Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-07-14 | JANITORIAL: Remove trailing whitespace | Sven Hesse | |
2013-05-04 | DREAMWEB: Changed Italian LOGON command | Simon Sawatzki | |
Changed REGISTRA to ACCEDI for better user convenience. | |||
2013-05-02 | DREAMWEB: Change Spanish LOGON command to ACCESO | Thierry Crozat | |
2013-04-29 | DREAMWEB: Add commands in Spanish for the Network Terminal | Thierry Crozat | |
Also changed the German HELP command to HILF at the translator request (which means both HILF and HILFE work since the parser only matches the start of the string). | |||
2013-03-21 | DREAMWEB: Also update LOGON Italian translation in help string | Thierry Crozat | |
2013-03-20 | DREAMWEB: Change Italian translation of terminal LOGON command | Thierry Crozat | |
SimSaw found the Italian user manual and it uses REGISTRA. So I changed the translation in-game to use the same. | |||
2013-02-26 | DREAMWEB: Make some static arrays const | Thierry Crozat | |
2013-02-26 | DREAMWEB: Add localised commands in the network terminal | Thierry Crozat | |
The original interpreter only used english commands in the terminal even when playing one of the localised version (and even though everything else in the terminal was localised). This adds the possibility to either use the English commands or the localised ones. Localized commands have been added for French, German (thanks to SimSaw, who also proposed that idea) and Italian (thanks to Maff). | |||
2012-11-30 | DREAMWEB: Change various loop variables to uint, rather than size_t. | D G Turner | |
This is partly for readability and partly to avoid any possible portability issues i.e. though they should be the same, size_t is defined by system headers, whereas uint is defined within our build system. Also, replaced a array size calculation with our ARRAYSIZE macro. | |||
2012-11-15 | DREAMWEB: Add an extra line showing the available terminal commands | Filippos Karapetis | |
This is possible, since the game is freeware now. It is very helpful when playing the game in order to avoid referring to the manual. The extra help text is shown when the player uses the 'help' command inside the game terminal. Also, the list of games where copy protection is skipped has been reordered alphabetically in the README | |||
2012-09-14 | DREAMWEB: Increase _operand1 buffer size | Torbjörn Andersson | |
Theoretically, it should be almost as big as _inputLine, so let's make them the exact same size just for simplicity. This fixes crashes for me when trying to use very long parameters to the monitor's READ command, and could possibly fix a bug reported in the German version where you supposedly have to read "kurzmitteilung". | |||
2012-05-31 | DREAMWEB: Objectify Sound functions & data into DreamWebSound class. | D G Turner | |
This change should have no functional change, but makes the sound code more decoupled, modular and readable, prior to attempting a fix for bug #3528164 - "DREAMWEB: missing sound effects/music cues during main title". | |||
2012-05-30 | DREAMWEB: Replaced vsync() function with waitForVSync(). | D G Turner | |
As a call to waitForVSync() was the only contents of vsync(), there should be no functional change. | |||
2012-05-10 | DREAMWEB: Fix crash when entering short console password | Willem Jan Palenstijn | |
_inputLine is not a string, so it shouldn't be cast to Common::String. This fixes bug #3525602. | |||
2012-03-03 | DREAMWEB: Simplify some uses of randomNumber() | Torbjörn Andersson | |
Our random number generator isn't restricted to producing numbers between 0 and 255. We can just ask it for the desired range. | |||
2012-02-24 | DREAMWEB: Migrate loadTextFile() to using datafile prefix variable. | D G Turner | |
2012-02-24 | DREAMWEB: Migrate loadGraphicsFile() to using datafile prefix variable. | D G Turner | |
2012-02-23 | DREAMWEB: Remove shared temp graphics variables. | Alyssa Milburn | |
