Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-10-18 | DREAMWEB: Initialize few more class variables. CID 1003402 | Eugene Sandulenko | |
2013-05-17 | RECORDER: Implement Events Recorder | Eugene Sandulenko | |
2012-12-02 | DREAMWEB: Fix key handling for non-QWERTY layouts | Thierry Crozat | |
This fixes bug #3590814. The case for KP0-KP9 can probably be removed as it should be handled by the case above. But I don't have a keyboard with keypad to test. So I am leaving it for now. | |||
2012-11-30 | DREAMWEB: Further migration to screen size constants. | D G Turner | |
2012-11-29 | DREAMWEB: Add debugging output for keyboard input. | D G Turner | |
2012-11-29 | DREAMWEB: Further cleanup to keyboard input buffer code. | D G Turner | |
Removed the buffer from being a global non-const variable. Also, the code changes should allow the buffer size to be increased by just changing the size of _keyBuffer if needed. | |||
2012-11-29 | DREAMWEB: Simplify _lastHardKey usage and migrate to Common::KeyCode. | D G Turner | |
This improves readability and should help with dealing with changes to fix bug #3590814 ("DREAMWEB: M key does not work in Network"). | |||
2012-11-15 | DREAMWEB: Add an extra line showing the available terminal commands | Filippos Karapetis | |
This is possible, since the game is freeware now. It is very helpful when playing the game in order to avoid referring to the manual. The extra help text is shown when the player uses the 'help' command inside the game terminal. Also, the list of games where copy protection is skipped has been reordered alphabetically in the README | |||
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//' | |||
2012-05-31 | DREAMWEB: Objectify Sound functions & data into DreamWebSound class. | D G Turner | |
This change should have no functional change, but makes the sound code more decoupled, modular and readable, prior to attempting a fix for bug #3528164 - "DREAMWEB: missing sound effects/music cues during main title". | |||
2012-05-08 | DREAMWEB: Fix Speech Directory Name for SP/FR CD Variant. | D G Turner | |
This should fix the remaining issues on bug #3524362 "DREAMWEB: Problem with Spanish/French version". | |||
2012-05-08 | DREAMWEB: Add _speechDirName to remove duplication of Directory name. | D G Turner | |
2012-05-04 | DREAMWEB: Add character map for the Italian version. | Willem Jan Palenstijn | |
It is the same as the French version. This fixes bug #3523338. | |||
2012-04-22 | DREAMWEB: Move all of the mouse cursor related code into a separate file | Filippos Karapetis | |
2012-04-16 | DREAMWEB: Simplify modifyFileName() by using _datafilePrefix | Thierry Crozat | |
2012-04-16 | DREAMWEB: Minor style fixes | Thierry Crozat | |
2012-04-15 | DREAMWEB: Add character mapping for french version | Thierry Crozat | |
2012-04-15 | DREAMWEB: Support opening data files from ES and FR CD version | Thierry Crozat | |
2012-03-25 | DREAMWEB: Rename the dreamweb_originalsaveload option to originalsaveload | Filippos Karapetis | |
This changes its naming to be like the rest of the game options | |||
2012-03-04 | DREAMWEB: Clean up the palette brightness code | Filippos Karapetis | |
2012-02-24 | DREAMWEB: Remove uneeded Common::String construction. | D G Turner | |
2012-02-24 | DREAMWEB: Add datafile name prefix to engine and modify showPCX() to it. | D G Turner | |
This new variable removes the need for duplicates strings of the form "DREAMWEB.*" spread throughout the dreamweb engine, replacing them with a common const string on the engine holding the datafile name prefix. This will reduce binary size and it should also simplify adding support for foreign language variants, where the datafile name prefix is changed. To demostrate usage and prove this, showPCX() is migrated to using this. | |||
2012-02-22 | DREAMWEB: Avoid including advancedDetector.h from dreamweb.h | Max Horn | |
2012-02-12 | DREAMWEB: Fix missing subtitle lines in speech+subtitle mode | Willem Jan Palenstijn | |
This is done by adding a (very ugly) way to force the previous timed-temp line off screen, so the next one can be shown. | |||
2012-01-08 | DREAMWEB: Extend the number of saveslots from 7 to 21 in the original | Torbjörn Andersson | |
save/load dialogs. | |||
2011-12-29 | DREAMWEB: Simplify finalization call in dreamweb main function. | D G Turner | |
Thanks to Fingolfin for the suggestion. | |||
2011-12-28 | DREAMWEB: Mark some member vars as only being used in keypad.cpp; cleanup | Max Horn | |
2011-12-28 | DREAMWEB: Remove global file handle | Max Horn | |
2011-12-28 | DREAMWEB: Changed hasSpeech() to also take account of the audio settings | Filippos Karapetis | |
This fixes an assert in the madman sequence | |||
2011-12-28 | DREAMWEB: Replaced most isCD calls with calls checking for speech | Filippos Karapetis | |
This is quite useful for devices with limited storage, where the user can use the CD version without its speech files | |||
2011-12-28 | DREAMWEB: Clean up some constants | Willem Jan Palenstijn | |
2011-12-28 | DREAMWEB: Remove some now-redundant references to the DreamWeb namespace | Filippos Karapetis | |
2011-12-28 | DREAMWEB: Completely remove all of the runtime, and move everything into ↵ | Filippos Karapetis | |
DreamWebEngine Also, remove dead code (allocateMem/deallocateMem) | |||
2011-12-28 | DREAMWEB: Move all saved variables to a GameVars struct | Willem Jan Palenstijn | |
The data segment is now completely unused. | |||
2011-12-28 | DREAMWEB: Mass-move variables out of data | Willem Jan Palenstijn | |
This has been done by an automated search/replace, culling unused variables in the process. The remaining variables in data are all stored in savegames. | |||
2011-12-28 | DREAMWEB: Move 4 volume related variables out of data blob. | D G Turner | |
2011-12-28 | DREAMWEB: Move 'speechloaded' flag out of data blob. | D G Turner | |
2011-12-27 | DREAMWEB: Move 3 sound related variables out of data blob. | D G Turner | |
2011-12-27 | DREAMWEB: Remove reels segment | Willem Jan Palenstijn | |
2011-12-27 | DREAMWEB: Convert room text into TextFiles | Willem Jan Palenstijn | |
2011-12-27 | DREAMWEB: Convert exText into TextFile | Willem Jan Palenstijn | |
2011-12-27 | DREAMWEB: Streamline graphics file access | Willem Jan Palenstijn | |
2011-12-27 | DREAMWEB: Fix uninitialized variable | Willem Jan Palenstijn | |
2011-12-27 | DREAMWEB: Move kCurrentsample out of data blob. | D G Turner | |
2011-12-27 | DREAMWEB: Move kQuitRequested out of data blob. | D G Turner | |
2011-12-18 | DREAMWEB: Move backdrop.cpp and more to DreamBase; remove some dead code | Max Horn | |
2011-12-17 | DREAMWEB: Use ScummVM's save/load dialogs by default | Filippos Karapetis | |
2011-12-15 | DREAMWEB: Convert a bunch of stuff to C++ | Max Horn | |
Specifically, I started with openOb() and withWhat() which allowed to remove offset_commandline and offset_openchangesize. A clean conversion of these required a conversion of printMessage2 and getOpenedSize. | |||
2011-12-11 | DREAMWEB: Do savefile reading directly in loadPosition() / scanForNames() | Max Horn | |
2011-12-11 | DREAMWEB: Move savefile creation into DreamGenContext::savePosition | Max Horn | |
Also, make sure the save file is properly finalized before being closed. |