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path: root/engines/dreamweb/sprite.cpp
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2011-09-02DREAMWEB: Useless stub removalBertrand Augereau
2011-09-02DREAMWEB: Removal of a useless stubBertrand Augereau
2011-09-03DREAMWEB: Refining of the pathfinding structuresBertrand Augereau
2011-09-03DREAMWEB: Introduction of a Path structureBertrand Augereau
2011-09-03DREAMWEB: 'turnpathon' et 'turnpathoff' ported to C++Bertrand Augereau
2011-09-01DREAMWEB: 'checkpixelset' ported to C++Bertrand Augereau
2011-08-29DREAMWEB: 'addpeoplelist' takes a ReelRoutine* paramBertrand Augereau
2011-08-29DREAMWEB: 'showgamereel' gets a ReelRoutine* as parameterBertrand Augereau
2011-08-29DREAMWEB: 'addtopeoplelist' ported to C++Bertrand Augereau
2011-08-23DREAMWEB: Renamed FreeObject to DynObject and ObjData to SetObjectBertrand Augereau
2011-08-22DREAMWEB: 'checkone' ported to C++Bertrand Augereau
2011-08-21DREAMWEB: 'showframe' overload for this majority of clients that don't need ↵Bertrand Augereau
width and height returned
2011-08-18DREAMWEB: StyleWillem Jan Palenstijn
2011-08-17DREAMWEB: Fix crash when loading some savesWillem Jan Palenstijn
findsource() has the hidden side effect of modifying kTakeoff, and the getreelframeax() conversion reordered a findsource() call and kTakeoff access in e78a5a2b08012dfe786da6d77abcc052436ace9c.
2011-08-17DREAMWEB: Removal of unneeded stubsBertrand Augereau
2011-08-17DREAMWEB: Arithmetic bugfix in door open/close range detectionBertrand Augereau
2011-08-17DREAMWEB: Ported 'movemap' to C++Bertrand Augereau
2011-08-16DREAMWEB: 'madmode' ported to C++Bertrand Augereau
2011-08-16DREAMWEB: 'madman' ported to C++Bertrand Augereau
2011-08-16DREAMWEB: Encapsulate the hack to guess if this is a CD build or notBertrand Augereau
2011-08-16DREAMWEB: 'madmantext' ported to C++Bertrand Augereau
There is a debatable hack to accomodate the two different builds of the game, cd or not.
2011-08-16DREAMWEB: 'updatepeople' ported to C++Bertrand Augereau
2011-08-15DREAMWEB: 'getreelstart' is now only called from C++Bertrand Augereau
2011-08-15DREAMWEB: 'checkifperson' ported to C++Bertrand Augereau
2011-08-15DREAMWEB: 'getreelframeax' ported to C++Bertrand Augereau
2011-08-15DREAMWEB: 'showgamereel' ported to C++Bertrand Augereau
2011-08-11DREAMWEB: 'getreelstart' ported to C++Bertrand Augereau
2011-08-11DREAMWEB: 'showframe' takes a FrameBertrand Augereau
2011-08-04DREAMWEB: Less register usage in misc. placesBertrand Augereau
2011-08-04DREAMWEB: Deprecated functions suppressedBertrand Augereau
2011-08-04DREAMWEB: Helper function to acquire a temporary segment ref to avoid ds and ↵Bertrand Augereau
es pollution
2011-08-03DREAMWEB: 'findsource' has a new C++ flavourBertrand Augereau
2011-08-03DREAMWEB: Ported 'showrain' to C++Bertrand Augereau
2011-07-30DREAMWEB: Introduction of a Reel structBertrand Augereau
2011-07-30DREAMWEB: 'showreelframe' ported to C++Bertrand Augereau
2011-07-30DREAMWEB: 'findsource' ported to C++Bertrand Augereau
2011-07-30DREAMWEB: Better API for 'showframe' and no more registers used (expect ↵Bertrand Augereau
es:bx for diffdest blitting)
2011-07-30DREAMWEB: Encapsulated some endian conversions in accessorsBertrand Augereau
2011-07-29DREAMWEB: Use of the new feature of the generator to stop generating code ↵Bertrand Augereau
for 'backobject' and 'mainman' (because addr_backobject is used)
2011-07-28DREAMWEB: diffDest blitting in 'showframe' doesn't pollute the interface any ↵Bertrand Augereau
more
2011-07-28DREAMWEB: Cleanings and less register useBertrand Augereau
2011-07-28DREAMWEB: 'getroomspaths' and 'facerightway' ported to C++Bertrand Augereau
2011-07-28DREAMWEB: Misc. register usage cleaningBertrand Augereau
2011-07-28DREAMWEB: Extraction of sprite.cpp from stubs.cppBertrand Augereau