Instead, have a different variable for each use. | |||
2012-02-08 | DREAMWEB: Remove uneeded duplicate function "printUnderMon". | D G Turner | |
2011-12-29 | DREAMWEB: Correct monitor header message alignment in floppy versions. | D G Turner | |
2011-12-28 | DREAMWEB: Rename a member of SetObject & DynObject to objId | Max Horn | |
SetObject::name and DynObject::id are stored at the exact same offset, and have the exact same meaning (see also objectMatches()). Now they also have the same name, objId. | |||
2011-12-28 | DREAMWEB: Completely remove all of the runtime, and move everything into ↵ | Filippos Karapetis | |
DreamWebEngine Also, remove dead code (allocateMem/deallocateMem) | |||
2011-12-28 | DREAMWEB: Move all saved variables to a GameVars struct | Willem Jan Palenstijn | |
The data segment is now completely unused. | |||
2011-12-28 | DREAMWEB: Mass-move variables out of data | Willem Jan Palenstijn | |
This has been done by an automated search/replace, culling unused variables in the process. The remaining variables in data are all stored in savegames. | |||
2011-12-27 | DREAMWEB: Streamline graphics file access | Willem Jan Palenstijn | |
2011-12-27 | DREAMWEB: Streamline text file handling | Willem Jan Palenstijn | |
2011-12-27 | DREAMWEB: Remove mapStore segment | Willem Jan Palenstijn | |
2011-12-27 | DREAMWEB: Move kSubtitles out of data blob. | D G Turner | |
2011-12-27 | DREAMWEB: Move kQuitRequested out of data blob. | D G Turner | |
2011-12-27 | DREAMWEB: Move operand1, currentfile out of data | Willem Jan Palenstijn | |
2011-12-27 | DREAMWEB: Clean up monitor functions | Willem Jan Palenstijn | |
2011-12-27 | DREAMWEB: The monsource global is no longer used. Also, added a missing ↵ | Filippos Karapetis | |
comment in dirFile() | |||
2011-12-27 | DREAMWEB: Cleanup of getKeyAndLogo(), dirFile() and read() | Filippos Karapetis | |
2011-12-26 | DREAMWEB: Improved 'getKeyAndLogo' function signature. | D G Turner | |
This removes a remaining al usage. | |||
2011-12-26 | DREAMWEB: Ported 'dirfile' to C++ | D G Turner | |
Needs some checking of es:di usage and work to remove _operand1 to dreambase.h | |||
2011-12-26 | DREAMWEB: Convert searchForString | Willem Jan Palenstijn | |
2011-12-26 | DREAMWEB: Move some functions to DreamBase, remove dead code | Filippos Karapetis | |
2011-12-26 | Revert "DREAMWEB: Remove dead code and move most functions to DreamBase" | Filippos Karapetis | |
This reverts commit 4c66f74b58e9a2c191f22a37f485047dd19be131. These functions aren't ready to be moved yet till the remaining two are finished, and they're so crossreferenced that the safest thing to do is revert this commit and break it down to smaller chunks | |||
2011-12-26 | DREAMWEB: Remove dead code and move most functions to DreamBase | Filippos Karapetis | |
2011-12-26 | DREAMWEB: Move inputline out of data blob | Willem Jan Palenstijn | |
2011-12-26 | DREAMWEB: Convert 'parser' | Willem Jan Palenstijn | |
2011-12-26 | DREAMWEB: Ported 'read' to C++ | D G Turner | |
2011-12-26 | DREAMWEB: Cleanup searchForFiles() | Filippos Karapetis | |
2011-12-26 | DREAMWEB: Port 'dircom' to C++, move rootdir out of the data blob and fix a ↵ | Filippos Karapetis | |
regression in searchForFiles() | |||
2011-12-26 | DREAMWEB: Cleanup searchForFiles() | Filippos Karapetis | |
2011-12-26 | DREAMWEB: Ported 'searchforfiles' to C++ | D G Turner | |
2011-12-26 | DREAMWEB: Rename workToScreenCPP to workToScreen | Max Horn | |
2011-12-24 | DREAMWEB: Move more functions to DreamBase | Willem Jan Palenstijn | |
2011-12-23 | DREAMWEB: Move backgrounds, zoom space, initial vars out of buffers | Willem Jan Palenstijn | |
2011-12-23 | DREAMWEB: Convert fadeDownMon, fadeUpMon, initialMonCols to C++ | Max Horn | |
Note that the two fade methods are currently unused; the only calls to them are commented out in the asm version of the code. This change also removes showGroup() |