | Fix regressions introduced in r32571 | Eugene Sandulenko | |
svn-id: r32572 | |||
2008-06-06 | Removed the empty specialized parsers for rooms 19, 44, 61 and 63 | Filippos Karapetis | |
svn-id: r32571 | |||
2008-06-06 | Added the rest of the rooms to the room parser | Filippos Karapetis | |
svn-id: r32570 | |||
2008-06-06 | Removed left-over debugging. | Torbjörn Andersson | |
svn-id: r32569 | |||
2008-06-06 | Only try to play a sound file if the file could be found. (Otherwise, it looks | Torbjörn Andersson | |
like it will try to use the most recently opened file, which is probably not a sound at all.) svn-id: r32568 | |||
2008-06-06 | Further unification of room code. | Eugene Sandulenko | |
svn-id: r32567 | |||
2008-06-05 | Fixed regression: rooms 0, 56 and 60 are not called by the default room ↵ | Filippos Karapetis | |
parser (13 and 21 too, but there are no default actions associated with them) svn-id: r32562 | |||
2008-06-05 | Optimize a bit roomParse, though ideal would be a binary search, but I am | Eugene Sandulenko | |
too lazy for that. svn-id: r32561 | |||
2008-06-05 | Converted most of checkAction() to pseudorooms 200 and 201, putting | Eugene Sandulenko | |
them into roomActions. svn-id: r32560 | |||
2008-06-05 | Merged all roomXXActions into single array. Thus simplified room parsers. | Eugene Sandulenko | |
svn-id: r32559 | |||
2008-06-05 | Pendulum room is room #102 | Eugene Sandulenko | |
svn-id: r32558 | |||
2008-06-05 | escoba -> runCurrentChapter | Filippos Karapetis | |
svn-id: r32557 | |||
2008-06-05 | Added enums for all items up to chapter 3 and some of chapter 4 | Filippos Karapetis | |
svn-id: r32556 | |||
2008-06-05 | Fix compiler warning (to clear a C-string, do not abuse sprintf like that) | Max Horn | |
svn-id: r32555 | |||
2008-06-05 | - Rewrote the way room updaters, preupdaters and room parsers are called and ↵ | Filippos Karapetis | |
added debug output when they're called - Simplified calls to converse() - Removed the useless para_codificar buffers - Renamed checkFlag -> checkAction svn-id: r32554 | |||
2008-06-05 | Forgot the separator | Filippos Karapetis | |
svn-id: r32553 | |||
2008-06-05 | - Removed the unused hay_sb variable (originally, it was meant to check if ↵ | Filippos Karapetis | |
the sound is active or not) - mesa -> volumeControls - Cleanup of volumeControls() - fliplay -> playFLI, and removed openSSN() and EndSSN() - Some translations: button_izq -> leftMouseButton button_dch -> rightMouseButton animation_rayo -> animation_ray hueso -> bone vuela -> fly svn-id: r32552 | |||
2008-06-05 | Slighlty modified patch #1984858: "DRASCULA: more english grammar/spelling ↵ | Eugene Sandulenko | |
fixes" svn-id: r32551 | |||
2008-06-04 | saves -> saveLoadScreen | Filippos Karapetis | |
svn-id: r32546 | |||
2008-06-04 | Clear "select" when the save/load screen pops up, to avoid having garbage ↵ | Filippos Karapetis | |
shown in the selected game slot svn-id: r32545 | |||
2008-06-04 | Reduced the delays in Drascula's save/load screen to make it more responsive ↵ | Filippos Karapetis | |
(since delay() waits for double the time internally) svn-id: r32544 | |||
2008-06-04 | Fix memory overwrite | Eugene Sandulenko | |
svn-id: r32543 | |||
2008-06-04 | Fixed the animation where the window is broken by the spear outside the church | Filippos Karapetis | |
svn-id: r32542 |