Age | Commit message (Collapse) | Author |
|
|
|
|
|
Instead, have a different variable for each use.
|
|
|
|
|
|
|
|
|
|
DreamWebEngine
Also, remove dead code (allocateMem/deallocateMem)
|
|
The data segment is now completely unused.
|
|
|
|
This has been done by an automated search/replace, culling unused
variables in the process. The remaining variables in data are all stored
in savegames.
|
|
|
|
|
|
global variables from the data blob
|
|
|
|
|
|
|
|
|
|
Also moves checkCoords to DreamBase, adding a nasty cast to it. This is a
temporary HACK, which allows moving functions that use checkCoords to
DreamBase one at a time, instead of all at once (and at the same time as
checkCoords). This can be undone once everything using checkCoords has been
moved to DreamBase.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
'opensarters', 'openyourneighbour' ported to C++
|
|
|
|
|
|
|
|
|
|
|
|
|
|
this)
|
|
|
|
|
|
|
|
|
|
|
|
|